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NPC Generator

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Advanced [show]


Peter Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He sports grey clothing, slightly heavier than average wear. He has a hunchback. He wears a feathered hat to hide his balding. He has several tiny topaz earrings on each ear.

Personality: Peter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Slave Trader arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor. Occupation: Slave Trader

Voice: Russian accent

Attributes [hide]

Peter Lancaster, Male Human Expert 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp. Coral (90 gp).


Social Check DCs


Zedaar Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is physically well-built. His bronze crest is kept up in a ponytail inside a top hat. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Zedaar lived on a farm with his father, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered east to less war torn lands. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Philantrophist. Flaws: Antagonistic, Forgetful, PTSD. Bonds: Family. Occupation: Mortician

Voice: Scandinavian accent

Attributes [hide]

Zedaar Wystongjiir, Male Dragonborn Druid 5
Medium (6'1") Dragonborn, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)8 (-1) 6 (-2)14 (+2)
Skills Deception +5, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 pp.


Social Check DCs


Eridred Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears tattered old clothes. With bright brown hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born at the edge of vast desert. Her father took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and she's repulsed by the pc

Flaws: Ugly, Racist, Antagonistic. Bonds: Mentor, Nature. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Eridred Gorunn, Female Dwarf Expert 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 14 (+2)7 (-2)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4

Possessions: Freshwater pearl (14 gp). Chrysoprase (50 gp). Golden pearl (150 gp). 1 Masterwork Common Melee.


Social Check DCs


Himo Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally well dressed albeit a few years behind the times. He has styled his red hair well, parting it to the right. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Himo was born in the west. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Someone believes him a fraud; and he is a bit of a kleptomaniac

Ideals: Justice, Persistence. Flaws: Sensitive. Bonds: Attractive, Poor. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Himo Wasanthi, Male Elf Monk 5
Medium (4'7") Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)8 (-1) 16 (+3)15 (+2)
Skills Deception +5, Investigation +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 2000 sp. Emerald (1500 gp). Freshwater pearl (16 gp). Rhodochrosite (16 gp). Violet garnet (900 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Pearl Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a white cloak and cross-gartered yellow stockings and is in decent physical shape. Her chestnut hair is matted, messy, and big. She has several tiny topaz earrings on each ear.

Personality: Cocky and sure of herself, she believes she is the best Assassin born in the past three hundred years. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born blind and as such lacked many opportunities for work. A gifted student she started as a Spice Merchant, but she got bored and became a Assassin. She has achieved small success as a Assassin.

Motivation: Sabotage a competitor.

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Assassin

Voice: Old Prospector

Attributes [hide]

Pearl Deephollow, Female Halfling Expert 16
Small (2'9") Halfling, Chaotic Neutral (CR 16)
Armor Class 11
Hit Points 30 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)13 (+1) 12 (+1)9 (-1)
Skills Athletics +7, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +6

Possessions: 400 pp. Rock crystal (60 gp). Golden yellow topaz (400 gp). Onyx (60 gp). Red garnet (60 gp). White opal (1200 gp). Tiger eye turquoise (5 gp). Moonstone (60 gp). Golden yellow topaz (400 gp). Moss agate (5 gp). Red garnet (60 gp).


Social Check DCs


Olgoth Denholm, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His clothes are grease stained in places. His hair is chestnut and curly. His face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Olgoth embodies much of what other species detest in the Half-Orcs. He is harsh and unforgiving.

History: He was born in the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Olgoth Denholm, Male Half-Orc Rogue 7
Medium (5'6") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)16 (+3) 10 (+0)11 (+0)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Goblin, Sylvan, Halfling
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 30000 cp. Citrine (60 gp). 1 Minor magic item.


Social Check DCs


Mantus Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears long strands of opal and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. He wears a feathered hat to cover his moderate length brown hair. His eyes are red and beady.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Mantus took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and to end his boredom

Ideals: Opinionated, Gifted. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Mantus Laughter, Male Tiefling Paladin 8
Medium (5'2") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 72 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)17 (+3) 13 (+1)11 (+0)
Skills History +6, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Halfling
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Eleanor Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears baggy yellow pantaloons and a green scarf. Her hair is black and very short. Her thin eyebrows rest above her beady hazel eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Eleanor was born in the east. At a young age she loved to build and create. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Eleanor grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eleanor. She used her abilities to trick people and travel the world for free.

Motivation: Wants to work out more often; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Athletic, Optimist, Persistence. Flaws: Ugly. Bonds: Criminal record. Occupation: Sculptor

Voice: Sore throat, cough

Attributes [hide]

Eleanor Firahel, Female Half-Elf Commoner 4
Medium (5'1") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Murook Beitz, Female Half-Orc [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears silk and lounges about seductively. Her blonde hair is smooth and relatively long. She has several tiny topaz earrings on each ear.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is afraid of women and trembles around them

History: She comes from a rich eastern family. She struck it rich when she found rare goods in large quantities. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Passionate. Flaws: Insane, Shy. Bonds: Attractive, Rich. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Murook Beitz, Female Half-Orc Warrior 13
Medium (5'10") Half-Orc, Chaotic Good (CR 13)
Armor Class 11
Hit Points 71 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 14 (+2)8 (-1)
Skills History +4, Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 2000 gp. Silver comb with moonstones (800 gp). Golden circlet with four aquamarines (2000 gp). Fire opal pendant on a fine gold chain (2300 gp). Black velvet mask with numerous citrines (70 gp). Gold dragon comb with red garnet eye (700 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Sapphire pendant on gold chain (1700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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