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NPC Generator

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Advanced [show]


Callie Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her brown hair is braided into rings. She is baby faced.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: To prove her worth to the world.

Ideals: Athletic. Flaws: Impulsive, Disease. Bonds: Rich, Attractive. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Callie Shadowquick, Female Halfling Bard 5
Small (3'0") Halfling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 13 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)18 (+4) 13 (+1)14 (+2)
Skills Acrobatics +4, Investigation +7
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Draconic, Dwarven, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153310000

Possessions: White opal (1300 gp). Jet (100 gp). Alexandrite (600 gp).


Social Check DCs


Adrik Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who has the majority of his body covered in plate, he is not a threatening figure. He wears his hair in dreadlocks. His blue eyes peer out from beneath his top grey hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by brigands. Adrik was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Secretive, Antagonistic. Bonds: Religious, Enemies. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Adrik Bloodkith, Male Dwarf Bard 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)12 (+1) 11 (+0)14 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 50 gp. Silver pearl (130 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Vlorn Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fancy red suit. His hair is golden, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: Vlorn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Bonds: Attractive, Rich, Immigrant, Has a crush. Occupation: Bather

Voice: Italian accent

Attributes [hide]

Vlorn Sunmeadow, Male Halfling Barbarian 1
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Auran, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Kairon Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He usually wears his green robe and has his dagger always slung over his shoulder. He has silver hair. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Energy wise he seems alert and responsive.

History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He has achieved small success as a Baker.

Motivation: Balancing his hectic life and new Baker responsibilities is difficult; and further expansion of business

Ideals: Joker, Professionalism, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Baker

Voice: pre-pubescent

Attributes [hide]

Kairon Anarchy, Male Tiefling Warrior 4
Medium (6'9") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)19 (+4) 11 (+0)11 (+0)
Skills Medicine +2, Nature +6
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Druidic, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Alexandrite (800 gp).


Social Check DCs


Agnes Gladstone, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears a weathered and beat up set of banded mail beneath an oversized grey coat, marred by teas. Her red hair is slicked back into a classic pompadour. She has a dull look in her gray eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is obsessed with a lost civilization.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was a soldier and died while she was still young. Agnes was left her father's suit of armor and trained in its use and care. She now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Weaver

Voice: Slurs words

Attributes [hide]

Agnes Gladstone, Female Human Monk 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 800 sp. Zircon (30 gp).


Social Check DCs


Gunter Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has relatively dark skin and is very physically imposing due to his abundance of muscles. With a patchy auburn beard and wild auburn hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC; and a deep hatred of illithids

Flaws: Ugly, Insane. Bonds: Poor, Enemies, Has a crush. Occupation: Barrister

Voice: Ums and uhs a lot

Attributes [hide]

Gunter Meliamne, Male Half-Elf Warrior 5
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. Blue quartz (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Havilar Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a fancy black dress. She carries with her a set of daggers, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She has moderate length black crest. Her eyes are likewise red. Her teeth are white and perfect.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a very good compulsive liar and kleptomaniac.

History: Born in a small village she learned the ways of the warrior from her father. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting dire rats, the young Havilar began to lead the lost caravan. Being a Sage kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and many dire rats want her driven away

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Enemies. Occupation: Sage

Voice: Tuts and clicks tongue

Attributes [hide]

Havilar Fharngnarthnost, Female Dragonborn Sorcerer 4
Medium (6'5") Dragonborn, Lawful Evil (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 10 (+0)6 (-2) 10 (+0)14 (+2)
Skills Arcana +0, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Obsidian (4 gp). Black pearl (200 gp). Freshwater pearl (4 gp). 1 Superior lock.


Social Check DCs


Drogo Barney, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has done his best to style his chestnut hair to look like a famous performer. His ears are large.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born a particularly ugly child, much to the horror of his parents. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Drogo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He loathes his own lifestyle; and he is wracked by social anxiety

Flaws: Ugly, Depressed, Fearful, Disease. Occupation: Bookbinder

Voice: Thin and wheezing

Attributes [hide]

Drogo Barney, Male Human Commoner 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)17 (+3) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills Arcana +2, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee -2 / 1d4-4, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp. Deep green spinel (80 gp).


Social Check DCs


Nim Teinithra, Male Elf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is also unnaturally pale. His black hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken as a slave by a traveling circus and forced to perform He became a Servant soon after.

Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Slave, Job, Religious. Occupation: Servant

Voice: Soft and mumbly

Attributes [hide]

Nim Teinithra, Male Elf Expert 4
Medium (5'1") Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)11 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Spyglass. 1 Masterwork Thieves’ tools. 1 Crowbar.


Social Check DCs

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