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NPC Generator

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Advanced [show]


Murgen Kitchur, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her skin is fair and her fingers are delicate and long. Her blonde hair is cut jaggedly and amateurishly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to a criminal king-pin and mafia family She moved out east to avoid the crime she committed. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Impeccable. Flaws: Hedonist, Secretive. Bonds: Attractive, Criminal record, Adventurer. Occupation: Beggar

Voice: Pronounces difficult words wrong

Attributes [hide]

Murgen Kitchur, Female Half-Orc Sorcerer 1
Medium (5'1") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 700 sp. 1 Darkwood Shield.


Social Check DCs


Drusilia Alfonso, Female Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'9" and is wearing colorful clothing, dressed as a Actor. Her hair is cut close to her head. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is irascible and easily irritated. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born the only child of a wealthy merchant. Like her mother and her sister before her, after school she went straight into learning to become a Actor. She ran away from her former home and has been making her living as a Actor for the past few years.

Motivation: To be a Bookbinder again.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Actor

Voice: Scandinavian accent

Attributes [hide]

Drusilia Alfonso, Female Half-Elf Paladin 5
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)7 (-2) 18 (+4)11 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 700 gp. Iolite (80 gp). Violet garnet (400 gp). Jet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Myathethil Raethran, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses well, wearing violet shirts, loose pants, and blazers most of the time. Sporting a white mohawk this woman's hair draws a lot of attention. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She is the product a well kept family trust fund and as such has never really known need. Myathethil was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Myathethil decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Justice. Bonds: Attractive, Criminal record, Rich, Religious. Occupation: Animal Trainer

Voice: French accent

Attributes [hide]

Myathethil Raethran, Female Half-Elf Monk 12
Medium (4'9") Half-Elf, True Neutral (CR 12)
Armor Class 11
Hit Points 85 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 9 (-1)11 (+0)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +3

Possessions: Azurite (9 gp). Tourmaline (80 gp). Coral (80 gp). Deep blue spinel (1100 gp). Star rose quartz (30 gp). Tiger eye turquoise (9 gp). Hematite (9 gp). Peridot (30 gp). Citrine (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Tatum, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He is dressed in a clean grey cloak covering his clean studded leather. He wears a broad hat to hide his balding. His eyes are likewise blue.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Laborer for hire.

Motivation: He desires power and/or immortality; and expand his business

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Adventurer, Job. Occupation: Laborer

Voice: American accent

Attributes [hide]

Gerard Tatum, Male Human Bard 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Megged Eastaughffe, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a white Stetson hat and white clothes. He has a hunchback. His brown hair is slicked back into a classic pompadour. His green eyes are passionate and lively.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Megged was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Ugly, Secretive, Depressed. Bonds: Family, Mentor, Enemies. Occupation: Ploughman

Voice: Strong lisp

Attributes [hide]

Megged Eastaughffe, Male Half-Orc Expert 3
Medium (5'8") Half-Orc, Chaotic Good (CR 3)
Armor Class 13
Hit Points 2 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 5 (-3)9 (-1) 18 (+4)13 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Anbera Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 3'9". She wears a grey coat over a blue low-cut shirt, and a broad hat upon her head. Her golden hair is singed and shortened. She wears crescent spectacles with a black brim.

Personality: She is a hateful person. She taunts others and blames them for her problems. A true patriot, Anbera would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was raised in a island tribe. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Anbera and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Military, Nature. Occupation: Courier

Voice: Middle-eastern accent

Attributes [hide]

Anbera Torevir, Female Dwarf Barbarian 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 70 gp. Eye agate (14 gp). Star ruby (500 gp).


Social Check DCs


Bella Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longbow, but if one is not available she will default to her halberd. Her long silver hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are gray.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She cannot resist a sob story and will often dote over anyone who has one.

History: Her parents moved while she was still in utero so she is the first generation to be born here. From there she went from mercenary job to mercenary job. She used her abilities to travel the world and help people.

Motivation: To reunite with her old friends.

Ideals: Philantrophist. Bonds: Adventurer, Immigrant. Occupation: Cook

Voice: Prounounces S like Z

Attributes [hide]

Bella Warmwater, Female Halfling Cleric 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 27 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 8 (-1)16 (+3) 7 (-2)16 (+3)
Skills History +6, Religion +6
Senses Passive Perception 8
Languages Common, Halfling, Ignan, Dwarven, Druidic
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Old masterpiece painting (1200 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Cairn Belief, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze. He has dyed his greying black hair a little too much giving a sharp black color. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. The war was a terrible time for him, and Cairn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Disciplined. Flaws: Ugly, Depressed. Bonds: Rich, Military. Occupation: Healer

Voice: Booming voice

Attributes [hide]

Cairn Belief, Male Tiefling Paladin 5
Medium (5'8") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)14 (+2) 14 (+2)17 (+3)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Dazzazn Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally well dressed albeit a few years behind the times. His crest is cut close to his head. His red unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. He is skeptical of what others tell him and is slow to trust.

History: Dazzazn was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Cursed with unlife at a very young age, Dazzazn has worked very hard to control his curse. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: He desires power and/or immortality.

Flaws: Disease, Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Sage

Voice: Farmer accent

Attributes [hide]

Dazzazn Tiammanthyllish, Male Dragonborn Ranger 11
Medium (6'8") Dragonborn, Chaotic Good (CR 11)
Armor Class 7
Hit Points 84 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 15 (+2)12 (+1) 15 (+2)7 (-2)
Skills Animal Handling +6, Nature +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 3d8-1, Ranged +1 / 3d8-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 260 pp. Azurite (5 gp). Freshwater pearl (5 gp). Sard (60 gp). Moss agate (5 gp).


Social Check DCs

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