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NPC Generator

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Advanced [show]


Taklinn Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he prefers to wear grey clothing when he does not wear armor. He has white hair. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their son. He worked as a Farmer, and he later adopted a second son.

Motivation: He feels the way he acts is they only way to get by in the world; and an old rival family wants him found

Ideals: Extrovert, Impeccable. Flaws: Insane. Bonds: Nature, Family. Occupation: Farmer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Taklinn Aranore, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)9 (-1) 14 (+2)6 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Melissa Ramsay, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a brown shirt with thin green vertical stripes and grey pants. Her hair is auburn and curly. She has a tattooed face.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is skeptical of what others tell her and is slow to trust.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Melissa took refuge in the old dungeon and found the beat up trident and armor she uses now. By chance she met her brother recently and the two have been together since.

Motivation: She's looking for her big break; and to unite with her brother

Flaws: Secretive, Shy. Bonds: Nature, Family, Adventurer. Occupation: Baker

Voice: Strong lisp

Attributes [hide]

Melissa Ramsay, Female Human Monk 7
Medium (5'8") Human, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 12 (+1)7 (-2)
Skills Intimidation +1, Survival +4
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 700 gp. Jet (40 gp). Rock crystal (80 gp).


Social Check DCs


Meriele Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears a faded coat and loose pants complete with deerstalker hat. Beneath her clothing is a huge mess of scar tissue. Her hair is long and white with streaks of golden, and is pulled back with small blue clips. Her violet eyes dart from person to person to random spaces in the air.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She also is a firm believer in the womanly ideal.

History: Born in a small village she learned the ways of the warrior from her mother. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bather. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Balancing her hectic life and new Bather responsibilities is difficult.

Ideals: Fighting. Flaws: Terse, Impulsive. Bonds: Slave, Job. Occupation: Bather

Voice: Middle-eastern accent

Attributes [hide]

Meriele Ostoroth, Female Elf Sorcerer 8
Medium (5'5") Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 1000 gp. Blue quartz (9 gp). 1 Minor magic item.


Social Check DCs


Nogu Mori, Female Half-Orc [Permalink]

Personal [hide]

Description: A 6'1" northern woman, she wears a white coat over a green low-cut shirt, and a wide-brimmed hat upon her head. She wears her blonde hair up in a very large beehive style do. She is very pretty but has cold, dead eyes.

Personality: She speaks before she thinks and is too direct. She does not believe in violence as a means to an end. She is a dedicated Layabout but believes her peers are too gung-ho.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Pacifist, Gifted. Flaws: Impulsive. Bonds: Attractive, Adventurer. Occupation: Layabout

Voice: Irish accent

Attributes [hide]

Nogu Mori, Female Half-Orc Paladin 9
Medium (6'1") Half-Orc, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 65 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)17 (+3) 16 (+3)10 (+0) 11 (+0)15 (+2)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +8 / 3d4+5, Ranged +6 / 3d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 90 pp.


Social Check DCs


Thomas Ramsay, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears rags and sports a simple walking cane, marred by teas. His black hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving Thomas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the north to a Carter, Thomas learned a great deal about his mother's area of expertise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He inherited the family business which he has now maintained for 9 years.

Motivation: He has decided he is irredeemable; and he is unsatisfied with his job

Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Poor, Job, Criminal record. Occupation: Carter

Voice: Cold and demanding tone

Attributes [hide]

Thomas Ramsay, Male Human Barbarian 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)8 (-1) 8 (-1)10 (+0)
Skills Insight +1, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Târz Carlton, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'8", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his auburn hair down. He has a dull look in his violet eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Târz was born on a far northern mountains where he grew up under the tutelage of his father, an expert Shepherd. After a long history of fighting, Târz and his spouse have recently divorced.

Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Shepherd

Voice: Italian accent

Attributes [hide]

Târz Carlton, Male Half-Orc Fighter 5
Medium (6'8") Half-Orc, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 9 (-1)13 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Emerald (1000 gp). Red spinel (110 gp). Sardonyx (20 gp). Alexandrite (1100 gp).


Social Check DCs


Brottor Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears light armors faded through time and improper care. His chestnut hair is long and unkept. This amber eyed easterner is not easily forgotten.

Personality: He is a hateful person. He taunts others and blames them for his problems. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Brottor was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Beggar. He left for the east, certain he would find work there.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Military. Occupation: Beggar

Voice: Speaks through clenched teeth

Attributes [hide]

Brottor Goldfinder, Male Dwarf Sorcerer 12
Medium (4'3") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 58 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)14 (+2) 11 (+0)8 (-1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Elven
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 200 pp. A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Solid gold idol (700 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item.


Social Check DCs


Mantus Pain, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green trousers with tan and brown striped suspenders. He wears various colorful collared shirts. His brown hair is lengthy and is close to two feet long. His silver eyes are slightly larger than normal.

Personality: Mantus is depressed about a lot of things. He tends to be a nihilist. Animals are drawn to him, and he is able to talk to them.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Laborer like his father before him.

Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern

Ideals: Gifted, Fighting. Flaws: Depressed. Bonds: Job, Family. Occupation: Laborer

Voice: Jittery and nervous

Attributes [hide]

Mantus Pain, Male Tiefling Barbarian 18
Medium (5'5") Tiefling, Lawful Evil (CR 18)
Armor Class 12
Hit Points 151 (18d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 12 (+1)9 (-1)
Skills Arcana +8, Perception +7
Senses Passive Perception 17
Languages Common, Auran, Gnoll
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2

Possessions: 11000 gp. Brass mug with jade inlays (200 gp). Sapphire pendant on gold chain (2800 gp). A delicate silver chain set with a tourmaline (100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Tawna Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is renowned for her bright red dresses and hats. Her brown hair is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Always inclined to offer people food she seems plenty friendly. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Tawna grew up listening to her father's many stories. She was an apprentice working in her father's forge. She has worked as a Miller like her father before her.

Motivation: A rival would like her out of the picture; and she has decided she is irredeemable

Ideals: Philantrophist, Justice. Flaws: Insomniac. Bonds: Adventurer, Job, Criminal record. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Tawna Fatrabbit, Female Halfling Monk 4
Small (2'11") Halfling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)16 (+3) 17 (+3)12 (+1)
Skills Deception +3, Nature +5
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Goblin, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 21000 cp. Jasper (70 gp). Blue star sapphire (1200 gp). Tiger eye turquoise (9 gp).


Social Check DCs

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