River Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears tattered old clothes, he is not a threatening figure. His Stetson hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised in a mountains tribe. His father took him hunting and taught him how to get in the mind of other creatures. Recently the stress of being a Marshal has made it difficult for him to sleep.
Motivation: Expand his business; and to be a apothecary again
Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Job, Nature. Occupation: Marshal
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 24 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Silver comb with moonstones (400 gp). Solid gold idol (700 gp).
Jocelyn Hampton, Male Human [Permalink]
Personal [hide]
Description: Standing 5'6", this man wears a grey tunic with green highlights, and long brown pants that bunch up around his shoes. He has brown hair. His ears are large.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Jocelyn was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by goblins. Jocelyn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern
Flaws: Ugly, Forgetful. Bonds: Enemies, Job, Rich, Family. Occupation: Marshal
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 10 (+0) | 6 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
Possessions: 3000 cp. Coral (120 gp). 1 Masterwork Uncommon Weapon.
Fenriz Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'3", this man is renowned for his bright black suits and hats. He has wavy chestnut hair. He wears an eyepatch.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the east to a Mercenary, Fenriz learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He now owns his own business.
Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult.
Ideals: Passionate. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Mercenary
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 54 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Halfling
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: Azurite (6 gp). Jade (130 gp). Emerald (700 gp). Blue quartz (6 gp). Hematite (6 gp). Obsidian (6 gp).
Drusilia Wing, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and carries warhammers. She has auburn hair. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is lazy, self-centered, vain, and jealous.
History: Gifted from a young age, Drusilia studied abroad. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was granted martial powers by her dying brother.
Motivation: She is not mentally stable, and does not behave rationally; and money/treasure
Ideals: Fighting, Gifted. Flaws: Sensitive, Selfish, Insane. Occupation: Shipwright
Voice: Relaxed voice
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Raam Light, Male Tiefling [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He keeps his long silver hair kept up in a rat tail. He has gleaming, smiling gold eyes.
Personality: He is overprotective of those who hire his services. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Raam was born with his mother's beautiful face. Raam was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Bather. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his sister.
Bonds: Guardian, Family, Attractive, Immigrant. Occupation: Bather
Voice: Voice breaks
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 30 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 17 (+3) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Draconic, Aquan, Halfling
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 900 pp. Sard (80 gp). Sardonyx (80 gp). White pearl (70 gp). Chalcedony (80 gp). Eye agate (6 gp). Blue star sapphire (1000 gp). Moonstone (80 gp). Star rose quartz (80 gp). Violet garnet (1000 gp). Smoky quartz (80 gp). Rhodochrosite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trym Cason, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he has the majority of his body covered in plate. His blonde hair is cut jaggedly and amateurishly. His eyes are blue and he is always smoking a pipe.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in the east. He has had some formal writing training, and achieved minor success. He left for the east, certain he would find work there.
Motivation: His religion dominates his actions; and to share knowledge with the world
Ideals: Artistic, Logical. Bonds: Attractive, Immigrant. Occupation: Gardener
Voice: Low range voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Undercommon, Orc, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 30 gp.
Tatyan Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and muscular, this northern woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her white crest is slicked back into a classic pompadour. She has red eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. Further she is a bit of a stoner and is frequently out of it.
History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She's since become an addict/alcoholic.
Motivation: Wants to work out more often; and she is greedy
Ideals: Athletic, Professionalism. Flaws: Addict. Bonds: Rich. Occupation: Laborer
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 52 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 5 (-3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1700 gp. Emerald (500 gp). Red-brown spinel (140 gp). Black pearl (1000 gp). 1 Minor magic item.
Eloise Blankley, Female Human [Permalink]
Personal [hide]
Description: She has a missing left arm. She dresses like a well dressed Marshal does. She wears her auburn hair down. She has a dull look in her amber eyes.
Personality: Eloise hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born in the south. Her childhood dream was to be a Architect, but she was a colossal failure. She left for the south, certain she would find work there.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Artistic. Flaws: Forgetful. Bonds: Job, Immigrant. Occupation: Marshal
Voice: German accent
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. Jasper (50 gp).
Luthra Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. Her skin is fair and her fingers are delicate and long. Her broad hat is riddled with cuts and holes. Her violet eyes have a joyful gleam in them most of the time.
Personality: While she acts the brute, she is far gentler than she would appear. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She comes from a rich eastern family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better trade route.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: In love, Rich, Adventurer. Occupation: Actor
Voice: Indian accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 8)
Armor Class 12
Hit Points 58 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 1300 gp.
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