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NPC Generator

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Advanced [show]


Spear In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a tight fitting pastel shirt and pants. Her deerstalker hat is riddled with cuts and holes. She is baby faced.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Spear was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She doesn't get along with people that don't share her tastes; and she feels kind of lost in life

Ideals: Impeccable. Flaws: Ugly, Racist, Depressed. Bonds: Poor. Occupation: Baker

Voice: Australian accent

Attributes [hide]

Spear In the Wind, Female Tabaxi Rogue 5
Medium (5'5") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)13 (+1) 16 (+3)12 (+1)
Skills Athletics +6, Stealth +6
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6

Possessions: 40000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Fistula Badger, Female Half-Orc [Permalink]

Personal [hide]

Description: This slender woman stands about 5'2". She is generally shirtless and showing off her tattooed chest. Her hair is short and red. She has gray eyes and a black hat with a yellow feather.

Personality: She is almost excessively polite to everyone, even when angry. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Fistula hails from a village terrorized by giants. Fistula was born on a far southern plains where she grew up under the tutelage of her father, an expert Seamstress. Recently she has begun working with bootleggers and crooks.

Motivation: She wants revenge against giants; and wants to work out more often

Ideals: Athletic. Flaws: Shy. Bonds: Enemies, Immigrant, Criminal record. Occupation: Seamstress

Voice: Booming voice

Attributes [hide]

Fistula Badger, Female Half-Orc Commoner 3
Medium (5'2") Half-Orc, True Neutral (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 13 (+1)10 (+0) 13 (+1)6 (-2)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Nuraval Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a lot of dark rich colors, with gold accents. He has dyed his greying brown hair a little too much giving a sharp brown color. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Abrasive and pushy, he has a hard time making friends. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was granted necromantic powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Beggar

Voice: Sensual and smooth

Attributes [hide]

Nuraval Goldfinder, Male Dwarf Druid 10
Medium (3'11") Dwarf, Lawful Good (CR 10)
Armor Class 11
Hit Points 71 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)10 (+0) 13 (+1)12 (+1)
Skills Arcana +4, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 1900 gp. Alexandrite (1200 gp). Red-brown spinel (140 gp). Deep green spinel (140 gp). Aquamarine (1200 gp). Violet garnet (1200 gp). Rose (20 gp).


Social Check DCs


Matilda York, Female Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this eastern woman is typically in her Fisher uniform. She wears a colorful flower in her brown hair. She has a tattooed face.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She invites people to come help in her community garden.

History: She got into the Fisher business at a young age. Her childhood dream was to be a Unemployed, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business.

Ideals: Athletic, Optimist, Philantrophist. Bonds: Job, Attractive. Occupation: Fisher

Voice: Low and grunting

Attributes [hide]

Matilda York, Female Human Fighter 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)13 (+1) 14 (+2)8 (-1)
Skills Acrobatics +1, History +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3

Possessions: 40 gp.


Social Check DCs


Burgell Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his silver hair well, parting it to the left. His amber eyes are slightly larger than normal.

Personality: Prone to second guessing himself, he comes off as nervous. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his father. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Herbalist

Voice: Uses lots of figures of speech

Attributes [hide]

Burgell Oomtrowl, Male Gnome Ranger 6
Small (3'4") Gnome, Lawful Good (CR 6)
Armor Class 10
Hit Points 51 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)13 (+1) 16 (+3)12 (+1)
Skills Intimidation +4, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 300 gp. Star rose quartz (60 gp). 1 Minor magic item.


Social Check DCs


Suhnae Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He typically wears a sleeveless long coat of deep violet leather and dull tan iron scale mail. He has shaved his head bald. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Suhnae was born with his mother's beautiful face. Like his mother and his brother before him, after school he went straight into learning to become a Spice Merchant. He got away from his former life and has fallen to alcoholism.

Motivation: To be a Beggar again; and he is unsatisfied with his job

Ideals: Opinionated. Flaws: Insomniac, Addict. Bonds: Attractive, Job. Occupation: Spice Merchant

Voice: Pirate accent

Attributes [hide]

Suhnae Flows, Male Half-Elf Ranger 11
Medium (5'6") Half-Elf, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 77 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 17 (+3)15 (+2) 13 (+1)10 (+0)
Skills Persuasion +4, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 160 pp. Tourmaline (50 gp). Silver pearl (50 gp). Brown-green garnet (50 gp). Alexandrite (200 gp). Deep blue spinel (200 gp). Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Harlow, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a fancy grey suit. Beneath his clothing is a huge mess of scar tissue. His brown hair is braided into rings. His blue eyes peer out from beneath his feathered grey hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a wizard, Conrad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels threatened by others

Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Attractive, Slave, Mentor. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Conrad Harlow, Male Human Ranger 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)15 (+2) 14 (+2)9 (-1)
Skills Persuasion +1, Stealth +2
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 gp. Brown-green garnet (100 gp).


Social Check DCs


Varis Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is bristling with hidden weapons, mostly greataxes and tridents. His golden hair is styled in orderly dreadlocks. His eyes are violet and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is searching for what he claims is his rightful reward.

Motivation: A rival would like him out of the picture.

Flaws: Antagonistic, Disease. Bonds: Criminal record, Rich, Adventurer. Occupation: Mortician

Voice: Low range voice

Attributes [hide]

Varis Netyoive, Male Half-Elf Rogue 7
Medium (5'1") Half-Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)8 (-1) 14 (+2)14 (+2)
Skills Investigation +2, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1200 gp. Gold dragon comb with red garnet eye (1400 gp). Golden circlet with four aquamarines (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harvest Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a large pastel jacket, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. Her fur, while still mostly white, has prominent grey streaks. Her amber unseeing eyes seem to look past you.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She's repulsed by the PC; and to unite with her sister

Ideals: Entrepeneur. Flaws: Disease, Cynical, Antagonistic. Bonds: Family, Military. Occupation: Seamstress

Voice: Indian accent

Attributes [hide]

Harvest Plume, Female Tabaxi Bard 4
Medium (4'10") Tabaxi, Lawful Evil (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 gp. 1 Small steel mirror. 1 Silk rope.


Social Check DCs

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