Philomena Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears loose pants and a collared shirt complete with sweater beneath her coat. She wears a top hat to hide her balding. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: Eccentric and domineering, Philomena will drive conversation. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and to prove her worth to the world
Ideals: Extrovert, Logical. Flaws: Impulsive, Insane. Bonds: Attractive. Occupation: Servant
Voice: Dutch accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 14)
Armor Class 14
Hit Points 38 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Halfling
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anne Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy golden stubble. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a hunchback. Her golden hair is still thick. Her hazel eyes are slightly larger than normal.
Personality: She is witty, but her monotone delivery comes off as unnerving She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born in the south to a Dyer, Anne learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dyer. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: A rival would like her out of the picture; and wants to work out more often
Ideals: Joker, Athletic. Flaws: Ugly, Fearful. Bonds: Job, Criminal record. Occupation: Dyer
Voice: Strong lisp
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 4000 sp. 1 Minor magic item.
Birel Flows, Female Half-Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'8". She wears tight fitting clothing which further accentuates her frame, and her gloved hand is found clutching a longbow. Her chestnut hair is drawn into a tight pony tail with a clover scrunchie. Her eyes are hazel and catlike.
Personality: While she acts the brute, she is far gentler than she would appear. She has a minor phobia of water and hates getting wet.
History: Born in the east her family was never financially stable. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and many giants want her driven away
Ideals: Fighting, Logical. Flaws: Fearful. Bonds: Attractive, Poor, Enemies. Occupation: Mercenary
Voice: Smooth and feminine
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Osah Pandaemonium, Female Tiefling [Permalink]
Personal [hide]
Description: 6'4" and muscular, this eastern woman wears a tight fitting black shirt and pants. Her purple hair has been sun bleached extensively. Her eyes are likewise silver. Her teeth are white and perfect.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Osah was born with her father's beautiful face. She was an athlete and attended two major summer competitions. She never won. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She has a rivalry with the Church that dominates her actions; and she feels threatened by others
Ideals: Athletic, Optimist. Flaws: Fearful. Bonds: Attractive, Religious. Occupation: Servant
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 62 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Sylvan, Orc
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 130 pp.
Ilanis Iathrana, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a long, tan, dusty cloak. Her hair is long and auburn with streaks of black, and is pulled back with small tan clips. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She is extraordinarily eccentric. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Seamstress arts, while her father instructed her in etiquette, music and courtly manner. A few years later when the west was not economically sound they moved to her current location. She has dedicated herself to building a better trade route.
Motivation: She wants to meet her childhood hero; and to share knowledge with the world
Ideals: Logical. Flaws: Insane. Bonds: Adventurer, Rich, Immigrant. Occupation: Seamstress
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 50 gp. 3 Antitoxin.
Osah Terror, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a custom-built plate barding that's adorned with green lining and desert motifs. She sports a flattop hair cut. She has silver eyes and a green hat with a yellow feather.
Personality: She snorts whenever she laughs or is feeling confident. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: She was born in the south. Her father had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Osah fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest woman in the south; and revenge
Ideals: Fighting, Entrepeneur. Bonds: Immigrant, Enemies, Rich. Occupation: Marshal
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 30 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +4
Possessions: 23000 sp. 1 Minor magic item. 1 Minor magic item.
Roger Clinton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a fancy grey suit. He wears a feathered hat to cover his moderate length golden hair. His blue eyes have a joyful gleam in them most of the time.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Gifted from a young age, Roger studied abroad. After coming to the age of reason, Roger took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Crown-heir soon after.
Motivation: He is a bit of a kleptomaniac; and to be a body guard again
Ideals: Philantrophist, Gifted. Bonds: Attractive, Nature, Job, Criminal record. Occupation: Crown-heir
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 130 gp. 1 Masterwork Common Melee.
Uthemar Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'4". He is renowned for his bright blue suits and hats, and his gloved hand is found clutching a whip. His chestnut hair is unkempt and raggedy. His eyes, though not visible through his cowl, are gray.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He believes the world needs to unite to get rid of giants once and for all.
History: Born in the east to a Fortune-teller, Uthemar learned a great deal about his mother's area of expertise. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has been saving his money to try and buy his sister's freedom.
Motivation: Many giants want him driven away.
Flaws: Ugly, Shy. Bonds: Poor, Enemies, Job, Family. Occupation: Fortune-teller
Voice: Loud with bravado
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 36 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 4 (-3) | 16 (+3) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Halfling, Gnoll, Infernal
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
Possessions: 2000 gp. Hematite (16 gp). Aquamarine (200 gp). Rhodochrosite (16 gp). Deep blue spinel (200 gp). White opal (600 gp). Golden pearl (160 gp). 1 Medium magic item.
Korfel Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan vest and prefers black and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is white and very short. His amber eyes dart from person to person.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He has set out to sabotage the competition.
Motivation: To be a Fortune-teller again.
Flaws: Ugly, Disease, Insomniac. Bonds: Job, Adventurer. Occupation: Laborer
Voice: Indian accent
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!