Qemuel Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a green armored body suit, with a simple brown line shooting up and back down. He keeps his long black hair kept up in a rat tail. His eyes are likewise black. His teeth are white and perfect.
Personality: He speaks before he thinks and is too direct. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: He wants to meet his childhood hero.
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive. Occupation: Bookbinder
Voice: Indian accent
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 11)
Armor Class 9
Hit Points 76 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 16 (+3) | 14 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +3 / 3d8-1, Ranged +3 / 3d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 310 pp. Citrine (80 gp). Violet garnet (900 gp). Amber (160 gp). Black star sapphire (700 gp). Bloodstone (80 gp). Chalcedony (80 gp). Hematite (13 gp). Golden yellow topaz (900 gp). Star rose quartz (80 gp). 1 Minor magic item.
Fragrant On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His lavender fur is singed and shortened. His blue eyes have a joyful gleam in them most of the time.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born to a Stylist, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now spends his time doing works of charity.
Motivation: To be a Stylist again.
Ideals: Entrepeneur, Philantrophist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Seamstress
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 5)
Armor Class 14
Hit Points 62 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 300 gp. Gold and topaz bottle stopper cork (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Carrie Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a blue armored body suit, with a simple brown line shooting up and back down. He has a long white beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Glassblower arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure.
Ideals: Joker, Justice. Bonds: Attractive, Rich. Occupation: Glassblower
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 8)
Armor Class 13
Hit Points 33 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 600 gp. Golden yellow topaz (900 gp). Deep blue spinel (900 gp). Jet (120 gp).
Galinndan Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born a particularly ugly child, much to the horror of his parents. Galinndan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break.
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Mortician
Voice: Slow speaker
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 7 (-2) | 8 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: Just what you see.
Emma Garfield, Female Human [Permalink]
Personal [hide]
Description: She wears a brown shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them, and carries spears. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her thin eyebrows rest above her beady blue eyes.
Personality: She speaks before she thinks and is too direct. She plays an instrument quite well.
History: She was born in the north, but her parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to her current location. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emma fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove her worth to the world.
Ideals: Fighting, Artistic. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Courier
Voice: Raspy
Attributes [hide]
Medium (4'8") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 58 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 900 gp. Obsidian (13 gp).
Matilda Gyula, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman tends to wear a large brown jacket. Her auburn hair is thinning but still full. She is baby faced.
Personality: She is almost excessively polite to everyone, even when angry. She never wears the same outfit twice, unless she absolutely has to.
History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants her loneliness to end; and to settle down with her crush
Ideals: Artistic. Flaws: Shy. Bonds: Rich, Nature, Has a crush. Occupation: Unemployed
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 23000 sp.
Grigi Upton, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a glaive, but if one is not available she will default to her halberd. Her hair is long and blonde with streaks of golden, and is pulled back with small black clips. She has a tattooed face.
Personality: She is extraordinarily eccentric. She is obsessed with finding treasure.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She made a point of taking high paying jobs and getting most of it up front. By chance she met her sister recently and the two have been together since.
Motivation: To unite with her sister; and wants to raise her children well
Ideals: Gifted. Flaws: Insane. Bonds: Adventurer, Family. Occupation: Carpenter
Voice: Raspy
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Orc, Gnoll, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 pp. 1 Masterwork Common Melee.
Vadania Mystralath, Female Elf [Permalink]
Personal [hide]
Description: She has a missing left leg. She is generally well dressed albeit a few years behind the times. She wears her golden hair up. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.
History: Vadania was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: To reunite with her absent father; and find a way to reverse the transformation of her sister
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family. Occupation: Sailor
Voice: Irish accent
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 4 (-3) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Rock crystal (60 gp).
Five On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His whole body is exceptionally muscular. He has styled his orange fur well, parting it to the right. His yellow eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions
Flaws: Antagonistic, Fearful, Mundane. Bonds: Immigrant, Religious. Occupation: Apothecary
Voice: Whispers
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Evil (CR 11)
Armor Class 14
Hit Points 37 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1000 gp. 1 Minor magic item.
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