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NPC Generator

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Advanced [show]


Tippletoe Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and is constantly adorned with expensive silk clothing, often dyed in bright blue and grey, and wears rings and necklaces with large, colorful gems. Her skin is also unnaturally pale. Sporting a brown mohawk this woman's hair draws a lot of attention. She wears crescent spectacles with a black brim.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. One day when Tippletoe was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Tippletoe was heart-stricken from the event, and her father started working long hours to provde for them. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Fearful, PTSD. Bonds: Rich, Family. Occupation: Bowyer

Voice: Laughs frequently while speaking

Attributes [hide]

Tippletoe Albaratie, Female Gnome Ranger 9
Small (3'3") Gnome, True Neutral (CR 9)
Armor Class 12
Hit Points 56 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 13 (+1)17 (+3)
Skills Deception +6, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 20 pp. Fire opal pendant on a fine gold chain (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shifting Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'3". He dresses well, typically a more casual-formal manner, and his gloved hand is found clutching a shield. His brown fur is heavily combed to the left. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Flaws: Addict, Insomniac, Antagonistic. Bonds: Attractive, Religious. Occupation: Shipwright

Voice: Mumbles to self between sentences

Attributes [hide]

Shifting Of Winter, Male Tabaxi Fighter 3
Medium (5'3") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Mozikth Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. He is portly but not overly obese. His deerstalker hat is riddled with cuts and holes. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is calm most of the time but flees social interaction. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's since become an addict/alcoholic.

Motivation: He has a rivalry with the Church that dominates his actions; and he is terrified, and will act out of fear

Flaws: Ugly, Addict, Shy, Fearful. Bonds: Religious. Occupation: Shepherd

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mozikth Clethtinthiallor, Male Dragonborn Fighter 11
Medium (6'5") Dragonborn, Chaotic Good (CR 11)
Armor Class 13
Hit Points 90 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)16 (+3) 10 (+0)14 (+2)
Skills Perception +4, Religion +7
Senses Passive Perception 17
Languages Common, Sylvan, Aquan, Orc
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shadow Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dark leathers with embroidery. His white fur is slicked back into a classic pompadour. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Shadow studied abroad. He helped his mother out around the business and became quite the natural. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Family, Job. Occupation: Mortician

Voice: Eastern European accent

Attributes [hide]

Shadow Of Clay, Male Tabaxi Druid 1
Medium (5'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 10 (+0)8 (-1) 10 (+0)12 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 sp. Deep green spinel (50 gp).


Social Check DCs


Taklinn Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears silk and lounges about seductively. His auburn hair is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: Overbrimming with self-confidence, Taklinn isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Taklinn was born on a far southern plains where he grew up under the tutelage of his mother, an expert Roofer. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Shy, Mundane. Bonds: Attractive, Immigrant. Occupation: Roofer

Voice: Scottish accent

Attributes [hide]

Taklinn Burrowfound, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)14 (+2) 12 (+1)11 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Just what you see.


Social Check DCs


Claira Goltorah, Female Elf [Permalink]

Personal [hide]

Description: She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a axe, but if one is not available she will default to her greataxe, and carries greataxes. Her hair is blonde, silky, and of moderate length. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: Claira wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born in a small village she learned the ways of the warrior from her mother. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She used her abilities to travel the world and help people.

Motivation: She wants to get laid; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Philantrophist. Bonds: Attractive. Occupation: Servant

Voice: Boston accent

Attributes [hide]

Claira Goltorah, Female Elf Warlock 1
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)11 (+0) 16 (+3)13 (+1)
Skills Investigation +2, Stealth +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 130 gp.


Social Check DCs


Wrenn Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a large tan jacket. His hair is red and curly. His gray eyes have a joyful gleam in them most of the time.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His job bores him to no end. He has decided to make it more interesting.

History: Sold as a small child to a slaver, Wrenn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Over the years he perfected his riding and shooting skills. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is a bit of a kleptomaniac; and he wants revenge against brigands

Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Mentor, Nature, Enemies. Occupation: Sailor

Voice: Squeaky

Attributes [hide]

Wrenn Sympony, Male Gnome Cleric 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 11 (+0)15 (+2)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 600 sp.


Social Check DCs


Manfred Easton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He very much looks the part of a Merchant, and his gloved hand is found clutching a rapier. He keeps his long red hair kept up in a rat tail. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not believe in violence as a means to an end. He is a dedicated Merchant but believes his peers are too gung-ho.

History: He was born in the west. He was an apprentice working in his mother's forge. In the meantime he has taken over work as a Merchant and occasionally as a mercenary.

Motivation: A strong sense of loyalty to Elven people; and elven compassion

Ideals: Pacifist. Flaws: Racist. Bonds: Job, Immigrant, Adventurer. Occupation: Merchant

Voice: Smooth and feminine

Attributes [hide]

Manfred Easton, Male Human Fighter 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 14 (+2)15 (+2) 14 (+2)8 (-1)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Aquan, Druidic
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Malquis Coulson, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is white and curly. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Malquis hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was raised in a white middle class family as the only child. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: To be a Fortune-teller again; and she has comitted a past crime that haunts her to this day

Ideals: Artistic. Flaws: Insane, Mundane, PTSD. Bonds: Criminal record, Job. Occupation: Stylist

Voice: Relaxed voice

Attributes [hide]

Malquis Coulson, Female Half-Elf Expert 2
Medium (5'3") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 15 (+2)9 (-1) 11 (+0)15 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 800 sp.


Social Check DCs

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