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NPC Generator

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Advanced [show]


Oda Offund, Female Gnome [Permalink]

Personal [hide]

Description: This light-skinned female typically wears tan cloth garments or leather armor. She is tall, broad shouldered and powerfully built. Her hair, while still mostly brown, has prominent grey streaks. Her violet eyes dart from person to person.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born at the edge of vast island. Oda liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now travels the world, in search of power and loot.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and meet up once more with her childhood friend

Ideals: Impeccable, Justice. Bonds: Nature, Adventurer, Criminal record. Occupation: Banker

Voice: Thin and wheezing

Attributes [hide]

Oda Offund, Female Gnome Paladin 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)16 (+3) 9 (-1)12 (+1)
Skills Acrobatics +4, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Halfling, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 12000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dabbledob Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is also unnaturally pale. He has a red handlebar mustache and slicked back red hair. He has several tiny aquamarine earrings on each ear.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is harsh and unforgiving.

History: He was born the only child of a wealthy merchant. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Retire the richest man in the east; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Sensitive, Antagonistic. Bonds: Rich. Occupation: Healer

Voice: growls and snarls, animalistic

Attributes [hide]

Dabbledob Shadowcloak, Male Gnome Paladin 11
Small (3'4") Gnome, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 95 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +5, Survival +6
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 3000 gp. Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold and topaz bottle stopper cork (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears a violet tunic with blue highlights, and long red pants that bunch up around his shoes. He has shaved his head bald. His eyes are a pleasant brown.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Merchant for hire.

Motivation: He'd like to take his coworkers down a peg; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, Slave, Job. Occupation: Merchant

Voice: Eastern European accent

Attributes [hide]

Thomas Mystralath, Male Half-Elf Ranger 5
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 14 (+2)17 (+3)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Decarabia Generous, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with black lining and desert motifs. She has no hair. Her eyes are black and catlike.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born on a small isolated farm. While studying, she fell in love. They married and had a daughter. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and wishes to resurrect an old love

Ideals: Passionate. Flaws: Ugly, Impulsive. Bonds: Nature, In love. Occupation: Apothecary

Voice: Pronounces O like U

Attributes [hide]

Decarabia Generous, Female Tiefling Monk 2
Medium (5'10") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)16 (+3) 9 (-1)9 (-1)
Skills Medicine +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Ignan, Aquan, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 90 gp.


Social Check DCs


Fibblestib Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'5" has a big stupid grin on his face most of the time. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His tied-back hair is black. His eyes are a pleasant blue.

Personality: Calm and collected, he is a well trained Fletcher. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born into a rich family. Fibblestib was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fibblestib decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now mingles about in high society.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Job, Rich, Criminal record. Occupation: Fletcher

Voice: Loud with bravado

Attributes [hide]

Fibblestib Nucklestamp, Male Gnome Warlock 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)10 (+0) 11 (+0)17 (+3)
Skills History +2, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs


Dagger Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, but even with his fine clothing he looks run-down. His yellow fur is drawn into a tight pony tail with a cross scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great joy in being the best Cartwright in town.

History: Dagger was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to raise his children well; and regain custody of his son

Flaws: Antagonistic. Bonds: Job, Nature, In love, Family. Occupation: Cartwright

Voice: Speaks in third person

Attributes [hide]

Dagger Wing, Male Tabaxi Rogue 8
Medium (5'6") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)16 (+3) 7 (-2)16 (+3)
Skills Deception +6
Senses Passive Perception 8
Languages Common, Orc, Terran, Gnome
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: Peridot (50 gp). Lapis lazuli (5 gp). Violet garnet (500 gp). Tiger eye turquoise (5 gp). Eye agate (5 gp). Chalcedony (50 gp). 1 Minor magic item.


Social Check DCs


Taklinn Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears grey trousers with green and violet striped suspenders. He wears various colorful collared shirts. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Taklinn hails from a village terrorized by illithids. A freak accident while working with his Merchant father left him crippled. He has recently gotten a pet goose that steals things from people.

Motivation: He desires power and/or immortality; and he wants revenge against illithids

Ideals: Entrepeneur. Flaws: Disease. Bonds: Enemies, Criminal record, Adventurer. Occupation: Stylist

Voice: Gruff and masculine

Attributes [hide]

Taklinn Foamtankard, Male Dwarf Warrior 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)15 (+2) 11 (+0)8 (-1)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Celestial
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 70 pp.


Social Check DCs


Hillanot Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green costume with the symbols of the sun god on her torso. Her green crest is singed and shortened. Her gold eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of herself, she believes she is the best Marshal born in the past three hundred years. Around other people she will do her best to conceal her emotions and appear jolly.

History: Hillanot hails from a village terrorized by dire rats. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Someone believes her a fraud; and a deep hatred of dire rats

Flaws: Ugly, Shy. Bonds: Job, Enemies, Guardian. Occupation: Marshal

Voice: Hard of hearing, loud

Attributes [hide]

Hillanot Argenthrixus, Female Dragonborn Adept 8
Medium (6'7") Dragonborn, Lawful Good (CR 8)
Armor Class 11
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heather Denholm, Female Human [Permalink]

Personal [hide]

Description: She wears a grey cloak and cross-gartered brown stockings. She is bald on top and has large chestnut tufts of hair around her ears. Her eyes are violet and catlike.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born to loving parents in a slum to the west. Heather was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Heather decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Wants to have a good time and be beloved; and she has decided she is irredeemable

Ideals: Optimist. Flaws: Ugly, Terse. Bonds: Poor, Criminal record. Occupation: Mayor

Voice: Prounounces S like Z

Attributes [hide]

Heather Denholm, Female Human Rogue 1
Medium (4'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)11 (+0) 11 (+0)8 (-1)
Skills Intimidation +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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