Nimble Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. His lavender fur is knotted and matted. He tend to wears goggles to shield his eyes.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised in a forest tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: He desires power and/or immortality.
Flaws: Racist. Bonds: Rich, Job, Nature, Adventurer. Occupation: Courier
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 5 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 6 (-2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Giant, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Enialis Cithreth, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His moppish golden hair is in a traditional bowl cut. He wears large thick round spectacles.
Personality: He has a massive crush on the younger sibling of the Blacksmith who has hired him part-time. He works hard and plays hard.
History: Enialis was born with his mother's beautiful face. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Farmer. He hasn't told them the truth, but wants to settle down with them.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Has a crush, Family. Occupation: Blacksmith
Voice: Hollow voice
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 11000 cp.
Duvamil Reese, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many black ritualistic tattoos. She has the majority of her body covered in plate. Her feathered hat is riddled with cuts and holes. Her eyes are a pleasant gray.
Personality: Duvamil is depressed about a lot of things. She tends to be a nihilist. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She got into the Tanner business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She has achieved small success as a Tanner.
Motivation: Further expansion of business; and balancing her hectic life and new tanner responsibilities is difficult
Ideals: Opinionated. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Tanner
Voice: Pirate accent
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 11000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Trym Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She has a moderate pudge and is not very fit. With bright brown hair. Her eyes are hazel and beady.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Fighting. Flaws: Ugly, Shy. Bonds: Military. Occupation: Weaver
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 13 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 10 (+0) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
River In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a fancy pastel suit. He has done his best to style his black fur to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: River wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the east his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Athletic, Disciplined. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Engraver
Voice: Shortens vowels
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 9)
Armor Class 10
Hit Points 38 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 6 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40000 cp.
Tarhun Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears a simple green robe with black stripes complete with hood. His crest is cut close to his head. His ears are large.
Personality: Abrasive and pushy, he has a hard time making friends. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: When he was but 4 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. After a long history of fighting, Tarhun and his spouse have recently divorced.
Motivation: He seems to be bored by most things; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Forgetful. Bonds: Poor, Immigrant. Occupation: Marshal
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 17)
Armor Class 12
Hit Points 148 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 16 (+3) | 16 (+3) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Celestial, Giant, Terran
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4
Possessions: Gold dragon comb with red garnet eye (500 gp). Silver chalice with lapis lazuli gems (140 gp). Jeweled anklet (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Theren Siannodel, Male Elf [Permalink]
Personal [hide]
Description: An older man who prefers to wear blue pants and tee shirts, he is not a threatening figure. He sports a flattop hair cut. This amber eyed easterner is not easily forgotten.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Theren was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to get laid; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Greedy. Bonds: Job, Adventurer, Has a crush. Occupation: Body Guard
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 33 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. Star rose quartz (40 gp). Pink diamond (4000 gp). Brown-green garnet (110 gp). Citrine (40 gp). Aquamarine (300 gp). Onyx (40 gp). Moonstone (40 gp). Bloodstone (40 gp). Tiger eye turquoise (6 gp). Rose (40 gp). Moss agate (6 gp). Golden pearl (110 gp).
Bilga Wesley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a white and brown robe with the hood down. She has a slight overbite and is overall scrawny. Her hair is always cut to a buzz. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She exudes charisma. She is a tour de force of persuasion. Animals are drawn to her, and she is able to talk to them.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. She struck the Merchant job and began her own company from there.
Motivation: She is greedy; and a strong sense of loyalty to tabaxi people
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Job, Rich. Occupation: Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 8)
Armor Class 8
Hit Points 42 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 11 (+0) | 7 (-2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 sp. Solid gold idol (700 gp). Large well-done wool tapestry (500 gp). Silver ewer (70 gp). Gold and topaz bottle stopper cork (1400 gp).
Mindartis Waite, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He tends to wear a large yellow jacket. He has a hunchback. With a patchy chestnut beard and wild chestnut hair. He has a dull look in his brown eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is an amazing painter.
History: Mindartis hails from a village terrorized by brigands. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and money/treasure
Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Enemies, Rich. Occupation: Marshal
Voice: Dark and ominous
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
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