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NPC Generator

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Advanced [show]


Lone Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed lance, just in case. Her brown fur is lengthy and is close to two feet long. She has copper eyes and a brown hat with a tan feather.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: When she was but 3 years old her parents immigrated from the east. Cursed with vampirism at a very young age, Lone has worked very hard to control her curse. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of her daughter

Ideals: Artistic, Fighting. Flaws: Disease. Bonds: Nature, Immigrant. Occupation: Servant

Voice: Speaks with lips pursed

Attributes [hide]

Lone Of Spirit, Female Tabaxi Bard 2
Medium (5'1") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)8 (-1) 13 (+1)15 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. 1 Masterwork Artisan’s tools.


Social Check DCs


Gillyd Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hand crossbow, just in case. She has moderate length white hair. She wears large thick round spectacles.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is obsessed with finding treasure.

History: She got into the Blacksmith business at a young age. She moved from fad to fad and when she turned 15 she discovered writing. She's also a talented Roofer, but doesn't like to broadcast it.

Motivation: To settle down with her crush; and she would like to get married and retire

Ideals: Artistic. Bonds: Attractive, Adventurer, Job, Has a crush. Occupation: Blacksmith

Voice: Can't modulate volume

Attributes [hide]

Gillyd Fireforge, Female Dwarf Fighter 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)7 (-2) 15 (+2)7 (-2)
Skills Perception +4, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 cp. Brown-green garnet (120 gp).


Social Check DCs


Prosperine Rise, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is wearing a long, black, dusty cloak. Her dark red hair is smooth and relatively long. Her white eyes are slightly larger than normal.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has a small toy that she constantly fidgets with.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and she wants revenge against drow

Ideals: Disciplined. Flaws: Ugly, Addict, Disease, Insomniac. Bonds: Poor. Occupation: Butcher

Voice: Pirate accent

Attributes [hide]

Prosperine Rise, Female Tiefling Wizard 8
Medium (5'9") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 47 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)17 (+3) 11 (+0)14 (+2)
Skills Investigation +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Auran, Draconic, Druidic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444332000

Possessions: 60 pp. Old masterpiece painting (500 gp).


Social Check DCs


Pelt Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears tattered old clothes. Her orange fur is still thick. Her eyes are copper.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Roofer

Voice: Old thin voice

Attributes [hide]

Pelt Moon, Female Tabaxi Sorcerer 3
Medium (5'8") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)17 (+3) 12 (+1)9 (-1)
Skills Persuasion +1, Stealth +5
Senses Passive Perception 11
Languages Common, Auran, Undercommon, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 100 gp. Sardonyx (40 gp). Moonstone (40 gp). Amber (90 gp). 1 Chain shirt. 1 Masterwork Heavy steel shield. 1 Chain shirt.


Social Check DCs


Xappan Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black tunic with grey highlights, and long green pants that bunch up around his shoes. His hair is blue, silky, and of moderate length. He wears large thick round spectacles.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Xappan grew up listening to his mother's many stories. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He is searching for what he claims is his rightful reward.

Motivation: To protect his home; and he has passion for adventuring and risk

Flaws: Cynical, Racist. Bonds: Immigrant, Attractive, Adventurer, Guardian. Occupation: Crown-heir

Voice: Deep voice with rolling R's

Attributes [hide]

Xappan Laughter, Male Tiefling Ranger 8
Medium (6'0") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 28 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)16 (+3) 9 (-1)15 (+2)
Skills Persuasion +5, Survival +2
Senses Passive Perception 9
Languages Common, Gnoll, Undercommon, Druidic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is short and white. He has gray eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Animals are drawn to him, and he is able to talk to them.

History: The child of a Baker, who enjoyed hunting, Thomas was taken on many hunting expeditions. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Thomas began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes him a fraud; and many goblins want him driven away

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Tailor

Voice: Slow speaker

Attributes [hide]

Thomas Zhanini, Male Half-Elf Aristocrat 2
Medium (5'0") Half-Elf, Neutral Good (CR 2)
Armor Class 8
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 1 Silk rope.


Social Check DCs


Millicent Colby, Female Human [Permalink]

Personal [hide]

Description: This woman wears loose pants and a collared shirt complete with sweater beneath her coat. She is muscular with a powerful set of arms. Her black hair is greying along the sides and has receded to reveal a widow's peak. She has gleaming, smiling blue eyes.

Personality: She has a massive crush on the younger sibling of the Fisher who has hired her part-time. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Millicent was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. She found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: She is not mentally stable, and does not behave rationally; and she's looking for her big break

Ideals: Justice. Flaws: Insane. Bonds: Has a crush, Poor, Adventurer. Occupation: Fisher

Voice: High pitched, excited

Attributes [hide]

Millicent Colby, Female Human Aristocrat 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Sekhmet Elusive, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who is well dressed, constantly wearing a black suit, tan shirt, and pastel tie. She wears her red hair down. Her silver eyes are passionate and lively.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born to a Interpreter, her mother struggled to pay the bills. Like her mother and her brother before her, after school she went straight into learning to become a Cartwright. She has set out to sabotage the competition.

Motivation: To find somewhere to settle down; and sabotage a competitor

Flaws: Antagonistic, Mundane. Bonds: Slave, Poor, Job. Occupation: Cartwright

Voice: Timid voice

Attributes [hide]

Sekhmet Elusive, Female Tiefling Paladin 6
Medium (5'6") Tiefling, True Neutral (CR 6)
Armor Class 10
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Nature +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 200 gp.


Social Check DCs


Three Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She has a moderate pudge and is not very fit. Her cinnamon fur is smooth and relatively long. She tend to wears goggles to shield her eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was raised in a white middle class family as the only child. Her childhood dream was to be a Shepherd, but she was a colossal failure. She tends to her Baker job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Fearful, Mundane. Bonds: Nature, Job. Occupation: Baker

Voice: Dark and ominous

Attributes [hide]

Three Timber, Female Tabaxi Druid 2
Medium (6'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)7 (-2) 13 (+1)13 (+1)
Skills Arcana +0, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 380 gp. 1 Masterwork Common Melee.


Social Check DCs

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