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NPC Generator

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Advanced [show]


Ahvain Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears blue trousers with violet and brown striped suspenders. He wears various colorful collared shirts. His whole body is exceptionally muscular. His hair, while still mostly blonde, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His father raised him in a mountain cabin. He found a children's book about a Elf Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Bonds: Immigrant, Attractive, Religious, Nature, Adventurer. Occupation: Scribe

Voice: Speaks through clenched teeth

Attributes [hide]

Ahvain Erenaeth, Male Elf Commoner 2
Medium (5'4") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)9 (-1) 15 (+2)13 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3

Possessions: 260 gp.


Social Check DCs


Salanop Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her red hair is cut short. She wears a mask on her face.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Salanop hails from a village terrorized by gnolls. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and a deep hatred of gnolls

Ideals: Entrepeneur, Optimist. Flaws: PTSD. Bonds: Adventurer, Enemies. Occupation: Guard

Voice: Smooth and feminine

Attributes [hide]

Salanop Miggledy, Female Gnome Rogue 2
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 9 (-1)12 (+1) 7 (-2)6 (-2)
Skills Medicine +0, Performance +0
Senses Passive Perception 8
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Mardnab Leffery, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'6" and is a bit bulky. She is very muscular particularly in the legs. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her long silver hair reaches down to her waist. Her brown eyes peer out from beneath her Stetson tan hat.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Mardnab was born in the west. At a young age she loved to build and create. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barber. She became a Barber soon after.

Motivation: Balancing her hectic life and new Barber responsibilities is difficult.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Job, Slave. Occupation: Barber

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mardnab Leffery, Female Gnome Monk 3
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +2
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Silver pearl (140 gp). Banded agate (11 gp). Jet (140 gp).


Social Check DCs


Marbas Violence, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his purple hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He exudes charisma. He is a tour de force of persuasion. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gifted from a young age, Marbas studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Marbas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Marbas. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To reunite with his old friends; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Criminal record, Adventurer. Occupation: Barkeep

Voice: Speaks with squeezed throat

Attributes [hide]

Marbas Violence, Male Tiefling Commoner 17
Medium (6'7") Tiefling, Lawful Evil (CR 17)
Armor Class 11
Hit Points 94 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)12 (+1) 14 (+2)16 (+3)
Skills Acrobatics +7, Deception +9
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +9

Possessions: 1600 pp. Amber (50 gp). Black opal (1400 gp). Hematite (13 gp). Eye agate (13 gp). Red-brown spinel (50 gp). Violet garnet (1000 gp). Golden yellow topaz (1000 gp). Chrysoberyl (50 gp). Golden yellow topaz (1000 gp). Zircon (50 gp). Brown-green garnet (50 gp). Red-brown spinel (50 gp). Silver pearl (50 gp).


Social Check DCs


Efferil Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a custom-built plate barding that's adorned with yellow lining and desert motifs and is in decent physical shape. He wears a small hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Mercenary, but he was a colossal failure. He has worked as a Seamstress like his mother before him.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Seamstress

Voice: Middle-eastern accent

Attributes [hide]

Efferil Iranapha, Male Half-Elf Monk 5
Medium (5'11") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5

Possessions: 6000 sp. An abacus with copper, silver and gold markers (170 gp). An abacus with copper, silver and gold markers (170 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp).


Social Check DCs


Seven Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears very tight pants and wife beaters, though occasionally she sports a pastel coat. She is muscular with a powerful set of arms. Her beige fur is still thick. Her amber eyes are slightly larger than normal.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To unite with her sister; and her relatives are trying to arrange a marriage

Flaws: Shy. Bonds: Rich, Nature, Family. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

Seven Grass, Female Tabaxi Bard 6
Medium (5'5") Tabaxi, Lawful Evil (CR 6)
Armor Class 14
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Performance +4
Senses Passive Perception 12
Languages Common, Goblin, Elven
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 800 gp. Peridot (60 gp). Sard (60 gp). Violet garnet (1300 gp). Sard (60 gp).


Social Check DCs


Joan Harlow, Female Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, she is an attractive figure. She wears dark leathers with embroidery. She has dyed her greying brown hair a little too much giving a sharp brown color. Her blue eyes peer out from beneath her wide-brimmed brown hat.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She always tries to repair and not replace. It was this mentality that drove her into the Actor business.

History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. After a long history of fighting, Joan and her spouse have recently divorced.

Motivation: She is greedy; and money/treasure

Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Actor

Voice: growls and snarls, animalistic

Attributes [hide]

Joan Harlow, Female Human Wizard 11
Medium (6'0") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 65 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)11 (+0) 16 (+3)15 (+2)
Skills Persuasion +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 2800 gp. A roughly beaten golden orb (170 gp). Silver comb with moonstones (1000 gp). Old masterpiece painting (1700 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Shadow In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a white coat with grey slacks, and carries spears. His yellow fur is thinning but still full. He wears crescent spectacles with a black brim.

Personality: Prone to second guessing himself, he comes off as nervous. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Shadow reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Enemies, Military. Occupation: Interpreter

Voice: Smooth and feminine

Attributes [hide]

Shadow In the Wind, Male Tabaxi Barbarian 10
Medium (5'4") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 101 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)15 (+2) 16 (+3)13 (+1)
Skills Athletics +4, Stealth +8
Senses Passive Perception 13
Languages Common, Aquan, Elven
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +8

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theriatis Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is typically in his Sailor uniform. He wears a colorful flower in his silver hair. His gray unseeing eyes seem to look past you.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the south to a Sailor, Theriatis learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Sailor like his mother before him.

Motivation: Expand his business; and balancing his hectic life and new sailor responsibilities is difficult

Ideals: Optimist. Flaws: Disease. Bonds: Job, Attractive, Slave. Occupation: Sailor

Voice: Whispers

Attributes [hide]

Theriatis Ilphelkiir, Male Half-Elf Adept 5
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 14
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)12 (+1) 15 (+2)9 (-1)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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