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NPC Generator

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Advanced [show]


Flame In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has no fur. He wears an eyepatch.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east, but his parents moved at a very young age to the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Athletic. Flaws: Ugly, Cynical. Bonds: Rich, Immigrant. Occupation: Courier

Voice: Spits and sputters

Attributes [hide]

Flame In the Storm, Male Tabaxi Barbarian 14
Medium (5'8") Tabaxi, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 110 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)18 (+4) 15 (+2)10 (+0)
Skills Perception +7, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Goblin, Terran, Auran, Ignan
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 900 pp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Sapphire pendant on gold chain (2300 gp). 1 Medium magic item.


Social Check DCs


Cloak Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brown fur is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.

Personality: Cloak is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Cloak was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She tends to her Scribe job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business.

Ideals: Fighting, Athletic, Extrovert. Bonds: Attractive, Job. Occupation: Scribe

Voice: Hissing voice

Attributes [hide]

Cloak Mirror, Female Tabaxi Rogue 8
Medium (5'7") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)17 (+3) 6 (-2)18 (+4)
Skills Arcana +6, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Elven, Auran, Draconic
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1600 gp.


Social Check DCs


Dimble Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. His hair is blonde and curly. His eyes, though not visible through his cowl, are gray.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Armorer business at a young age. When Dimble reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He struck the Armorer job and began his own company from there.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Persistence, Justice. Bonds: Job, Military, Family. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Dimble Nucklestamp, Male Gnome Adept 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)8 (-1) 11 (+0)14 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. Freshwater pearl (11 gp). Coral (90 gp).


Social Check DCs


Vezera Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is constantly adorned with expensive silk clothing, often dyed in bright green and blue, and wears rings and necklaces with large, colorful gems. She has dyed her greying bronze crest a little too much giving a sharp bronze color. Her eyes are gold and she is always smoking a pipe.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a minor phobia of water and hates getting wet.

History: She was always a brilliant, if unscrupulous mind. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Vezera and her spouse have recently divorced.

Motivation: She is terrified, and will act out of fear.

Ideals: Athletic, Logical. Flaws: Antagonistic, Fearful, Insane. Bonds: Rich. Occupation: Guard

Voice: Posh accent

Attributes [hide]

Vezera Delmirev, Female Dragonborn Fighter 10
Medium (6'7") Dragonborn, Chaotic Good (CR 10)
Armor Class 11
Hit Points 82 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)6 (-2) 8 (-1)8 (-1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 230 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elizabeth Jenkins, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears light armors faded through time and improper care. She has a penchant for wearing a ring with an oversized emerald on her left hand. She sports a flattop hair cut. She has a dull look in her gray eyes.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She has a small toy that she constantly fidgets with.

History: A powerful necromancer made her what she is. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Days after completing her studies, news broke out that her hometown was attacked by illithids. Elizabeth was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Someone believes her a fraud; and many illithids want her driven away

Flaws: Addict. Bonds: Rich, Enemies, Mentor. Occupation: Tanner

Voice: Prounounces S like Z

Attributes [hide]

Elizabeth Jenkins, Female Half-Elf Warlock 5
Medium (5'5") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)15 (+2) 11 (+0)12 (+1)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Gnome, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 400 gp. Amethyst (60 gp). Moss agate (11 gp). Sardonyx (20 gp).


Social Check DCs


Panana Daergel, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, she is not a threatening figure. She keeps her long blonde hair kept up in a rat tail. Her green unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in the south, but her parents moved at a very young age to the north. She found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better world.

Motivation: She's looking for her big break; and she is terrified, and will act out of fear

Flaws: Disease, Insomniac, Fearful. Bonds: Adventurer, Immigrant. Occupation: Farmer

Voice: Strong lisp

Attributes [hide]

Panana Daergel, Female Gnome Sorcerer 2
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)6 (-2) 9 (-1)10 (+0)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1900 sp.


Social Check DCs


Vaina Galanodel, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a tan collared shirt and violet skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. She has blonde hair. Her blue unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She misses her home and complains about the freezing weather, even in summer.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an athlete and attended two major summer competitions. She never won. She was granted psionic powers by her dying brother.

Motivation: Wants to work out more often; and to pay off her debts

Ideals: Athletic, Gifted. Flaws: Disease, Insomniac. Bonds: Immigrant. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Vaina Galanodel, Female Elf Aristocrat 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Jarsali Floshem, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 4'7". She wears a tan armored body suit, with a simple grey line shooting up and back down, and her gloved hand is found clutching a glaive. Her silver hair is singed and shortened. This gray eyed easterner is not easily forgotten.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Military. Occupation: Priest

Voice: Indian accent

Attributes [hide]

Jarsali Floshem, Female Elf Sorcerer 3
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 7 (-2)14 (+2) 14 (+2)15 (+2)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Aquan, Orc
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp. 1 Banded mail. 1 Masterwork studded leather. 1 Darkwood Shield.


Social Check DCs


Alston Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His clothes are grease stained in places. He has a small bristly mustache and wavy golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Around other people he will do his best to conceal his emotions and appear jolly.

History: Sold as a small child to a wizard, Alston was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has comitted a past crime that haunts him to this day; and he is not mentally stable, and does not behave rationally

Flaws: Secretive, Shy. Bonds: Poor, Immigrant, Mentor. Occupation: Bellfounder

Voice: Ums and uhs a lot

Attributes [hide]

Alston Humplebumple, Male Gnome Fighter 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)7 (-2) 4 (-3)4 (-3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 42000 sp.


Social Check DCs

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