Virra Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: 3'6" and lanky with angular features, she is an attractive figure. She wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed morningstar, just in case. She has a very tight haircut. She has brown eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: The child of eastern immigrants she idolized her father. Virra was born on a far eastern desert where she grew up under the tutelage of her father, an expert Hunter. She is searching for what she claims is her rightful reward.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's looking for her big break
Ideals: Joker, Fighting. Bonds: Attractive, Adventurer, Immigrant. Occupation: Hunter
Voice: Nasally tone
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 7)
Armor Class 10
Hit Points 40 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Sun Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'11", this woman tends to wear a pastel poncho over her likewise colored trousers and shirt. She has styled her white fur well, parting it to the left. She has amber eyes and a pastel hat with a white feather.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Sold as a small child to a necromancer, Sun was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When money was particularly tight she was walking through alleys when she overheard a Beggar hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She then took over the family business and is one of the better Beggar for hire.
Motivation: She is content; and wants to open a new tavern
Flaws: Mundane. Bonds: Job, Has a crush, Mentor, Poor. Occupation: Beggar
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 11)
Armor Class 11
Hit Points 41 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1000 gp. Citrine (40 gp). Deep blue spinel (1000 gp). Jade (50 gp). Sard (40 gp). Lapis lazuli (4 gp). Freshwater pearl (4 gp). 1 Minor magic item. 1 Minor magic item.
Mijira Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She dresses well, wearing green shirts, loose pants, and blazers most of the time. Her crest is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.
Personality: Mijira speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She would rather hide behind her crafts than deal with other people.
History: Mijira was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has never given up on her music dream.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Sellsword
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 68 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: Violet garnet (900 gp). Brown-green garnet (90 gp). Black pearl (900 gp). Violet garnet (900 gp). Amber (90 gp). White opal (1600 gp). Deep blue spinel (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Falkrunn Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She has a slight overbite and is overall scrawny. She has slicked back chestnut hair. Her eyes are blue and catlike.
Personality: She speaks before she thinks and is too direct. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born to a criminal king-pin and mafia family Her father was a mechanic, and taught her how to fix just about anything. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Balancing her hectic life and new Bellfounder responsibilities is difficult; and a rival would like her out of the picture
Ideals: Opinionated, Persistence. Flaws: Impulsive. Bonds: Criminal record, Job. Occupation: Bellfounder
Voice: Thin and wheezing
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 41 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Rose (30 gp). 1 Everburning torch. 4 Antitoxin. 1 Everburning torch.
Tenena Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is constantly adorned with expensive silk clothing, often dyed in bright blue and violet, and wears rings and necklaces with large, colorful gems. Her red hair is thinning but still full. Her ears are large.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an athlete and attended two major summer competitions. She never won. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is wracked by social anxiety.
Ideals: Athletic, Gifted. Flaws: Ugly, Shy, Fearful. Bonds: Rich. Occupation: Interpreter
Voice: Whispers
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 14)
Armor Class 11
Hit Points 78 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Aquan
Attacks Melee +3 / 4d6-2, Ranged +5 / 4d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 |
Possessions: 6000 gp. A necklace of small pink pearls (6000 gp). An abacus with copper, silver and gold markers (40 gp). 1 Minor magic item. 1 Minor magic item.
Spring Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her cinnamon fur is singed and shortened. Her face is scarred and worn.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She also has developed a complete distrust of the Shepherd profession.
History: Spring was born in the west. At a young age she loved to build and create. Spring abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: Expand her business; and balancing her hectic life and new courier responsibilities is difficult
Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Courier
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Lilli Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who wears light armors faded through time and improper care, she is not a threatening figure. With bright black hair. This amber eyed westerner is not easily forgotten.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a logical person and will generally grow upset if things defy logic and science.
History: Gifted from a young age, Lilli studied abroad. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her martial talents. She was granted martial powers by her dying sister.
Motivation: To share knowledge with the world; and she wants to get laid
Ideals: Philantrophist, Logical, Gifted, Entrepeneur. Occupation: Junk Dealer
Voice: Jamaican accent
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
Heather Ramsay, Female Human [Permalink]
Personal [hide]
Description: A 5'10" southern woman, she dresses in grey turtlenecks beneath a white coat with green slacks. Her hair is red and curly. Her amber eyes are slightly larger than normal.
Personality: Always inclined to offer people food she seems plenty friendly. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: A powerful slaver made her what she is. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Heather grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Heather. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Someone believes her a fraud; and to settle down with her crush
Ideals: Philantrophist. Bonds: Has a crush, Mentor, Criminal record, Enemies. Occupation: Fortune-teller
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 3000 cp.
Felosial Yaeldrin, Female Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'1" and wears a custom-built plate barding that's adorned with violet lining and desert motifs. Her head has been shaved. She tend to wears goggles to shield her eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born the only child of a wealthy merchant. She went to a religious school and was inspired by the priests there in charitable deeds. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion.
Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Adventurer, Religious. Occupation: Locksmith
Voice: American accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
