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NPC Generator

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Advanced [show]


Rurik Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears tattered old clothes. His blonde hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Rurik grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rurik. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Shepherd

Voice: Low range voice

Attributes [hide]

Rurik Graybeard, Male Dwarf Warlock 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)13 (+1) 17 (+3)7 (-2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 1300 sp. 1 Simple lock.


Social Check DCs


Sammal Secret, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he usually wears his black robe and has his nunchaku always slung over his shoulder. His silver hair is heavily combed to the left. His gold eyes dart from person to person.

Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. He plays an instrument quite well.

History: Born in the south his family was never financially stable. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sammal took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He has never given up on his poetry dream.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

Sammal Secret, Male Tiefling Aristocrat 2
Medium (5'4") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)9 (-1) 9 (-1)16 (+3)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 9
Languages
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 260 gp.


Social Check DCs


Bagabug Morley, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. He has gray eyes.

Personality: A skeptical and narcissistic man, Bagabug's first love is himself. His second love is also himself. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a white middle class family as the only child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.

Motivation: He has money and likes to spend it; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Shy, Mundane. Bonds: Rich, Nature. Occupation: Stylist

Voice: Speaks with back of mouth

Attributes [hide]

Bagabug Morley, Male Half-Orc Barbarian 9
Medium (5'0") Half-Orc, Lawful Good (CR 9)
Armor Class 11
Hit Points 61 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 11 (+0)13 (+1)
Skills Intimidation +4, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 500 gp. Gold dragon comb with red garnet eye (600 gp).


Social Check DCs


Direcris Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally shirtless and showing off his tattooed chest. His crest is greying and his face has many wrinkles. His red eyes peer out from beneath his wide-brimmed green hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the north to a Fortune-teller, Direcris learned a great deal about his mother's area of expertise. After coming to the age of reason, Direcris took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now travels the world, in search of power and loot.

Motivation: To reunite with his absent mother.

Ideals: Gifted. Bonds: Family, Job, Adventurer. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Direcris Chumbyxirinnish, Male Dragonborn Aristocrat 6
Medium (6'8") Dragonborn, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 7 (-2)14 (+2) 15 (+2)16 (+3)
Skills Investigation +5, Performance +6
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Ubada Everleigh, Female Half-Orc [Permalink]

Personal [hide]

Description: She prefers to wear black pants and tee shirts. She has a moderate pudge and is not very fit. Her hair, while still mostly chestnut, has prominent grey streaks. She wears an eyepatch.

Personality: She loves telling others what to do and how they should feel about things. She does not trust anyone and sleeps with one eye open.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she wants nothing more than to rejoin the army

Ideals: Opinionated, Logical. Flaws: Ugly, Insomniac. Bonds: Military. Occupation: Priest

Voice: Tuts and clicks tongue

Attributes [hide]

Ubada Everleigh, Female Half-Orc Adept 5
Medium (5'5") Half-Orc, Neutral Evil (CR 5)
Armor Class 11
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)10 (+0) 7 (-2)11 (+0)
Skills Intimidation +3, Survival +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Creega Jacobs, Female Half-Orc [Permalink]

Personal [hide]

Description: 4'10" and muscular, this western woman is dressed in earthy colors with a white and green handkerchief worn on her right side. Her moppish golden hair is in a traditional bowl cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born a particularly ugly child, much to the horror of her parents. Her father was a mechanic, and taught her how to fix just about anything. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She is compelled to act according to her religious beliefs; and she feels threatened by others

Ideals: Athletic, Persistence. Flaws: Fearful, Ugly. Bonds: In love, Religious. Occupation: Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Creega Jacobs, Female Half-Orc Warlock 5
Medium (4'10") Half-Orc, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)13 (+1) 12 (+1)15 (+2)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Orc, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 700 gp. Sard (30 gp). Iolite (30 gp). Amethyst (160 gp).


Social Check DCs


Caramip Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She typically wears blue cloth garments or leather armor. She has styled her red hair well, parting it to the right. She has amber eyes.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was raised in a white middle class family as the only child. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: Job, Mentor. Occupation: Herbalist

Voice: Jittery and nervous

Attributes [hide]

Caramip Scheppen, Female Gnome Paladin 3
Small (3'3") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 14 (+2)14 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Giant, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Karash Watson, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a dagger on it. He is bald on top and has large red tufts of hair around his ears. His eyes, though not visible through his cowl, are brown.

Personality: Karash is depressed about a lot of things. He tends to be a nihilist. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Karash was born the youngest of three triplets. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Ugly, Depressed, Fearful. Bonds: Family, Rich. Occupation: Roofer

Voice: Low and grunting

Attributes [hide]

Karash Watson, Male Half-Orc Monk 1
Medium (6'6") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 9 (-1)11 (+0) 12 (+1)10 (+0)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp. Sard (20 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Spring Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears an entirely brown suit with black socks and a vest with buckled shoes. She has done her best to style her yellow fur to look like a famous performer. Her eyes are a pleasant copper.

Personality: She loves telling others what to do and how they should feel about things. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: When she was but 5 years old her parents immigrated from the east. Spring liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has decided she is irredeemable

Ideals: Opinionated. Flaws: Insane. Bonds: Criminal record, Immigrant, Nature. Occupation: Miner

Voice: Italian accent

Attributes [hide]

Spring Fang, Female Tabaxi Ranger 10
Medium (4'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 64 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)16 (+3) 8 (-1)14 (+2)
Skills Performance +6, Stealth +7
Senses Passive Perception 9
Languages Common, Orc, Draconic, Giant
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 700 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Jeweled electrum ring (5000 gp).


Social Check DCs

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