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NPC Generator

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Advanced [show]


Sun Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears tight fighting clothing, which leaves very little to the imagination. She wears a small hat to cover her moderate length brown fur. This amber eyed northerner is not easily forgotten.

Personality: Sun is depressed about a lot of things. She tends to be a nihilist. She is lazy, self-centered, vain, and jealous.

History: She was raised in a desert tribe. Sun liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sun fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Depressed, Selfish. Bonds: Poor, Nature. Occupation: Adventurer

Voice: Soft and melodious

Attributes [hide]

Sun Mirror, Female Tabaxi Commoner 1
Medium (6'5") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)11 (+0) 14 (+2)8 (-1)
Skills Animal Handling +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Ekk Hartford, Female Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned woman stands 6'3" and is well dressed, constantly wearing a black suit, brown shirt, and pastel tie. Her silver hair is heavily combed to the left. Her brown eyes are passionate and lively.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is obsessed with a lost civilization.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Ekk has worked very hard to control her curse. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Passionate. Flaws: Disease. Bonds: Adventurer. Occupation: Farmer

Voice: Laughs frequently while speaking

Attributes [hide]

Ekk Hartford, Female Half-Orc Warrior 2
Medium (6'3") Half-Orc, Chaotic Good (CR 2)
Armor Class 8
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 15 (+2)7 (-2) 12 (+1)9 (-1)
Skills Medicine +3, Stealth +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 9000 cp.


Social Check DCs


Jane Boleem, Female Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she dresses in collared shirts and wears a proper scarf over her head, and is pretty ugly. Her blonde hair is drawn into a tight pony tail with a cross scrunchie. She tend to wears goggles to shield her eyes.

Personality: This woman loves music and to teach people music more than just about anything. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and she is wracked by social anxiety

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Military, Religious. Occupation: Priest

Voice: Raspy

Attributes [hide]

Jane Boleem, Female Half-Elf Rogue 4
Medium (5'2") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)7 (-2) 12 (+1)13 (+1)
Skills Arcana +0, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Amnon Loathe, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His dark red hair is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Amnon will drive conversation. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His parents moved while he was still in utero so he is the first generation to be born here. Amnon was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Actor. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Actor

Voice: Pirate accent

Attributes [hide]

Amnon Loathe, Male Tiefling Monk 11
Medium (5'3") Tiefling, Neutral Good (CR 11)
Armor Class 13
Hit Points 50 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Acrobatics +7, Arcana +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +4

Possessions: 3100 gp. Obsidian (11 gp). Deep blue spinel (400 gp). Aquamarine (400 gp). Moonstone (60 gp).


Social Check DCs


Nuraval Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears brown trousers with violet and white striped suspenders. He wears various colorful collared shirts. He has dyed his greying black hair a little too much giving a sharp black color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He exudes charisma. He is a tour de force of persuasion. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against brigands

Bonds: Immigrant, Attractive, Military, Religious, Enemies. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Nuraval Ungart, Male Dwarf Aristocrat 9
Medium (4'3") Dwarf, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 66 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)11 (+0) 16 (+3)14 (+2)
Skills Arcana +3, Athletics +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +6

Possessions: 40 pp. Chrysoberyl (100 gp). 1 Minor magic item.


Social Check DCs


Ida Copeland, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Scribe uniform. Her hair is cut close to her head. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born several months after her mother was called into army service. Her childhood dream was to be a Sage, but she was a colossal failure. She now spends her time doing works of charity.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Disciplined, Philantrophist. Flaws: Shy. Bonds: Job, Military. Occupation: Scribe

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ida Copeland, Female Human Cleric 9
Medium (6'1") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 66 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)8 (-1) 16 (+3)16 (+3)
Skills Animal Handling +6, Deception +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 800 gp.


Social Check DCs


Oolah Darlington, Female Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather, and is pretty ugly. Her auburn hair is cut short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Oolah was born on a far eastern plains where she grew up under the tutelage of her father, an expert Hunter. She moves from town to town, unable to find a place to settle.

Motivation: She is not mentally stable, and does not behave rationally; and she feels that her past leaves her morally obligated to help

Ideals: Justice. Flaws: Ugly, Insane, Secretive. Bonds: Immigrant. Occupation: Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Oolah Darlington, Female Half-Orc Paladin 7
Medium (5'11") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 66 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)15 (+2) 15 (+2)12 (+1)
Skills History +5, Stealth +6
Senses Passive Perception 12
Languages Common, Orc, Druidic, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 90000 cp.


Social Check DCs


Kerkad Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear black tank tops with grey pants. He keeps his green crest in a flapper bob. He has red eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Knight.

Motivation: Meet up once more with his childhood friend; and he is unsatisfied with his job

Flaws: Shy, Disease. Bonds: Adventurer, Job. Occupation: Knight

Voice: Prounounces S like Z

Attributes [hide]

Kerkad Imbixtellrhyst, Male Dragonborn Expert 2
Medium (6'6") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)13 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Perception +1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 110 pp. 1 Silver holy symbol.


Social Check DCs


Three Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown cloak and cross-gartered green stockings. He has styled his black fur well, parting it to the right. His copper eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 93. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Three was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Some 8 years later his spouse died after the birth of his son. Heartbroken, Three never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Poor, In love. Occupation: Ruler

Voice: Forgets to breathe while speaking

Attributes [hide]

Three Hummingbird, Male Tabaxi Bard 3
Medium (5'3") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)9 (-1) 12 (+1)15 (+2)
Skills Nature +1, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Star rose quartz (60 gp).


Social Check DCs

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