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NPC Generator

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Advanced [show]


Aura Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is generally well dressed albeit a few years behind the times. She keeps her gray fur in a pixie cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: From birth she was tutored by a cruel and relentless mentor. Her martial abilities were realized during a raid on her village. She left for the north, certain she would find work there.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Immigrant, Mentor. Occupation: Bookbinder

Voice: Indian accent

Attributes [hide]

Aura Shoe, Female Tabaxi Wizard 8
Medium (5'11") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 8 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)9 (-1) 15 (+2)15 (+2)
Skills Medicine +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 180 pp. Malachite (13 gp).


Social Check DCs


Zog Clive, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears silk and lounges about seductively. His hair, while still mostly red, has prominent grey streaks. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Zog grew up listening to his father's many stories. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Attractive, Adventurer. Occupation: Spice Merchant

Voice: Speaks with a cold

Attributes [hide]

Zog Clive, Male Half-Orc Warrior 5
Medium (6'5") Half-Orc, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)10 (+0) 17 (+3)14 (+2)
Skills Persuasion +5, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 5000 sp.


Social Check DCs


Patrin Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an entirely black suit with green socks and a vest with buckled shoes. He keeps his copper crest in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: His tongue was cut out and he uses sign language. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Poor, Job. Occupation: Locksmith

Voice: High pitched, excited

Attributes [hide]

Patrin Caavylteradyn, Male Dragonborn Ranger 9
Medium (6'4") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 40 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +5, Athletics +6
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 30 pp. Carved bone or ivory statuette (10 gp). Silver comb with moonstones (800 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dadalan Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat, and he perpetually has his monstrous two handed axe ready. His Stetson hat is riddled with cuts and holes. His eyes are gold and he is always smoking a pipe.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Logical. Flaws: Ugly, Emotional. Bonds: Criminal record. Occupation: Bricklayer

Voice: Voice breaks

Attributes [hide]

Dadalan Yarjerit, Male Dragonborn Wizard 9
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 26 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)11 (+0) 9 (-1)8 (-1)
Skills Insight +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 500 gp. Sard (60 gp). Brown diamond (4000 gp). Chalcedony (60 gp). Chalcedony (60 gp). Aquamarine (1200 gp). Iolite (60 gp). Chalcedony (60 gp). Tourmaline (60 gp). 1 Minor magic item.


Social Check DCs


Millicent Weld, Female Human [Permalink]

Personal [hide]

Description: This woman wears light armors faded through time and improper care. She is muscular with a powerful set of arms. Her blonde hair is greasy and uncared for. She wears a mask on her face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a criminal king-pin and mafia family Millicent was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Millicent decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Ploughman kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture; and she has decided she is irredeemable

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Ploughman

Voice: Booming voice

Attributes [hide]

Millicent Weld, Female Human Monk 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)15 (+2) 17 (+3)11 (+0)
Skills Perception +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 140 gp. Eye agate (14 gp).


Social Check DCs


Nalaed Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her chestnut hair is thinning but still full. Her amber eyes are passionate and lively.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She pushes her goals aggressively. She is also a coward if confronted.

History: Nalaed lived on a farm with her mother, near the main road leading to a nearby town. She made a point of taking high paying jobs and getting most of it up front. By chance she met her sister recently and the two have been together since.

Motivation: She wants to meet her childhood hero; and regain custody of her son

Flaws: Antagonistic, Fearful. Bonds: Attractive, Family, Adventurer. Occupation: Fletcher

Voice: growls and snarls, animalistic

Attributes [hide]

Nalaed Strongheart, Female Dwarf Paladin 9
Medium (3'11") Dwarf, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 97 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 20 (+5)11 (+0) 8 (-1)14 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1800 gp. Iolite (80 gp). Tiger eye turquoise (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naal Hanes, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He has the majority of his body covered in plate. He has moderate length brown hair. He tend to wears goggles to shield his eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not trust anyone and sleeps with one eye open.

History: He was born in the north. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Immigrant. Occupation: Baker

Voice: Sleepy voice

Attributes [hide]

Naal Hanes, Male Half-Elf Cleric 2
Medium (5'2") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)18 (+4) 16 (+3)15 (+2)
Skills Religion +6, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Orc, Ignan, Druidic, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 230 gp. 6 Acid flasks.


Social Check DCs


Adam Sutherland, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a worn and beaten armor, and is pretty ugly. His red hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He acts crazy and hedonistic. He is able to make almost anything out of random pieces of junk.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Butcher arts, while his mother instructed him in etiquette, music and courtly manner. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted arcane powers by his dying sister.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Ugly, Hedonist, Insane. Bonds: Rich. Occupation: Butcher

Voice: Mousy voice

Attributes [hide]

Adam Sutherland, Male Human Aristocrat 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)5 (-3) 9 (-1)12 (+1)
Skills Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Merla Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a white vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her white boots flare out at the collars. She has a very tight haircut. Her gray eyes dart from person to person to random spaces in the air.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. The war was a terrible time for her, and Merla does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She married young, but lost her spouse to orcs. She now owns her own business.

Motivation: Wants to open a new tavern.

Flaws: Depressed. Bonds: Job, Military, Enemies, Rich. Occupation: Tanner

Voice: French accent

Attributes [hide]

Merla Underfoot, Female Halfling Fighter 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)13 (+1) 15 (+2)10 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 360 gp.


Social Check DCs

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