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NPC Generator

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Advanced [show]


Greeba Fulton, Female Half-Orc [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light white in addition to tight pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her chestnut hair is slicked back into a classic pompadour. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She can't help but pocket interesting objects she comes across

History: Greeba was born in the east. At a young age she loved to build and create. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Persistence. Flaws: Insomniac, Secretive. Bonds: Attractive, Criminal record. Occupation: Scribe

Voice: Spanish accent

Attributes [hide]

Greeba Fulton, Female Half-Orc Barbarian 6
Medium (5'5") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 64 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)9 (-1) 9 (-1)15 (+2)
Skills Arcana +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 20000 cp. Alexandrite (400 gp). Chalcedony (80 gp). Sard (80 gp).


Social Check DCs


Sannl Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears silk and lounges about seductively. She sports a flattop hair cut. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sannl grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sannl. She used her abilities to trick people and travel the world for free.

Motivation: She is unsatisfied with her job; and to be a sellsword again

Ideals: Artistic. Flaws: Sensitive. Bonds: Attractive, Job, Criminal record. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Sannl Frostbeard, Female Dwarf Warlock 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 17 (+3)12 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 120 gp.


Social Check DCs


Seven Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a fancy brown dress. She wears a Stetson hat to hide her balding. She wears a mask on her face.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does not believe in violence as a means to an end. She is a dedicated Bowyer but believes her peers are too gung-ho.

History: She got into the Bowyer business at a young age. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She tends to her Bowyer job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business.

Ideals: Opinionated, Pacifist, Gifted. Bonds: Attractive, Job. Occupation: Bowyer

Voice: Draws out vowels

Attributes [hide]

Seven Paws, Female Tabaxi Warrior 3
Medium (6'0") Tabaxi, True Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)16 (+3) 12 (+1)10 (+0)
Skills Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Goblin, Giant, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Chrysoprase (50 gp). Alexandrite (800 gp).


Social Check DCs


Enialis Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He is dressed in a clean violet cloak covering his clean studded leather. He has a hunchback. He has done his best to style his black hair to look like a famous performer. His eyes, though not visible through his cowl, are hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Enialis was raised in a hard working conservative environment. Enialis was born on a far western island where he grew up under the tutelage of his mother, an expert Layabout. He left for the west, certain he would find work there.

Motivation: To reunite with his absent mother; and balancing his hectic life and new layabout responsibilities is difficult

Flaws: Ugly, Fearful. Bonds: Job, Immigrant, Family. Occupation: Layabout

Voice: Low range voice

Attributes [hide]

Enialis Nailo, Male Half-Elf Rogue 14
Medium (5'10") Half-Elf, Lawful Evil (CR 14)
Armor Class 12
Hit Points 80 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)17 (+3) 11 (+0)14 (+2)
Skills Acrobatics +7, Athletics +4
Senses Passive Perception 10
Languages Common, Elven, Celestial, Goblin, Infernal
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +4

Possessions: 700 pp. Alexandrite (1500 gp). Hematite (11 gp). Jasper (20 gp). Zircon (20 gp). Alexandrite (1500 gp). 1 Medium magic item.


Social Check DCs


Aline Churchill, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears bulky brown painted plate armor. Her golden hair has been sun bleached extensively. Her blue unseeing eyes seem to look past you.

Personality: She is witty, but her monotone delivery comes off as unnerving She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Aline lived on a farm with her father, near the main road leading to a nearby town. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To reunite with her absent father.

Ideals: Joker. Flaws: Disease, Fearful. Bonds: Family, Immigrant. Occupation: Map Maker

Voice: Speaks in third person

Attributes [hide]

Aline Churchill, Female Human Commoner 11
Medium (5'7") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 24 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 13 (+1)11 (+0)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2400 gp. Obsidian (8 gp). Silver pearl (150 gp). Fiery yellow corundum (600 gp). Peridot (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Farideh Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a simple burlap shirt and baggy pants. She conceals her mace with her veritable burlap sack of a shirt. She wears a colorful flower in her scarlet crest. Her eyes are likewise gold. Her teeth are white and perfect.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Farideh was born the youngest of three triplets. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her divine talents. She has achieved small success as a Performer.

Motivation: To find somewhere to settle down; and to unite with her sister

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Job, Family. Occupation: Performer

Voice: Old thin voice

Attributes [hide]

Farideh Fharngnarthnost, Female Dragonborn Sorcerer 9
Medium (6'4") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 31 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Sleight of Hand +5, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal, Orc
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 9000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). An abacus with copper, silver and gold markers (140 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Cloth of gold vestments (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naamah Mockery, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black costume with the symbols of luck on her torso, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'11" when asserting herself. She wears a small hat to cover her moderate length brown hair. Her ears are large.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born a particularly ugly child, much to the horror of her parents. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She has never given up on her dancing dream.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Gifted, Artistic. Flaws: Ugly, Cynical, Racist. Occupation: Sailor

Voice: German accent

Attributes [hide]

Naamah Mockery, Female Tiefling Druid 8
Medium (5'11") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 14 (+2)19 (+4)
Skills Deception +7, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 1300 gp. Rhodochrosite (14 gp). Chrysoberyl (90 gp).


Social Check DCs


Caelynn Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is golden and very short. Her eyes are a pleasant amber.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She takes great joy in being the best Soapmaker in town.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has set out to sabotage the competition.

Motivation: Nothing but the best is good enough for her; and wants her loneliness to end

Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Job, Has a crush. Occupation: Soapmaker

Voice: Low and grunting

Attributes [hide]

Caelynn Durkin, Female Half-Elf Barbarian 2
Medium (5'0") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)8 (-1) 14 (+2)14 (+2)
Skills Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 370 gp. Obsidian (5 gp). Red garnet (130 gp). Brown-green garnet (130 gp).


Social Check DCs


Zaffrab Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is dressed in earthy colors with a tan and brown handkerchief worn on his left side. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born a particularly ugly child, much to the horror of his parents. Like his father and his brother before him, after school he went straight into learning to become a Actor. Recently the stress of being a Actor has made it difficult for him to sleep.

Motivation: Wants a kiss; and he'd like to take his coworkers down a peg

Ideals: Joker, Logical. Flaws: Insomniac, Ugly. Bonds: Job, Has a crush. Occupation: Actor

Voice: Uses sign language

Attributes [hide]

Zaffrab Nucklestamp, Male Gnome Rogue 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 15 (+2)13 (+1) 10 (+0)10 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee -2 / 1d10-4, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs

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