Ûgakûga Alston, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears just a white suit. His skin is fair and his fingers are delicate and long. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are green.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is wracked by social anxiety; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Joker. Flaws: Disease, Insomniac, Fearful. Bonds: Adventurer. Occupation: Mason
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 10)
Armor Class 10
Hit Points 58 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 13 (+1) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 900 gp. Lapis lazuli (8 gp). Banded agate (8 gp). Violet garnet (500 gp). Fiery yellow corundum (1500 gp). Coral (50 gp). Obsidian (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahlyssa Hartford, Female Human [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She is portly but not overly obese. Her hair is white, silky, and of moderate length. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: Overbrimming with self-confidence, Ahlyssa isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born in the west her family was never financially stable. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.
Motivation: To unite with her brother.
Ideals: Impeccable. Bonds: Attractive, Family, Poor. Occupation: Sailor
Voice: Breathy voice
Attributes [hide]
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Citrine (70 gp).
Surina Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears suspenders and green workpants. Her shirt is brown, and she wears a heavy green leather apron most of the time, and sports empty pouches on her belt. She wears a small hat to hide her balding. Her half smiles and gold eyes are beguiling and draw you in.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is lazy, self-centered, vain, and jealous.
History: Surina was raised in a hard working conservative environment. Like her mother and her brother before her, after school she went straight into learning to become a Servant. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Opinionated. Flaws: Selfish. Bonds: Attractive, Job, Nature. Occupation: Servant
Voice: Soothing and warm
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 59 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 18 (+4) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Draconic, Druidic, Celestial
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 8000 sp. Freshwater pearl (6 gp). Golden yellow topaz (300 gp). White opal (1400 gp). Banded agate (6 gp). Star rose quartz (60 gp). 1 Minor magic item.
Kali Compassion, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears a tight fitting green shirt and pants. Beneath her clothing is a huge mess of scar tissue. Her red hair is long and unkept. Her eyes are likewise white. Her teeth are yellowed and unaligned.
Personality: Kali is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a logical person and will generally grow upset if things defy logic and science.
History: Kali was born the youngest of three triplets. She was taken from her home at a very young age. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Regain custody of her son; and wants to raise her children well
Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Slave, Family. Occupation: Sailor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Infernal, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 5000 sp.
John Deighton, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Cocky and sure of himself, he believes he is the best Stableman born in the past three hundred years. He always tries to repair and not replace. It was this mentality that drove him into the Stableman business.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stableman arts, while his father instructed him in etiquette, music and courtly manner. His childhood dream was to be a Shepherd, but he was a colossal failure. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and his spouse's relatives view him with great suspicion
Ideals: Persistence. Bonds: Job, Rich, Adventurer, Family. Occupation: Stableman
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Vistra Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'3". She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and her gloved hand is found clutching a quarterstaff. Her blonde hair is greasy and uncared for. Her thin eyebrows rest above her beady brown eyes.
Personality: She is a Unemployed first and foremost. She believes firmly that knowledge should be universal. She works hard and plays hard.
History: The child of eastern immigrants she idolized her father. Her family was turned out during the war. She and her family wandered east to less war torn lands. She ran away from her former home and has been making her living as a Unemployed for the past few years.
Motivation: Her spouse's relatives view her with great suspicion; and to unite with her brother
Flaws: Ugly, Hedonist, PTSD. Bonds: Job, Immigrant, Family. Occupation: Unemployed
Voice: Boston accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 65 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 180 pp. Violet garnet (800 gp). Brown-green garnet (60 gp). Violet garnet (800 gp). Fiery yellow corundum (1200 gp). Amber (60 gp). Freshwater pearl (12 gp). Bloodstone (20 gp). Malachite (12 gp).
Baern Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears loose pants and a collared shirt complete with sweater beneath his coat, marred by sweets. His chestnut hair is cut short. His thin eyebrows rest above his beady hazel eyes.
Personality: Baern hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has never given up on his singing dream.
Motivation: Wishes to resurrect an old love; and he is a bit of a kleptomaniac
Ideals: Artistic, Philantrophist. Flaws: Ugly, Disease. Bonds: In love. Occupation: Fortune-teller
Voice: Pirate accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 18 (+4) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Gynnie Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman is dressed in earthy colors with a white and brown handkerchief worn on her right side, and a wedding ring on her right hand. She has dyed her greying red hair a little too much giving a sharp red color. She wears an eyepatch.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She is afraid of women and trembles around them
History: Born to a poor family in the city she treasured whatever gifts she got. Brilliant and gifted she never wanted to apply herself. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Gynnie was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: Someone believes her a fraud; and she wants revenge against dire rats
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: In love, Enemies, Poor. Occupation: Crown-heir
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 16)
Armor Class 10
Hit Points 112 (16d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 13 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 17
Languages Common, Halfling, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
Possessions: 600 pp. Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). A necklace of small pink pearls (5000 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Golden circlet with four aquamarines (5000 gp). A roughly beaten golden orb (90 gp). Black velvet mask with numerous citrines (90 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Gold and ruby ring (6000 gp).
Valorean Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and wears a green top hat and green clothes. His crest is rusty and curly. His eyes are red and beady.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a ruthless business man, a trait he acquired from his father.
History: Valorean lived on a farm with his father, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To pay off his debts; and balancing his hectic life and new detective responsibilities is difficult
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Family, Adventurer, Debt. Occupation: Detective
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!