Patrick Tindall, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is brown, silky, and of moderate length. He has a dull look in his blue eyes.
Personality: He is fixated on the number 52. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He always tries to repair and not replace. It was this mentality that drove him into the Bounty Hunter business.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bounty Hunter arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is greedy; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Persistence. Flaws: Insane. Bonds: Rich, Attractive. Occupation: Bounty Hunter
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 97 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 320 pp. Gold and topaz bottle stopper cork (700 gp).
Burgell Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears blue trousers with black and red striped suspenders. He wears various colorful collared shirts. He keeps his long black hair kept up in a rat tail. His gray eyes dart from person to person.
Personality: While he acts the brute, he is far gentler than he would appear. As long as the job gets done he does not care how it got done.
History: He was born in the east, but his parents moved at a very young age to the south. There was a wharf not far from home where he often wandered off to fish. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has comitted a past crime that haunts him to this day; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Professionalism. Bonds: Immigrant, Nature. Occupation: Healer
Voice: Loud with bravado
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 8 (-1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ermina Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman is generally shirtless and showing off her tattooed chest. Her hair is cut close to her head. Her fierce brown eyes like to dwell on things.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is able to make almost anything out of random pieces of junk.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature crossbow.
Motivation: To clean up the streets; and balancing her hectic life and new mayor responsibilities is difficult
Ideals: Gifted. Bonds: Poor, Job, Slave, Adventurer, Guardian. Occupation: Mayor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 62 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 18 (+4) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Infernal, Gnome, Goblin
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 60 pp.
Alain Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 2'10" and wears tattered old clothes. Her right hand appears badly burned and disfigured. She wears her black hair up in a very large beehive style do. Her face is scarred and worn.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She has since lost track of the people in her past.
Motivation: She is content; and to reunite with her absent father
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Glassblower
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 16)
Armor Class 13
Hit Points 136 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 5 (-3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
Possessions: 7000 gp. Lapis lazuli (15 gp). Star rose quartz (80 gp). Deep blue spinel (1300 gp). Bloodstone (80 gp). Black pearl (1300 gp). Freshwater pearl (15 gp). White pearl (60 gp). Sard (80 gp). Eye agate (15 gp). Rose (80 gp). Silver pearl (60 gp). Obsidian (15 gp). Violet garnet (1300 gp). Zircon (80 gp). Sardonyx (80 gp). Bloodstone (80 gp). Golden yellow topaz (1300 gp). Aquamarine (1300 gp). Carnelian (80 gp). Jasper (80 gp). Blue star sapphire (1200 gp). Azurite (15 gp). Malachite (15 gp). Red spinel (60 gp). 1 Medium magic item. 1 Medium magic item.
Tagga Kinsley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is wearing the road beaten gear of a warrior. Her brown hair is drawn into a tight pony tail with a cross scrunchie. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She works hard and plays hard.
History: Tagga was born in the west. At a young age she loved to build and create. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tagga fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Persistence. Flaws: Antagonistic, Hedonist. Bonds: Attractive. Occupation: Cartwright
Voice: Whispers
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 17)
Armor Class 11
Hit Points 79 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Auran, Undercommon, Infernal
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 3000 gp. Onyx (30 gp). Amethyst (100 gp). Tiger eye turquoise (10 gp). Amber (100 gp). Blue quartz (10 gp). Golden yellow topaz (300 gp). Freshwater pearl (10 gp). Smoky quartz (30 gp). Smoky quartz (30 gp). Blue quartz (10 gp). Banded agate (10 gp). Rich purple corundum (1400 gp). Rock crystal (30 gp). Violet garnet (300 gp). Silver pearl (100 gp). Violet garnet (300 gp). Banded agate (10 gp). Moonstone (30 gp). Alexandrite (300 gp). Lapis lazuli (10 gp). Obsidian (10 gp). Pink pearl (100 gp). Red spinel (100 gp). Aquamarine (300 gp).
Millicent Shelby, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She tends to wear a large grey jacket. She wears a wide-brimmed hat to hide her balding. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is witty, but her monotone delivery comes off as unnerving She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her childhood dream was to be a Fletcher, but she was a colossal failure. She has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Athletic, Joker, Gifted. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Crown-heir
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 7 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Shanairla Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and prefers to wear tan pants and tee shirts. Her skin is also unnaturally pale. She keeps her long red hair kept up in a rat tail. Her eyes, though not visible through her cowl, are brown.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She uses divination through singing.
History: Shanairla hails from a village terrorized by giants. A few years later when the west was not economically sound they moved to her current location. Days after completing her studies, news broke out that her hometown was attacked by giants. Shanairla was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: A deep hatred of giants; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant. Occupation: Architect
Voice: Nasally tone
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 8 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Jasper (50 gp). 1 Bullseye lantern. 1 Backpack.
Dadalan Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left arm. He prefers to wear black pants and tee shirts. He has no crest. He tend to wears goggles to shield his eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a great chef.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Sailor
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 200 gp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Masterwork Common Melee.
Purban TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: A 3'4" eastern man, he wears light armors faded through time and improper care. His golden hair is kept up in a ponytail inside a Stetson hat. His amber eyes lackadaisically let the world flow into them.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is used to getting what he wants. In part because he is a meticulous planner.
History: When he was but 4 years old his parents immigrated from the east. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He left for the east, certain he would find work there.
Motivation: To protect his home; and he has comitted a past crime that haunts him to this day
Ideals: Professionalism. Bonds: Guardian, Immigrant, Criminal record. Occupation: Farmer
Voice: Boston accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 16 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 600 gp. Sardonyx (80 gp). Blue quartz (4 gp). Aquamarine (400 gp). Lapis lazuli (4 gp). Lapis lazuli (4 gp). Amber (100 gp). 1 Minor magic item.
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