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NPC Generator

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Advanced [show]


Arava Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears dark leathers with embroidery. She wears her blue crest up. Her eyes are red and beady.

Personality: She loves telling others what to do and how they should feel about things. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her psionic abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with her old friends; and she's repulsed by the pc

Ideals: Opinionated, Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Assassin

Voice: Deep voice with rolling R's

Attributes [hide]

Arava Raghthroknaar, Female Dragonborn Druid 7
Medium (6'7") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)10 (+0) 9 (-1)12 (+1)
Skills Deception +4, Sleight of Hand +6
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Ugol Vance, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: He desires power and/or immortality; and he uses money and sex appeal to get what he needs

Flaws: Emotional, Impulsive, Disease. Bonds: Rich, Attractive, Adventurer. Occupation: Fisher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ugol Vance, Male Half-Orc Druid 5
Medium (6'1") Half-Orc, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 8 (-1)14 (+2)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Bharash Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is typically in his Stableman uniform. He is muscular with a powerful set of arms. His copper crest is lengthy. His eyes are red and beady.

Personality: He is calm most of the time but flees social interaction. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: The child of a Spy, who enjoyed hunting, Bharash was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Ugly, Shy. Bonds: Job, Criminal record, Nature. Occupation: Stableman

Voice: Soothing and warm

Attributes [hide]

Bharash Nemmonis, Male Dragonborn Warlock 7
Medium (6'7") Dragonborn, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 16 (+3)11 (+0)
Skills Acrobatics +3, Insight +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 700 gp.


Social Check DCs


Gerard Snowdon, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a brown cloak and cross-gartered grey stockings. His white hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. He used his abilities to travel the world and help people.

Motivation: A deep hatred of drow.

Ideals: Professionalism, Philantrophist. Bonds: Religious, Enemies. Occupation: Gardener

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerard Snowdon, Male Human Expert 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)17 (+3) 10 (+0)14 (+2)
Skills Nature +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 110 gp. Red garnet (120 gp).


Social Check DCs


Warryn Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His skin is fair and his fingers are delicate and long. His white hair is heavily combed to the left. He wears large thick round spectacles.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Warryn is combative with any and all who dare try his patience in the slightest.

History: He was raised in a mountains tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Tanner.

Motivation: To prove his worth to the world; and expand his business

Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Nature, Job. Occupation: Tanner

Voice: Boston accent

Attributes [hide]

Warryn Pilwicken, Male Gnome Cleric 14
Small (3'5") Gnome, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 112 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 18 (+4)15 (+2) 15 (+2)15 (+2)
Skills Arcana +7, History +7
Senses Passive Perception 12
Languages Common, Gnome, Elven, Terran
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655443

Possessions: 4000 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Solid gold idol (700 gp). Finely wrought small gold bracelet (90 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). 1 Medium magic item.


Social Check DCs


Erdan Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tight fitting blue shirt and pants. His chestnut hair is still thick. This violet eyed westerner is not easily forgotten.

Personality: He is extraordinarily eccentric. Further he is a bit of a stoner and is frequently out of it.

History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.

Motivation: He loathes his own lifestyle; and he has a rivalry with the church that dominates his actions

Flaws: Insane, Addict, Disease, Depressed. Bonds: Religious. Occupation: Engraver

Voice: growls and snarls, animalistic

Attributes [hide]

Erdan Caphaxath, Male Elf Wizard 9
Medium (5'1") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 7 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 7 (-2)13 (+1) 15 (+2)15 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: White opal (700 gp). Jasper (50 gp). Deep blue spinel (600 gp). Blue quartz (12 gp). Amber (100 gp). Rhodochrosite (12 gp). Lapis lazuli (12 gp). Fire opal (700 gp).


Social Check DCs


Darrow Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears white leather gloves, a white jacket, and tight pants. His hair is long and brown with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. He is baby faced.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the south, but his parents moved at a very young age to the east. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Herbalist

Voice: Old thin voice

Attributes [hide]

Darrow Jamjar, Male Halfling Cleric 9
Small (3'1") Halfling, True Neutral (CR 9)
Armor Class 13
Hit Points 70 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)18 (+4) 11 (+0)15 (+2)
Skills Arcana +7, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Dwarven, Aquan, Gnome
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tana Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears bulky blue painted plate armor. Her hair is blonde and very short. Her eyes, though not visible through her cowl, are gray.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Tana lived on a farm with her mother, near the main road leading to a nearby town. One day when Tana was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Tana was heart-stricken from the event, and her father started working long hours to provde for them. She has since lost track of the people in her past.

Motivation: She's looking for her big break; and she wants to meet her childhood hero

Ideals: Joker. Flaws: Impulsive, PTSD. Bonds: Family, Adventurer. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Tana Ironhide, Female Gnome Monk 8
Small (3'3") Gnome, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 36 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)10 (+0) 14 (+2)13 (+1)
Skills Sleight of Hand +2, Survival +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1

Possessions: 4000 sp. Carnelian (80 gp). Iolite (80 gp). Aquamarine (200 gp).


Social Check DCs


Aura Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman wears tight fighting clothing, which leaves very little to the imagination. Her clothes are grease stained in places. Her black fur, when down, is lengthy. She wears crescent spectacles with a black brim.

Personality: Prone to second guessing herself, she comes off as nervous. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born in the north. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Due to her spouse's obsession with being a Carpenter they were divorced and she won custody of their daughter. She worked as a Servant, and she later adopted a second daughter.

Motivation: Wants to raise her children well; and marry her brother to traveling adventurers

Ideals: Fighting. Flaws: Shy. Bonds: Poor, Immigrant, Family. Occupation: Servant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aura Wind, Female Tabaxi Wizard 2
Medium (6'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 600 sp.


Social Check DCs

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