Harvest Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she dresses well, wearing brown shirts, loose pants, and blazers most of the time. She has lavender fur. She wears crescent spectacles with a black brim.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born on a small isolated farm. Cursed with lycanthropy at a very young age, Harvest has worked very hard to control her curse. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She wants to meet her childhood hero.
Ideals: Disciplined, Justice. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Barkeep
Voice: Old Prospector
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 200 gp.
Pelaios Pursuit, Male Tiefling [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is physically well-built. His chestnut hair is thinning but still full. He wears an eyepatch.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Pelaios was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to have a good time and be beloved; and to unite with his sister
Ideals: Optimist. Flaws: Ugly, Forgetful. Bonds: Poor, Family. Occupation: Fortune-teller
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 11)
Armor Class 8
Hit Points 69 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 15 (+2) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 900 gp. Red-brown spinel (40 gp). Citrine (30 gp). Violet garnet (1600 gp). Chrysoberyl (40 gp). Golden yellow topaz (1600 gp). Azurite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sarah Skelton, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman dresses in grey turtlenecks beneath a black coat with tan slacks. She wears her auburn hair down. She has a dull look in her hazel eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Sarah was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother was a soldier and died while she was still young. Sarah was left her mother's suit of armor and trained in its use and care. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is wracked by social anxiety; and she's repulsed by the pc
Flaws: Mundane, Antagonistic, Fearful. Bonds: Poor, Military. Occupation: Junk Dealer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. 4 Antitoxin.
Shamil Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'0" and is well dressed, constantly wearing a tan suit, green shirt, and violet tie. Her right leg appears badly burned and disfigured. Her auburn hair is still thick. Her eyes are a pleasant gray.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Shamil took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. After a long history of fighting, Shamil and her spouse have recently divorced.
Motivation: Her religion dominates her actions.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Religious, Immigrant. Occupation: Shipwright
Voice: American accent
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 9 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 7 (-2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 6000 sp. 1 Climber’s kit. 1 Magnifying glass. 1 Simple lock.
John Kent, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. His black hair is kept up in a ponytail inside a Stetson hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it.
Ideals: Optimist, Logical. Flaws: Shy, Disease. Bonds: Rich, Attractive. Occupation: Scribe
Voice: Indian accent
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 55 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 4 (-3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 300 gp. Obsidian (9 gp).
Surina Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and is generally well dressed albeit a few years behind the times. Her white crest, when down, is lengthy. Her red eyes dart from person to person.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: She wants revenge against dire rats; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Ideals: Athletic, Joker. Bonds: Attractive, Enemies, Rich. Occupation: Herbalist
Voice: Sleepy voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 15)
Armor Class 12
Hit Points 83 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
Possessions: 700 pp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Sapphire pendant on gold chain (2000 gp). Gold music box (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Embroidered and bejeweled glove (3000 gp). Fire opal pendant on a fine gold chain (1200 gp). A delicate silver chain set with a tourmaline (70 gp). 1 Medium magic item.
Dagnal Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her white hair is long and unkept. Her green eyes dart from person to person to random spaces in the air.
Personality: She is overprotective of those who hire her services. When she's not drinking or sleeping the drinks off, she's doing singing.
History: Dagnal was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. She found a children's book about a Dwarf Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: She has a rivalry with the Church that dominates her actions; and to reunite with her old friends
Ideals: Artistic. Flaws: Ugly. Bonds: Guardian, Poor, Adventurer, Religious. Occupation: Locksmith
Voice: Breathy voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 20 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Gnoll, Celestial
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +4
Possessions: 1700 sp. 1 Half-Plate.
Moon Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His fur is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He dislikes all the random violence that takes place in the west. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and to share knowledge with the world
Ideals: Athletic, Pacifist, Logical. Bonds: Slave, Rich. Occupation: Mason
Voice: Excited and jittery
Attributes [hide]
Medium (6'10") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 300 gp. Chrysoprase (30 gp). Silver pearl (150 gp). Lapis lazuli (8 gp).
Driindar Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a black and violet handkerchief worn on her left side. Her silver crest is drawn into a tight pony tail with a skull scrunchie. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Driindar is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Her father raised her in a mountain cabin. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Due to her spouse's obsession with being a Stableman they were divorced and she won custody of their daughter. She worked as a Spice Merchant, and she later adopted a second daughter.
Motivation: A strong sense of loyalty to Tabaxi people; and an old rival family wants her found
Flaws: Addict, Selfish, Racist. Bonds: Family, Nature, Religious. Occupation: Spice Merchant
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 82 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 13000 sp. Brass mug with jade inlays (100 gp). Gold and ruby ring (3000 gp). Old masterpiece painting (1900 gp).
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