Gennal Berevan, Male Elf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He wears a broad hat to hide his balding. His eyes are a pleasant gray.
Personality: He exudes charisma. He is a tour de force of persuasion. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a poor family in the city he treasured whatever gifts he got. Over the years he perfected his riding and shooting skills. He was granted arcane powers by his dying brother.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Joker, Gifted. Bonds: Poor, Attractive, Nature, Religious. Occupation: Server
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Orc, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Silver comb with moonstones (400 gp). Silver comb with moonstones (400 gp). 1 Chain shirt.
Aura Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'0" and wears tight fighting clothing, which leaves very little to the imagination. His right leg appears badly burned and disfigured. His brown fur is drawn into a tight pony tail with a clover scrunchie. He has a tattooed face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable. Bonds: Rich, Nature. Occupation: Navigator
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Evil (CR 11)
Armor Class 12
Hit Points 96 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 20 (+5) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +7
Possessions: 2000 gp. Solid gold idol (400 gp). Old masterpiece painting (900 gp). Old masterpiece painting (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Taklinn Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a robe, a symbol of the four houses of cards around his neck, and a pickaxe on his belt. His white hair and beard is wavy and long. His eyes are hazel.
Personality: A skeptical and narcissistic man, Taklinn's first love is himself. His second love is also himself. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Stableman mother left him crippled. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Taklinn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Disease. Occupation: Sculptor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 160 gp. 1 Masterwork Musical instrument.
Roland Stansfield, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is heavily combed to the left. He has several tiny opal earrings on each ear.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was always a brilliant, if unscrupulous mind. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To prove his worth to the world.
Ideals: Logical. Flaws: Shy, Impulsive, Insane. Bonds: Rich. Occupation: Blacksmith
Voice: Booming voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 260 gp. 1 Half-Plate.
Nutae Mori, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'3" southern man, he wears an entirely violet suit with blue socks and a vest with buckled shoes. He keeps his long chestnut hair kept up in a rat tail. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Job, Adventurer. Occupation: Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 17 (+3) | 18 (+4) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Goblin, Druidic, Ignan, Orc
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Burgell Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and wears a tight fitting tan shirt and pants. His hair is silver and curly. His brown eyes dart from person to person.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is lazy and tries to find solutions quickly.
History: He was born at the edge of vast forest. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He doesn't get along with people that don't share his tastes; and he is not mentally stable, and does not behave rationally
Ideals: Impeccable. Flaws: Ugly, Lazy, Insane. Bonds: Nature. Occupation: Stableman
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 13 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 10 (+0) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 600 gp.
Alvyn Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His hair is long and silver with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Alvyn was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Alvyn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alvyn. Recently he has begun working with bootleggers and crooks.
Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture
Ideals: Athletic, Optimist. Bonds: Attractive, Job, Criminal record. Occupation: Mayor
Voice: Italian accent
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
Possessions: 100 gp.
Aline Brent, Female Human [Permalink]
Personal [hide]
Description: She usually wears her brown robe and has her rapier always slung over her shoulder. She has styled her chestnut hair well, parting it to the right. Her green eyes have a joyful gleam in them most of the time.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A gifted student she started as a Shoemaker, but she got bored and became a Locksmith. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Nothing but the best is good enough for her; and expand her business
Ideals: Optimist, Impeccable. Flaws: Disease. Bonds: Job, Rich. Occupation: Locksmith
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 75 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 7 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +5
Possessions: 30 pp.
Adam Shipley, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear brown pants and tee shirts. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His hair, while still mostly black, has prominent grey streaks. His fierce hazel eyes like to dwell on things.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Adam was born with his mother's beautiful face. His divine abilities were realized during a raid on his village. He now mingles about in high society.
Motivation: He feels kind of lost in life; and money/treasure
Ideals: Joker, Gifted. Flaws: Depressed. Bonds: Rich, Attractive. Occupation: Carter
Voice: American accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Giant
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 600 gp.
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