Ekemon Weary, Male Tiefling [Permalink]
Personal [hide]
Description: He wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time, and carries greataxes. He has no hair. He has gleaming, smiling silver eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he is greedy
Ideals: Fighting. Flaws: Ugly, Sensitive, Antagonistic. Bonds: Rich. Occupation: Interpreter
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Aquan
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 21000 sp. 1 Minor magic item.
Gale Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears pastel painted combat armor at almost all times. His yellow fur is unkempt and raggedy. His copper eyes dart from person to person to random spaces in the air.
Personality: He will rave to anyone who will listen. He enjoys reading and quiet.
History: Born to a Armorer, his mother struggled to pay the bills. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally
Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Barber
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Good (CR 14)
Armor Class 10
Hit Points 62 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +9
Possessions: 600 pp. Gold and topaz bottle stopper cork (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Solid gold idol (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Georgina Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her white boots flare out at the collars. With bright chestnut hair. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She is a ruthless business woman, a trait she acquired from her mother.
History: Born to a Baker, her mother struggled to pay the bills. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She got away from her former life and has fallen to alcoholism.
Motivation: She feels threatened by others.
Ideals: Entrepeneur. Flaws: Addict, Fearful. Bonds: Enemies, Poor. Occupation: Butcher
Voice: Can't modulate volume
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 10)
Armor Class 13
Hit Points 38 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Halfling, Orc, Gnome
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 1800 gp. Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (600 gp). Solid gold idol (1000 gp). A delicate silver chain set with a tourmaline (10 gp). Old masterpiece painting (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp).
Senteq Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. His golden hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their son. He worked as a Body Guard, and he later adopted a second son.
Motivation: To reunite with his absent mother.
Ideals: Artistic, Fighting. Flaws: Insomniac. Bonds: Rich, Family. Occupation: Body Guard
Voice: Low range voice
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Sylvan, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +5
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.
Purban Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a well pressed and immaculate suit (or dress). He is an epitome of beauty. His silver hair is slicked back into a classic pompadour. This hazel eyed southerner is not easily forgotten.
Personality: Purban speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a criminal king-pin and mafia family His mother was a soldier and died while he was still young. Purban was left his mother's suit of armor and trained in its use and care. Being a Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and he wants nothing more than to rejoin the army
Ideals: Impeccable. Bonds: Attractive, Rich, Criminal record, Military. Occupation: Hunter
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 8)
Armor Class 15
Hit Points 44 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 15 (+2) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d10-2, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roondar Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears a blue collared shirt and violet pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His moppish auburn hair is in a traditional bowl cut. His eyes are violet.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the west. He helped his father out around the business and became quite the natural. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: To protect his home; and he's looking for his big break
Ideals: Optimist. Bonds: Adventurer, Immigrant, Job, Guardian. Occupation: Hunter
Voice: Pirate accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 14 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Minor magic item.
Anne Mellegaard, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her chestnut hair is smooth and relatively long. She is baby faced.
Personality: She is fixated on the number 7. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Anne has worked very hard to control her curse. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is unsatisfied with her job.
Ideals: Athletic. Flaws: Insane, Disease, Shy. Bonds: Job. Occupation: Dilettante
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 14 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 700 gp. Brown-green garnet (150 gp). Malachite (10 gp). 1 Minor magic item.
Manfred Melancon, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears many layers of old clothing at all times. His white hair, when down, is lengthy. His eyes, though not visible through his cowl, are green.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born on a small isolated farm. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants his loneliness to end; and he has passion for adventuring and risk
Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer, Nature. Occupation: Sellsword
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 63 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 19 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Draconic, Auran, Gnome
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1200 gp.
Tawna Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She sports a flattop hair cut. Her eyes are a pleasant amber.
Personality: She dislikes all the random violence that takes place in the south. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Tawna hails from a village terrorized by illithids. In her 18th year, her parents were killed by a illithids raid, leaving Tawna alone in the world. After a stint in an orphanage, she was adopted. She has worked as a Barber like her father before her.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Pacifist, Philantrophist. Bonds: Enemies, Job. Occupation: Barber
Voice: Relaxed voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 28 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 300 gp. Chrysoberyl (100 gp).
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