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NPC Generator

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Advanced [show]


Jebeddo Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears bulky tan painted plate armor. His red hair is still thick. He has a tattooed face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Mercenary business at a young age. He worked as a nervous Mercenary and found it very stressful. He has set out to sabotage the competition.

Motivation: He feels the way he acts is they only way to get by in the world; and expand his business

Ideals: Passionate, Logical, Impeccable. Bonds: Job. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Jebeddo Ironhide, Male Gnome Ranger 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)10 (+0) 15 (+2)6 (-2)
Skills Persuasion +0, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Onyx (80 gp). Coral (140 gp). Zircon (80 gp). 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Bulzo TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing a perfectly clean shirt and pair of pants. His brown hair, when down, is lengthy. His brown eyes are slightly larger than normal.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Someone believes him a fraud; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Attractive, Nature, Slave, Rich, Enemies. Occupation: Butcher

Voice: Raspy

Attributes [hide]

Bulzo TellPenny, Male Halfling Barbarian 3
Small (2'11") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 41 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)10 (+0) 10 (+0)15 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Mardnab Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan vest and prefers black and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a moderate pudge and is not very fit. She keeps her golden hair in a pixie cut. She wears a mask on her face.

Personality: Her tongue was cut out and she uses sign language. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Mardnab was born the youngest of three triplets. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. By chance she met her sister recently and the two have been together since.

Motivation: To be a Carpenter again; and regain custody of her son

Flaws: Ugly, Disease. Bonds: Job, Family, Military. Occupation: Navigator

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mardnab Boondiggles, Female Gnome Fighter 3
Small (3'5") Gnome, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Phann Nailo, Female Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has shaved her head bald. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. Recently she has begun working with bootleggers and crooks.

Motivation: Her religion dominates her actions; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Addict, Antagonistic. Bonds: Poor, Criminal record, Religious, Slave. Occupation: Bellfounder

Voice: growls and snarls, animalistic

Attributes [hide]

Phann Nailo, Female Elf Paladin 2
Medium (5'1") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 5 (-3)13 (+1) 7 (-2)12 (+1)
Skills Intimidation +3, Perception +0
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 sp. 1 Masterwork Common Melee.


Social Check DCs


Balam Swift, Male Tiefling [Permalink]

Personal [hide]

Description: This man dresses in black turtlenecks beneath a tan coat with brown slacks. He is muscular with a powerful set of arms. He has dyed his greying brown hair a little too much giving a sharp brown color. His black eyes are passionate and lively.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark; and doesn't want to be a healer and was forced into it by his family

Ideals: Disciplined, Artistic. Bonds: Immigrant, Adventurer, Family. Occupation: Healer

Voice: Relaxed voice

Attributes [hide]

Balam Swift, Male Tiefling Barbarian 1
Medium (6'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)10 (+0) 12 (+1)18 (+4)
Skills Arcana +2, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Traubon Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a hand crossbow on his belt. He carries with him a set of hand crossbows on his belt, each one with a aquamarine on the hilt. He sports a long red beard, and similarly colored long hair. This gray eyed northerner is not easily forgotten.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Traubon was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Adventurer, Job. Occupation: Guard

Voice: Aggressive tone

Attributes [hide]

Traubon Bigtoe, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Athletics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 350 gp.


Social Check DCs


Vicky Solvenstein, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She tends to wear a large yellow jacket. She is an epitome of beauty. She has slicked back chestnut hair. Her gray eyes peer out from beneath her small yellow hat.

Personality: She is calm most of the time but flees social interaction. She is obsessed with a lost civilization.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She has worked as a Shepherd like her father before her.

Motivation: To pay off her debts; and obtaining odd cultural elven artifacts is her passion

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Adventurer, Job, Debt. Occupation: Shepherd

Voice: Soft and melodious

Attributes [hide]

Vicky Solvenstein, Female Half-Elf Commoner 3
Medium (4'9") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)16 (+3) 17 (+3)13 (+1)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Orc, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Vlorn Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He very much looks the part of a Spy. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is heavily combed to the right. His eyes are likewise gray. His teeth are white and perfect.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Vlorn was born with his mother's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Spy.

Motivation: He is terrified, and will act out of fear.

Ideals: Passionate. Flaws: Fearful. Bonds: Job, Attractive. Occupation: Spy

Voice: Whispers

Attributes [hide]

Vlorn Strongbones, Male Halfling Paladin 2
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 90 gp.


Social Check DCs


Forcas Light, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing a long, black, dusty cloak. His black hair is singed and shortened. His white eyes are passionate and lively.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He takes great joy in being the best Fisher in town.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has set out to sabotage the competition.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job, Religious. Occupation: Fisher

Voice: Pirate accent

Attributes [hide]

Forcas Light, Male Tiefling Bard 1
Medium (5'2") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)12 (+1) 8 (-1)11 (+0)
Skills Nature +3, Stealth +2
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 30 pp. 1 Smokesticks.


Social Check DCs

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