Dharg Eastoft, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his hair in dreadlocks. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Prone to second guessing himself, he comes off as nervous. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Gifted from a young age, Dharg studied abroad. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Nature, Family, Adventurer. Occupation: Priest
Voice: High pitched, excited
Attributes [hide]
Medium (6'8") Half-Orc, True Neutral (CR 6)
Armor Class 9
Hit Points 25 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 12 (+1) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Halfling, Terran
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 5000 sp. 1 Minor magic item.
Callie Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears white painted combat armor at almost all times. Her brown hair is long and unkept. Her eyes are a pleasant brown.
Personality: She hates drow. She views them as having robbed her home of its proper glory. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Bather
Voice: Low range voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 11)
Armor Class 11
Hit Points 73 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
Possessions: 2200 gp. Obsidian (4 gp). Malachite (4 gp). Aquamarine (1000 gp). Chrysoprase (30 gp). Banded agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anbera Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman wears rags and sports a simple walking cane and is in decent physical shape. Her golden hair, when down, is lengthy. She wears a mask on her face.
Personality: Anbera is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is obsessed with her god.
History: She was born to loving parents in a slum to the east. Anbera was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Carpenter. She hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a rivalry with the church that dominates her actions
Ideals: Extrovert, Fighting. Flaws: Insomniac. Bonds: Poor, Religious, Immigrant. Occupation: Carpenter
Voice: Eastern European accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 12)
Armor Class 8
Hit Points 91 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 17 (+3) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 3d10+1, Ranged +2 / 3d10-2, Grapple +1
Possessions: 1000 gp.
Bolhild Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'11". She is wearing a long, brown cloak, and her gloved hand is found clutching a pickaxe. She keeps her auburn hair in a flapper bob. She has several tiny emerald earrings on each ear.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She feeds upon the attention of others.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She worked as a nervous Bounty Hunter and found it very stressful. She has gone from town to town working and never settling down anywhere, but has fallen for a local Weaver. She hasn't told them the truth, but wants to settle down with them.
Motivation: She has money and likes to spend it; and she wants random interesting trinkets and junk, hates to throw anything away
Flaws: Antagonistic, Greedy. Bonds: Rich, Attractive, Job, Has a crush. Occupation: Bounty Hunter
Voice: Breathy voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 8)
Armor Class 10
Hit Points 43 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 1300 gp. Zircon (30 gp). Pink pearl (100 gp). Golden yellow topaz (400 gp). White pearl (100 gp).
Robert Radcliffe, Male Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this northern man is generally shirtless and showing off his tattooed chest. With a patchy chestnut beard and wild chestnut hair. He wears round tiny glasses practically rammed into his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has recently gotten a pet goose that steals things from people.
Motivation: He wants revenge against orcs; and a rival would like him out of the picture
Ideals: Athletic. Flaws: Antagonistic, Insane. Bonds: Criminal record, Religious, Enemies. Occupation: Healer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 7
Hit Points 19 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 8 (-1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Draconic
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 50 pp. 2 Antitoxin. 1 Alchemist’s fire.
Eberk Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a grey deerstalker hat and grey clothes. He keeps his long golden hair kept up in a rat tail. His gray eyes lackadaisically let the world flow into them.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He takes great joy in being the best Bellfounder in town.
History: Eberk was born in the east. At a young age he loved to build and create. He worked as a nervous Bellfounder and found it very stressful. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Sabotage a competitor; and wants a kiss
Ideals: Persistence. Flaws: Racist. Bonds: Job, Enemies, Has a crush. Occupation: Bellfounder
Voice: Scandinavian accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 13 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 360 gp.
Kansif Sheldon, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She usually wears her white robe and has her crossbow always slung over her shoulder. She wears a deerstalker hat to hide her balding. Her thin eyebrows rest above her beady violet eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Kansif grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kansif. Recently she has begun working with bootleggers and crooks.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Guardian, Criminal record. Occupation: Server
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 14)
Armor Class 11
Hit Points 63 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 7 (-2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 |
Possessions: 1100 pp. Smoky quartz (50 gp). Silver pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quarion Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This man is wearing a long, blue cloak. He has a penchant for wearing a ring with an oversized amber on his right hand. His brown hair is smooth and relatively long. He is very pretty but has cold, dead eyes.
Personality: A skeptical and narcissistic man, Quarion's first love is himself. His second love is also himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the south to a Weaver, Quarion learned a great deal about his father's area of expertise. His first spouse was a Stableman, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He's also a talented Stableman, but doesn't like to broadcast it.
Motivation: To unite with his brother; and he is greedy
Ideals: Impeccable. Flaws: Disease. Bonds: Rich, Attractive, Family, Job. Occupation: Weaver
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 52 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 10 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1500 gp. Banded agate (6 gp). Amethyst (60 gp). Violet garnet (1300 gp). Chrysoberyl (60 gp). Aquamarine (1300 gp). Red garnet (60 gp). Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item.
Tippletoe Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears her silver hair up in a very large beehive style do. Her otherwise smooth face is marked with small tiny scars.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Her parents moved while she was still in utero so she is the first generation to be born here. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural tiefling artifacts is her passion
Ideals: Athletic, Philantrophist, Fighting. Bonds: Has a crush, Immigrant, Adventurer. Occupation: Sailor
Voice: Spits and sputters
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 14)
Armor Class 14
Hit Points 56 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. Red spinel (90 gp). Eye agate (7 gp). Coral (90 gp). Freshwater pearl (7 gp). Onyx (40 gp). Coral (90 gp). Eye agate (7 gp). Tiger eye turquoise (7 gp). Amber (90 gp). Black pearl (500 gp). Eye agate (7 gp). Obsidian (7 gp). Moss agate (7 gp). Black pearl (500 gp). Rhodochrosite (7 gp). Moonstone (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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