Fenriz Deft, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. His red hair is matted, messy, and big. His eyes are white and beady.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is able to fit into much smaller and tighter spaces than normal.
History: He was born into a rich family. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Fenriz's homeland. Fenriz decided to take the middle way and become a bodyguard. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Servant
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 10 (+0) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon, Orc, Giant
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 26000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Enidda Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'2" when asserting herself. Her hair is black and very short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is happy with her job as a Ploughman. She turns her eye from what people do, preferring to live and let live. She receives visions of the future at random moments
History: Her parents moved while she was still in utero so she is the first generation to be born here. Like her father and her brother before her, after school she went straight into learning to become a Ploughman. She tends to her Ploughman job now, and dutifully fulfills any obligations she has.
Motivation: Sabotage a competitor; and she wants to get laid
Ideals: Gifted. Bonds: Attractive, Job, Immigrant, Has a crush. Occupation: Ploughman
Voice: Whispers
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 6)
Armor Class 9
Hit Points 42 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +3
Possessions: Onyx (80 gp). Golden yellow topaz (700 gp). Red spinel (50 gp).
Feldûsh Berkeley, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light white in addition to tight pants. His brown hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.
Personality: He is very quiet and rarely speaks above a whisper. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He got into the Roofer business at a young age. A gifted student he started as a Performer, but he got bored and became a Roofer. He has worked as a Roofer like his mother before him.
Motivation: Further expansion of business; and meet up once more with his childhood friend
Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Roofer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 89 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 6 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 200 pp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Fire opal pendant on a fine gold chain (1300 gp). Jeweled gold crown (8000 gp). A roughly beaten golden orb (60 gp). Golden circlet with four aquamarines (6000 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold dragon comb with red garnet eye (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Spear Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tattered old clothes. He sports a flattop fur cut. He has a tattooed face.
Personality: He is witty, but his monotone delivery comes off as unnerving He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Spear was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken from his home at a very young age. He became a Fortune-teller soon after.
Motivation: To be a Beggar again.
Ideals: Joker. Flaws: Ugly. Bonds: Job, Poor, Slave. Occupation: Fortune-teller
Voice: Farmer accent
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 35 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 8 (-1) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4
Possessions: 9000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Embroidered and bejeweled glove (3000 gp). Solid gold idol (1000 gp). Solid gold idol (1000 gp). 1 Minor magic item.
Tordrid Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: She tends to wear a grey poncho over her likewise colored trousers and shirt. Her hair is long and blonde with streaks of black, and is pulled back with small grey clips. Her amber eyes are slightly larger than normal.
Personality: She is almost excessively polite to everyone, even when angry. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She got into the Butcher business at a young age. Her family was turned out during the war. She and her family wandered south to less war torn lands. She tends to her Butcher job now, and dutifully fulfills any obligations she has.
Motivation: Revenge; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Extrovert. Flaws: Shy, PTSD. Bonds: Job, Enemies. Occupation: Butcher
Voice: Aggressive tone
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 17 (+3) | 15 (+2) | 7 (-2) | 4 (-3) |
Senses Passive Perception 8
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2000 cp.
Griselda Beitz, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. Her long blonde hair is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.
Personality: She is extraordinarily eccentric. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Sold as a small child to a wizard, Griselda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She has had some formal music training, and achieved minor success. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Griselda fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist, Artistic. Flaws: Insane. Bonds: Mentor. Occupation: Cartwright
Voice: Loud with bravado
Attributes [hide]
Medium (4'8") Human, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 42 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 4000 sp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Silver comb with moonstones (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ownka Graeme, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is an epitome of beauty. Her golden hair is slicked back into a classic pompadour. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is business-like. She takes instructions and follows them to the letter. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born to a pair of adventurers, Ownka grew up listening to her father's many stories. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Wishes to resurrect an old love.
Ideals: Professionalism. Bonds: Attractive, Military, Adventurer, In love. Occupation: Roofer
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 17 (+3) | 13 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Orc, Undercommon
Attacks Melee +7 / 1d6+5, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 110 pp.
Leaf Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears long strands of amber and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her white fur is long and unkept. Her eyes are green and catlike.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She also is a firm believer in the womanly ideal.
History: From birth she was tutored by a cruel and relentless mentor. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: To prove her worth to the world.
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Rich, Mentor. Occupation: Slave Trader
Voice: Speaks in third person
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 3 (-4) | 13 (+1) |
Senses Passive Perception 6
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
Adelaide Runghold, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears skinny pants and wears a violet and black robe with the hood down, and sports empty pouches on her belt. Her blonde hair is braided into rings. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Adelaide lived on a farm with her mother, near the main road leading to a nearby town. Brilliant and gifted she never wanted to apply herself. She has since lost track of the people in her past.
Motivation: She feels threatened by others; and an old rival family wants her found
Ideals: Gifted. Flaws: Terse, Antagonistic, Fearful. Bonds: Family. Occupation: Map Maker
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 600 sp. Red spinel (140 gp). Deep green spinel (140 gp). Carnelian (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!
