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NPC Generator

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Advanced [show]


Veloptima Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Map Maker. She carries with her a set of axes, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She keeps her white hair in a pixie cut. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She is a hateful person. She taunts others and blames them for her problems. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She then took over the family business and is one of the better Map Maker for hire.

Motivation: To be a Butcher again.

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Attractive, Job, Criminal record. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Veloptima Fapplestamp, Female Gnome Adept 4
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)10 (+0) 6 (-2)16 (+3)
Skills Acrobatics +2, Survival +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Minor magic item.


Social Check DCs


Dagger Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears a pastel cloak and cross-gartered green stockings. His beige fur is unkempt and raggedy. His thin eyebrows rest above his beady hazel eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Passionate. Flaws: Ugly, Mundane. Bonds: Poor, Slave. Occupation: Sculptor

Voice: Gruff and masculine

Attributes [hide]

Dagger Of Clay, Male Tabaxi Cleric 1
Medium (6'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)6 (-2) 6 (-2)16 (+3)
Skills Animal Handling +0, Deception +5
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs


Himo Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. He has a slight overbite and is overall scrawny. His chestnut hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Performer business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Healer, but doesn't like to broadcast it.

Motivation: To clean up the streets; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Job, Guardian. Occupation: Performer

Voice: Soft and melodious

Attributes [hide]

Himo Dalanthan, Male Elf Fighter 3
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)16 (+3) 14 (+2)14 (+2)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Goblin, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Half-Plate. 1 Breastplate. 1 Breastplate.


Social Check DCs


Uthemar Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is styled in orderly dreadlocks. His eyes are a pleasant brown.

Personality: He is fixated on the number 15. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born into a rich family. His childhood dream was to be a Herbalist, but he was a colossal failure. He has worked as a Fletcher like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and he is compelled to act according to his religious beliefs

Flaws: Insane. Bonds: Rich, Job, Religious. Occupation: Fletcher

Voice: Dark and ominous

Attributes [hide]

Uthemar Xistsrith, Male Elf Monk 4
Medium (5'4") Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)12 (+1) 14 (+2)18 (+4)
Skills Athletics +4, History +3
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Qualen Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair, when down, is lengthy. His eyes are gray and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. He believes the world needs to unite to get rid of illithids once and for all.

History: Qualen was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Revenge; and someone believes him a fraud

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Attractive, Enemies, Poor. Occupation: Bricklayer

Voice: Hollow voice

Attributes [hide]

Qualen Horcusporcus, Male Gnome Sorcerer 1
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Nature +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 120 gp.


Social Check DCs


Nelkin Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'1" has a big stupid grin on his face most of the time. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his silver hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gifted from a young age, Nelkin studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Revenge; and he wants nothing more than to rejoin the army

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Military, Mentor. Occupation: Sailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nelkin Copperkettle, Male Halfling Paladin 5
Small (3'1") Halfling, Lawful Evil (CR 5)
Armor Class 15
Hit Points 22 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)18 (+4) 13 (+1)13 (+1)
Skills Persuasion +4, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Sylvan, Druidic, Celestial
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Deep blue spinel (800 gp). Chrysoprase (80 gp). Onyx (80 gp). Iolite (80 gp).


Social Check DCs


Oskar Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many yellow ritualistic tattoos. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is long and unkept. His eyes are a pleasant gray.

Personality: He can speak with the recently deceased. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his father. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has gone from town to town working and never settling down anywhere, but has fallen for a local Dyer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love.

Ideals: Gifted, Philantrophist, Fighting. Flaws: Ugly. Bonds: Has a crush. Occupation: Crown-heir

Voice: Middle-eastern accent

Attributes [hide]

Oskar Holderhek, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)11 (+0) 14 (+2)12 (+1)
Skills Athletics +2, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1100 sp.


Social Check DCs


Raymond Sharps, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Beneath his clothing is a huge mess of scar tissue. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a small toy that he constantly fidgets with.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and his spouse's relatives view him with great suspicion

Flaws: Addict. Bonds: Slave, Attractive, Immigrant, Nature, Religious. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

Raymond Sharps, Male Half-Elf Commoner 8
Medium (4'11") Half-Elf, Lawful Good (CR 8)
Armor Class 9
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)7 (-2) 16 (+3)12 (+1)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 2d10-2, Ranged +2 / 2d10-1, Grapple -1

Possessions: 8000 sp. Brass mug with jade inlays (200 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp).


Social Check DCs


Georgina Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who typically wears white cloth garments or leather armor, she is not a threatening figure. She sports brown long hair. Her ears are large.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. She dropped out of school before completing her studies. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and she wants revenge against illithids

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Courier

Voice: German accent

Attributes [hide]

Georgina Jamjar, Female Halfling Druid 3
Small (2'11") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)16 (+3) 16 (+3)8 (-1)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Gnoll, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: Just what you see.


Social Check DCs

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