Hamil Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man wears a fine chain shirt which he covers with white colored cloaks and clothing and is in decent physical shape. He keeps his silver hair in a pixie cut. His eyes are green and beady.
Personality: Eccentric and domineering, Hamil will drive conversation. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Halfling conditions. Since then, he has sought to make the best of life.
Motivation: A strong sense of loyalty to Tabaxi people.
Ideals: Extrovert, Optimist, Gifted. Flaws: Ugly, Racist. Occupation: Bowyer
Voice: Eastern European accent
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 82 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 1500 gp. An abacus with copper, silver and gold markers (150 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item.
Hadwisa Hastings, Female Human [Permalink]
Personal [hide]
Description: An older woman who is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, she is not a threatening figure. With bright blonde hair. She wears large thick round spectacles.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Hadwisa lived on a farm with her mother, near the main road leading to a nearby town. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to orcs.
Motivation: Regain custody of her son.
Ideals: Impeccable. Bonds: Enemies, Family. Occupation: Miller
Voice: Posh accent
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 130 gp.
Edge Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses in pastel turtlenecks beneath a black coat with blue slacks. He is physically well-built. He keeps his gray fur in a pixie cut. His eyes are hazel and beady.
Personality: Prone to second guessing himself, he comes off as nervous. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Edge lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Navigator, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Sailor and was forced into it by his family; and sabotage a competitor
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Family, Job. Occupation: Sailor
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 18 (+4) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Jacoba Snowdon, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her blonde hair is lengthy. She wears round tiny glasses practically rammed into her face.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is obsessed with finding treasure.
History: Born in a small village she learned the ways of the warrior from her mother. She went to a religious school and was inspired by the priests there in charitable deeds. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: She has passion for adventuring and risk; and she has a rivalry with the church that dominates her actions
Ideals: Philantrophist, Fighting. Bonds: Adventurer, Religious. Occupation: Miller
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Elven, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
Sora Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her crest is red, silky, and of moderate length. Her red unseeing eyes seem to look past you.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born into a rich family. Cursed with unlife at a very young age, Sora has worked very hard to control her curse. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Philantrophist. Flaws: Disease, Hedonist. Bonds: Rich, Attractive. Occupation: Beggar
Voice: Spits and sputters
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 11 (+0) | 7 (-2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1200 gp. Alexandrite (900 gp). Brown-green garnet (150 gp). Hematite (16 gp).
Shax Haste, Female Tiefling [Permalink]
Personal [hide]
Description: She wears baggy black pantaloons and a brown scarf. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her blue hair is smooth and relatively long. Her red eyes peer out from beneath her feathered black hat.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is used to getting what she wants. In part because she is a meticulous planner.
History: Shax was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Marshal for the past few years.
Motivation: Balancing her hectic life and new Marshal responsibilities is difficult.
Ideals: Professionalism. Flaws: Selfish. Bonds: Attractive, Job. Occupation: Marshal
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 8)
Armor Class 7
Hit Points 71 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 14 (+2) | 6 (-2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +0 / 2d10-3, Grapple +2
Possessions: 400 gp. Fire opal pendant on a fine gold chain (2200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Large well-done wool tapestry (500 gp). A roughly beaten golden orb (50 gp). 1 Minor magic item. 1 Minor magic item.
Diggory Branson, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His black hair, when down, is lengthy. He has brown eyes.
Personality: He dislikes all the random violence that takes place in the east. He also hits on women, regardless of circumstances.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Roofer job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Roofer responsibilities is difficult.
Ideals: Pacifist, Gifted. Bonds: Has a crush, Job. Occupation: Roofer
Voice: Indian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 4 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 7 (-2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 40000 cp. Blue sapphire (400 gp). Silver pearl (150 gp). Black pearl (1100 gp). Alexandrite (1100 gp). 1 Minor magic item. 1 Minor magic item.
Melech Entropy, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a black poncho over his likewise colored trousers and shirt. He has dyed his greying dark red hair a little too much giving a sharp dark red color. He wears round tiny glasses practically rammed into his face.
Personality: Abrasive and pushy, he has a hard time making friends. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal music training, and achieved minor success. He is searching for what he claims is his rightful reward.
Motivation: He's repulsed by the PC; and to reunite with his old friends
Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Attractive, Adventurer. Occupation: Shipwright
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'7") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 44 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 700 gp. Malachite (13 gp). Golden yellow topaz (600 gp). Citrine (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naivara Ariessus, Female Elf [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears a tan coat over a brown low-cut shirt, and a small hat upon her head. With bright auburn hair. Her green eyes dart from person to person.
Personality: She has always had a great fascination with Tabaxi culture. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Her father raised her in a mountain cabin. Naivara was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Naivara decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She then took over the family business and is one of the better Glassblower for hire.
Motivation: She is a bit of a kleptomaniac.
Flaws: Racist. Bonds: Job, Nature, Criminal record. Occupation: Glassblower
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 6 (-2) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Dwarven, Giant, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Melee.
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