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NPC Generator

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Advanced [show]


Kellen Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs, and he perpetually has his shortbow ready. His white hair is cut jaggedly and amateurishly. His eyes are green.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Kellen was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Blacksmith. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Emotional, Shy. Bonds: Job, Criminal record. Occupation: Blacksmith

Voice: Booming voice

Attributes [hide]

Kellen Bafflestone, Male Gnome Fighter 13
Small (3'7") Gnome, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 121 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)12 (+1) 18 (+4)11 (+0)
Skills Sleight of Hand +6, Survival +8
Senses Passive Perception 14
Languages Common, Gnome, Orc
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2

Possessions: Blue quartz (8 gp). Eye agate (8 gp). Jade (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. His blonde hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is able to fit into much smaller and tighter spaces than normal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His necromantic abilities were realized during a raid on his village. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he is compelled to act according to his religious beliefs

Ideals: Artistic, Gifted. Flaws: Disease, Insomniac. Occupation: Marshal

Voice: Soft and mumbly

Attributes [hide]

Odo Wordsworth, Male Human Cleric 11
Medium (5'9") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 68 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)10 (+0) 16 (+3)10 (+0)
Skills Athletics +6, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544321

Possessions: 1800 gp. Bloodstone (30 gp). Citrine (30 gp). Chrysoprase (30 gp). Sard (30 gp). Blue quartz (10 gp). Freshwater pearl (10 gp). Violet garnet (300 gp). Red spinel (160 gp). Obsidian (10 gp). Peridot (30 gp). 1 Minor magic item.


Social Check DCs


Nogu England, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 5'0" and is a bit bulky. She is very muscular particularly in the legs. She wears a fancy white dress. Her hair is brown, silky, and of moderate length. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She also is a firm believer in the womanly ideal.

History: She comes from a rich northern family. She took every job she could get her hands on, but the opportunities for Half-Orcs in the north were limited. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She would like to get married and retire; and she wants to get laid

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Rich, Immigrant, Has a crush. Occupation: Fortune-teller

Voice: Sleepy voice

Attributes [hide]

Nogu England, Female Half-Orc Warrior 15
Medium (5'0") Half-Orc, Lawful Evil (CR 15)
Armor Class 13
Hit Points 118 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 17 (+3)9 (-1)
Skills Persuasion +4
Senses Passive Perception 13
Languages Common, Orc, Terran, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3

Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Gold dragon comb with red garnet eye (600 gp). Sapphire pendant on gold chain (1800 gp). Brass mug with jade inlays (400 gp). Cloth of gold vestments (150 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Sapphire pendant on gold chain (1800 gp). Old masterpiece painting (1800 gp). A necklace of small pink pearls (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Large well-done wool tapestry (400 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Astaro Blame, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a green armored body suit, with a simple brown line shooting up and back down. She has moderate length brown hair. Her face is scarred and worn.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She does not trust anyone and sleeps with one eye open.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Astaro was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Astaro's father didn't care for her much, and the feeling was mutual. She hasn't been sleeping well lately.

Motivation: Many goblins want her driven away; and she is not mentally stable, and does not behave rationally

Flaws: Ugly, Antagonistic, Insane, Insomniac. Occupation: Junk Dealer

Voice: Italian accent

Attributes [hide]

Astaro Blame, Female Tiefling Warrior 1
Medium (4'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Athletics +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp. Brown-green garnet (130 gp).


Social Check DCs


Drogo Tickle, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized ruby on his right hand. His black hair is braided into rings. He has blue eyes and a brown hat with a blue feather.

Personality: He snorts whenever he laughs or is feeling confident. He does not trust anyone and sleeps with one eye open.

History: Drogo lived on a farm with his mother, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Many brigands want him driven away; and a deep hatred of brigands

Flaws: Insomniac, Secretive. Bonds: Rich, Family, Enemies. Occupation: Painter

Voice: Mumbles to self between sentences

Attributes [hide]

Drogo Tickle, Male Human Expert 9
Medium (6'4") Human, Neutral Evil (CR 9)
Armor Class 9
Hit Points 75 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 19 (+4)11 (+0) 15 (+2)9 (-1)
Skills Athletics +3, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +2

Possessions: 200 pp. Aquamarine (1500 gp). Freshwater pearl (8 gp). Star ruby (700 gp). Blue quartz (8 gp). Coral (130 gp). Alexandrite (1500 gp). Jasper (20 gp).


Social Check DCs


Daar Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear flannel. Her crest is silver and curly. Her face is scarred and worn.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born blind and as such lacked many opportunities for work. Daar abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has been a successful dealer in antiques buying low and selling high.

Motivation: She wants to meet her childhood hero.

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Painter

Voice: Smooth and feminine

Attributes [hide]

Daar Fharngnarthnost, Female Dragonborn Wizard 5
Medium (6'8") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)11 (+0) 9 (-1)17 (+3)
Skills Religion +3, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 300 gp. Golden yellow topaz (200 gp). Banded agate (11 gp). Citrine (20 gp). Brown-green garnet (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He tends to wear a white poncho over his likewise colored trousers and shirt. He sports a long blonde beard, and similarly colored long hair. His eyes are amber and catlike.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He would rather hide behind his crafts than deal with other people.

History: The child of western immigrants he idolized his mother. Bertram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bertram decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Artistic. Flaws: Racist, Shy. Bonds: Immigrant, Criminal record. Occupation: Dyer

Voice: Raspy

Attributes [hide]

Bertram Brightmoon, Male Halfling Barbarian 8
Small (3'4") Halfling, True Neutral (CR 8)
Armor Class 10
Hit Points 55 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)8 (-1) 11 (+0)13 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Adam Hampton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His hair is chestnut and curly. His half smiles and brown eyes are beguiling and draw you in.

Personality: He has always had a great fascination with Half-Orc culture. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of a Animal Trainer, who enjoyed hunting, Adam was taken on many hunting expeditions. Cursed with vampirism at a very young age, Adam has worked very hard to control his curse. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Racist, Disease. Bonds: Attractive, Religious, Nature. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Adam Hampton, Male Human Ranger 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)11 (+0) 10 (+0)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. Amethyst (90 gp).


Social Check DCs


Kiirith Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He very much looks the part of a Miller. His crest is copper and curly. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He comes from a rich southern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He ran away from his former home and has been making his living as a Miller for the past few years.

Motivation: Expand his business.

Flaws: Ugly, Addict, Antagonistic. Bonds: Job, Rich. Occupation: Miller

Voice: Mousy voice

Attributes [hide]

Kiirith Linxakasendalor, Male Dragonborn Wizard 9
Medium (6'5") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 17 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)15 (+2) 9 (-1)19 (+4)
Skills Medicine +2, Religion +5
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444321

Possessions: 900 gp.


Social Check DCs

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