Jezebeth Obscure, Female Tiefling [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, she is an attractive figure. She sports green clothing, slightly heavier than average wear. She sports a flattop hair cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now spends her time doing works of charity.
Motivation: A strong sense of loyalty to Dragonborn people; and to prove her worth to the world
Ideals: Philantrophist. Flaws: Shy, Impulsive, Disease. Bonds: Attractive. Occupation: Fletcher
Voice: Italian accent
Attributes [hide]
Medium (5'5") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 9 (-1) | 18 (+4) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Druidic, Gnoll, Aquan, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 290 gp. 2 Smokesticks.
Oriax Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of morningstars on his belt, each one with a topaz on the hilt. He keeps his purple hair in a pixie cut. He is baby faced.
Personality: Stoic and calm, he prefers to meditate than take action. Further he is a bit of a stoner and is frequently out of it.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriax fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Doesn't want to be a Map Maker and was forced into it by his family; and sabotage a competitor
Ideals: Fighting, Disciplined, Artistic, Persistence. Flaws: Addict. Bonds: Attractive. Occupation: Map Maker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 pp. 1 Smokesticks. 1 Everburning torch.
Mumpena Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: She wears blue leather gloves, a blue jacket, and tight pants. Her skin is fair and her fingers are delicate and long. She wears her white hair down. Her gray eyes dart from person to person to random spaces in the air.
Personality: Calm and collected, she is a well trained Painter. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Mumpena was raised in a hard working conservative environment. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Recently she has begun working with bootleggers and crooks.
Motivation: Her religion dominates her actions; and wants to open a new tavern
Ideals: Gifted. Bonds: Job, Family, Criminal record, Religious. Occupation: Painter
Voice: Boston accent
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 13)
Armor Class 13
Hit Points 107 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 6 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
Possessions: 3000 gp. Jeweled gold crown (8000 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Brass mug with jade inlays (300 gp). A delicate brass dragon egg (30 gp). Embroidered and bejeweled glove (4000 gp). 1 Minor magic item.
Darrak Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is cut short with large spiked bangs in the front. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Darrak hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered dancing. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a miner and was forced into it by his family
Ideals: Artistic. Flaws: Addict, Disease. Bonds: Attractive, Family. Occupation: Miner
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Goblin
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 290 gp. 3 Acid flasks.
Gilkass Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears black painted combat armor at almost all times. Her green crest is knotted and matted. Her eyes are a pleasant gold.
Personality: Always inclined to offer people food she seems plenty friendly. She is skeptical of what others tell her and is slow to trust.
History: Born to a poor family in the city she treasured whatever gifts she got. She was an apprentice working in her mother's forge. She tends to her Interpreter job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business.
Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Job. Occupation: Interpreter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 9 (-1) | 13 (+1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Aquan
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 400 gp.
Silaqui Nailo, Female Elf [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is physically well-built. She has done her best to style her auburn hair to look like a famous performer. Her face is scarred and worn.
Personality: She dislikes all the random violence that takes place in the west. She uses divination through singing.
History: Born to a poor family in the city she treasured whatever gifts she got. Her martial abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Entrepeneur, Pacifist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Barkeep
Voice: Soft and melodious
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Ella Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her golden hair is kept up in a ponytail inside a deerstalker hat. She is baby faced.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She got into the Miller business at a young age. A gifted student she started as a Fletcher, but she got bored and became a Miller. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she wants revenge against brigands
Ideals: Athletic. Bonds: Enemies, Job, Adventurer, Criminal record. Occupation: Miller
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: Chrysoberyl (150 gp).
Gorbundus Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Sailor. He has moderate length black crest. His eyes are red and beady.
Personality: Gorbundus speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. As long as the job gets done he does not care how it got done.
History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal dancing training, and achieved minor success. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His relatives are trying to arrange a marriage; and to share knowledge with the world
Ideals: Impeccable, Professionalism, Artistic, Logical. Flaws: Ugly. Bonds: Family. Occupation: Sailor
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 9)
Armor Class 14
Hit Points 46 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
Possessions: 4000 sp.
Khrosh Ansley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear white pants and tee shirts. He has moderate length silver hair. His ears are large.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a font of random trivia from the lore and stories he has discovered
History: Khrosh was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To unite with his brother; and to reunite with his absent father
Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Family. Occupation: Cook
Voice: Nasally tone
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
