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NPC Generator

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Advanced [show]


Vezera Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a custom-built plate barding that's adorned with green lining and desert motifs. Her red crest is long and unkept. Her ears are large.

Personality: She is a hateful person. She taunts others and blames them for her problems. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She got into the Engraver business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She struck the Engraver job and began her own company from there.

Motivation: To be a Brewer again; and balancing her hectic life and new engraver responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Engraver

Voice: Old thin voice

Attributes [hide]

Vezera Bhenkumbyrznaax, Female Dragonborn Commoner 1
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)14 (+2) 11 (+0)14 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common, Auran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 30 pp. 1 Masterwork Common Melee.


Social Check DCs


Namfoodle Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is knotted and matted. His green eyes are passionate and lively.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He has achieved small success as a Apothecary.

Motivation: A strong sense of loyalty to Half-Orc people; and further expansion of business

Ideals: Justice, Artistic. Flaws: Racist. Bonds: Poor, Job. Occupation: Apothecary

Voice: Australian accent

Attributes [hide]

Namfoodle Albaratie, Male Gnome Adept 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 34 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 19 (+4)11 (+0) 15 (+2)15 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 600 gp. Large well-done wool tapestry (600 gp). Solid gold idol (1000 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp).


Social Check DCs


Eva Perry, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'1". She prefers to wear brown pants and tee shirts, and her gloved hand is found clutching a lance. Her blonde hair is braided into rings. Her gray eyes dart from person to person.

Personality: While she acts the brute, she is far gentler than she would appear. The war was a terrible time for her, and Eva does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She served in the navy to pay for her family's outstanding loans. She was taken as a slave by a traveling circus and forced to perform She has never given up on her painting dream.

Motivation: She is currently in port desperately looking for someone to get her out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Depressed. Bonds: Military, Slave. Occupation: Crown-heir

Voice: Old Prospector

Attributes [hide]

Eva Perry, Female Human Druid 11
Medium (5'1") Human, Chaotic Good (CR 11)
Armor Class 13
Hit Points 37 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)20 (+5) 13 (+1)13 (+1)
Skills Deception +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Halfling, Auran, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 2600 gp.


Social Check DCs


Seven Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears brown trousers with grey and violet striped suspenders. He wears various colorful collared shirts. His gray fur is kept up in a ponytail inside a feathered hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also has developed a complete distrust of the Brewer profession.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.

Motivation: Further expansion of business.

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Seven Of Ebony, Male Tabaxi Monk 8
Medium (6'5") Tabaxi, Lawful Good (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)4 (-3) 11 (+0)15 (+2)
Skills Arcana +0, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 500 gp. A delicate brass dragon egg (60 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Alvyn Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many violet ritualistic tattoos. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is cut close to his head. His violet eyes peer out from beneath his deerstalker blue hat.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He works hard and plays hard.

History: He was born in a small mountains village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His spouse's relatives view him with great suspicion; and retire the richest man in the east

Ideals: Justice, Entrepeneur. Flaws: Hedonist. Bonds: Nature, Family. Occupation: Animal Trainer

Voice: Low range voice

Attributes [hide]

Alvyn Sympony, Male Gnome Rogue 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)11 (+0) 9 (-1)9 (-1)
Skills Athletics +0, Persuasion +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +1

Possessions: 250 gp.


Social Check DCs


Alberich Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'11" has a big stupid grin on his face most of the time. He very much looks the part of a Architect. His red hair is cut jaggedly and amateurishly. His brown eyes are slightly larger than normal.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy and tries to find solutions quickly.

History: Alberich was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been saving his money to try and buy his sister's freedom.

Motivation: Further expansion of business; and he wants to meet his childhood hero

Ideals: Impeccable. Flaws: Lazy. Bonds: Job, Adventurer, Family. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Alberich Trueblood, Male Dwarf Cleric 7
Medium (3'11") Dwarf, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 39 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Celestial
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Jade (130 gp). Blue quartz (7 gp). Star ruby (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Matilda Peyton, Female Human [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her whole body is exceptionally muscular. She wears her white hair down. Her gray eyes dart from person to person.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She always tries to repair and not replace. It was this mentality that drove her into the Performer business.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Performer arts, while her father instructed her in etiquette, music and courtly manner. Matilda was born on a far northern desert where she grew up under the tutelage of her mother, an expert Performer. She moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Joker, Persistence. Bonds: Immigrant, Rich. Occupation: Performer

Voice: Old thin voice

Attributes [hide]

Matilda Peyton, Female Human Monk 8
Medium (5'2") Human, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 29 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)14 (+2) 12 (+1)13 (+1)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +4

Possessions: 30 pp.


Social Check DCs


Tricking Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western woman wears a worn and beaten armor. She has styled her lavender fur well, parting it to the left. Her eyes are hazel.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She does not believe in violence as a means to an end. She is a dedicated Merchant but believes her peers are too gung-ho.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She worked as a nervous Merchant and found it very stressful. She has achieved small success as a Merchant.

Motivation: She loathes her own lifestyle; and she is unsatisfied with her job

Ideals: Athletic, Pacifist. Flaws: Depressed. Bonds: Religious, Job. Occupation: Merchant

Voice: Relaxed voice

Attributes [hide]

Tricking Shoe, Female Tabaxi Fighter 10
Medium (5'4") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 91 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)16 (+3) 16 (+3)11 (+0)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Orc, Ignan, Elven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1300 gp. Azurite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Blyth, Female Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across her face, she likes to wear brown tank tops with green skirt. Her red hair is drawn into a tight pony tail with a cross scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She snorts whenever she laughs or is feeling confident. She enjoys reading and quiet.

History: Millicent was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better kind of golem.

Motivation: Retire the richest woman in the north; and she has passion for adventuring and risk

Ideals: Logical, Entrepeneur. Flaws: Insomniac. Bonds: Poor, Adventurer. Occupation: Scribe

Voice: Pirate accent

Attributes [hide]

Millicent Blyth, Female Human Druid 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)12 (+1) 13 (+1)17 (+3)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp. Tourmaline (120 gp). Freshwater pearl (11 gp). Rock crystal (80 gp). Zircon (80 gp).


Social Check DCs

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