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NPC Generator

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Advanced [show]


Seere Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a green feathered hat and green clothes. Her red hair is thinning but still full. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Seere was born in the north. At a young age she loved to build and create. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Since then, she has sought to make the best of life.

Motivation: To pay off her debts; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Optimist, Persistence, Entrepeneur. Bonds: In love, Debt. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Seere Ennui, Female Tiefling Cleric 2
Medium (5'1") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)16 (+3) 15 (+2)14 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common, Terran, Druidic, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 360 gp.


Social Check DCs


Veit Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who is wearing colorful clothing, dressed as a Stableman, he is not a threatening figure. He has a very tight haircut. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Dilettante, but he got bored and became a Stableman. He then took over the family business and is one of the better Stableman for hire.

Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Military, Job, Slave. Occupation: Stableman

Voice: Nasally tone

Attributes [hide]

Veit Ironfist, Male Dwarf Barbarian 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Wymar Alton, Male Human [Permalink]

Personal [hide]

Description: A 5'11" southern man, he wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has styled his chestnut hair well, parting it to the right. His gray eyes have a joyful gleam in them most of the time.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His parents moved while he was still in utero so he is the first generation to be born here. Wymar was born on a far southern plains where he grew up under the tutelage of his father, an expert Barrister. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy

Ideals: Logical. Flaws: Shy. Bonds: Immigrant, Rich, Religious. Occupation: Barrister

Voice: Loud with bravado

Attributes [hide]

Wymar Alton, Male Human Expert 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Banded mail.


Social Check DCs


Az-Bror Redfield, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt that is too small, which lets his gut show, with a ratty white coat over it and is in decent physical shape. He has done his best to style his brown hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: Az-Bror speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Az-Bror enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of eastern immigrants he idolized his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Immigrant, Slave. Occupation: Ploughman

Voice: growls and snarls, animalistic

Attributes [hide]

Az-Bror Redfield, Male Half-Orc Expert 12
Medium (5'1") Half-Orc, Neutral Evil (CR 12)
Armor Class 9
Hit Points 66 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3

Possessions: 300 pp. Chrysoprase (40 gp). Tiger eye turquoise (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Kent, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his spear always slung over his shoulder, and carries spears. His silver hair, when down, is lengthy. He has several tiny opal earrings on each ear.

Personality: His tongue was cut out and he uses sign language. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, John grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Fighting, Professionalism. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

John Kent, Male Human Sorcerer 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)15 (+2) 14 (+2)12 (+1)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 30 gp.


Social Check DCs


Matilda Kelsey, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a tight fitting brown shirt and pants. She keeps her long white hair kept up in a rat tail. She wears a mask on her face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born in the north. Matilda abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She left for the north, certain she would find work there.

Motivation: She has passion for adventuring and risk.

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Immigrant, Adventurer. Occupation: Tanner

Voice: Draws out vowels

Attributes [hide]

Matilda Kelsey, Female Human Monk 10
Medium (5'3") Human, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 82 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)13 (+1) 14 (+2)10 (+0)
Skills Insight +6, Nature +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 100 pp.


Social Check DCs


Faral Othronus, Female Elf [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a tan and grey robe with the hood down. She has a slight overbite and is overall scrawny. She keeps her auburn hair in a flapper bob. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a Marshal, her father struggled to pay the bills. Like her father and her sister before her, after school she went straight into learning to become a Tailor. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Tailor responsibilities is difficult; and she is unsatisfied with her job

Ideals: Passionate, Extrovert. Bonds: Attractive, Poor, Job. Occupation: Tailor

Voice: Loud with bravado

Attributes [hide]

Faral Othronus, Female Elf Aristocrat 3
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)7 (-2) 11 (+0)12 (+1)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Uraim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'3" has a big stupid grin on his face most of the time. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels threatened by others; and he wants to meet his childhood hero

Ideals: Philantrophist, Impeccable. Flaws: Ugly, Fearful. Bonds: Adventurer. Occupation: Bookbinder

Voice: Voice breaks

Attributes [hide]

Uraim Trueblood, Male Dwarf Bard 6
Medium (4'3") Dwarf, Lawful Good (CR 6)
Armor Class 9
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)15 (+2) 12 (+1)10 (+0)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Elven
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 300 gp. 1 Everburning torch. 2 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Nala Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a black small hat and black clothes. She keeps her blue crest in a flapper bob. Her red eyes are slightly larger than normal.

Personality: A deeply religious woman she believes everything happens for a reason. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Nala grew up listening to her father's many stories. Nala abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has passion for adventuring and risk

Ideals: Athletic, Joker, Fighting. Flaws: Addict. Bonds: Religious, Adventurer. Occupation: Brewer

Voice: Mumbles to self between sentences

Attributes [hide]

Nala Verthisathurgiesh, Female Dragonborn Warlock 2
Medium (6'5") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)9 (-1) 13 (+1)13 (+1)
Skills History +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. Bloodstone (30 gp). Chrysoberyl (60 gp). Peridot (30 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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