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NPC Generator

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Advanced [show]


Quick Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is well dressed, but even with her fine clothing she looks run-down. She has orange fur. Her copper eyes dart from person to person.

Personality: She snorts whenever she laughs or is feeling confident. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with her childhood friend.

Ideals: Entrepeneur. Bonds: Immigrant, Adventurer. Occupation: Laborer

Voice: Cold and demanding tone

Attributes [hide]

Quick Of Ale, Female Tabaxi Monk 9
Medium (6'4") Tabaxi, Neutral Good (CR 9)
Armor Class 12
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 10 (+0)10 (+0) 13 (+1)11 (+0)
Skills Deception +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 13000 sp. Zircon (60 gp). Blue quartz (5 gp). Chalcedony (60 gp). Pink pearl (150 gp). Golden yellow topaz (500 gp). Black pearl (500 gp).


Social Check DCs


Dalgal Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown vest and prefers black and white shirts. His boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on his right hand. His white hair is lengthy and is close to two feet long. His eyes are a pleasant amber.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He would rather hide behind his crafts than deal with other people.

History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered writing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Ugly, Insomniac, Shy. Bonds: In love. Occupation: Bookbinder

Voice: Slow speaker

Attributes [hide]

Dalgal Rumnaheim, Male Dwarf Wizard 3
Medium (4'3") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)17 (+3) 13 (+1)5 (-3)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Halfling, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 400 gp. Golden yellow topaz (200 gp). Tourmaline (130 gp).


Social Check DCs


Decarabia Sorrow, Female Tiefling [Permalink]

Personal [hide]

Description: This eastern woman is wearing a long, green cloak. Her clothes are grease stained in places. Her black hair is lengthy. She is very pretty but has cold, dead eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Tieflings in the east were limited. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Persistence, Extrovert. Bonds: Poor, Immigrant, Attractive, Family. Occupation: Sculptor

Voice: Sore throat, cough

Attributes [hide]

Decarabia Sorrow, Female Tiefling Ranger 3
Medium (6'2") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)9 (-1) 12 (+1)13 (+1)
Skills Athletics +6, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. Amethyst (120 gp).


Social Check DCs


Gunter Woods, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a grey tunic with brown highlights, and long grey pants that bunch up around his shoes. He has dyed his greying black hair a little too much giving a sharp black color. He has violet eyes.

Personality: He likes to make people angry or surprised. He is obsessed with finding treasure.

History: Gunter hails from a village terrorized by brigands. He was taken from his home at a very young age. He now travels the world, in search of power and loot.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Flaws: Antagonistic. Bonds: Poor, Adventurer, Enemies, Slave, Family. Occupation: Servant

Voice: Gruff and masculine

Attributes [hide]

Gunter Woods, Male Human Rogue 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)11 (+0) 18 (+4)11 (+0)
Skills History +2, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 700 sp.


Social Check DCs


Isabella Shelby, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears skinny pants and wears a grey and white robe with the hood down. She wears her hair in dreadlocks. Her hazel unseeing eyes seem to look past you.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She misses her home and complains about the freezing weather, even in summer.

History: She was born in a small desert village. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it.

Flaws: Disease. Bonds: Immigrant, Enemies, Nature, Religious. Occupation: Brewer

Voice: Draws out vowels

Attributes [hide]

Isabella Shelby, Female Human Warrior 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills History +3, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 100 sp.


Social Check DCs


Shane Southey, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears tattered old clothes. He sports a flattop hair cut. He has brown eyes and a brown hat with a black feather.

Personality: His tongue was cut out and he uses sign language. He is skeptical of what others tell him and is slow to trust.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Money/treasure.

Flaws: Ugly, Disease, Shy. Bonds: Rich, Adventurer. Occupation: Soapmaker

Voice: Speaks with back of mouth

Attributes [hide]

Shane Southey, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 16 (+3)17 (+3)
Skills Medicine +5, Performance +5
Senses Passive Perception 13
Languages Common, Infernal, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 41000 sp.


Social Check DCs


Armara Enigma, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a green shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her red hair is knotted and matted. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: She is overprotective of those who hire her services. She never wears the same outfit twice, unless she absolutely has to.

History: She was raised in a white middle class family as the only child. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Armara took refuge in the ruined castle and found the beat up rapier and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To end her boredom; and she seems to be bored by most things

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Guardian, Nature. Occupation: Engraver

Voice: Pronounces O like U

Attributes [hide]

Armara Enigma, Female Tiefling Warrior 6
Medium (5'5") Tiefling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)16 (+3) 11 (+0)15 (+2)
Skills Intimidation +5
Senses Passive Perception 10
Languages Common, Giant, Aquan, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Chem Art, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a black armored body suit, with a simple white line shooting up and back down. He has wavy white hair. He has gleaming, smiling red eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a crush on the local Engraver; and he would like to get married and retire

Ideals: Disciplined. Flaws: Ugly. Bonds: Has a crush, Rich. Occupation: Dyer

Voice: Stutters

Attributes [hide]

Chem Art, Male Tiefling Wizard 4
Medium (6'9") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)13 (+1) 9 (-1)16 (+3)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 18000 sp.


Social Check DCs


Lance Berkeley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears loose pants and a collared shirt complete with sweater beneath his coat. His tied-back hair is chestnut. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He works hard and plays hard.

History: He was raised in a white middle class family as the only child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is greedy; and he is not mentally stable, and does not behave rationally

Flaws: Mundane, Hedonist, Insane. Bonds: Rich. Occupation: Sage

Voice: Deep voice with rolling R's

Attributes [hide]

Lance Berkeley, Male Human Wizard 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)13 (+1) 5 (-3)12 (+1)
Skills Acrobatics +1
Senses Passive Perception 7
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 130 gp. Coral (90 gp).


Social Check DCs

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