Harann Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'6", this woman wears tight fitting clothing which further accentuates her frame. She wears her black crest up. She tend to wears goggles to shield her eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Gifted from a young age, Harann studied abroad. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Harann grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Harann. Recently she has begun working with bootleggers and crooks.
Motivation: Doesn't want to be a Glassblower and was forced into it by her family; and wants to raise her children well
Ideals: Gifted. Flaws: Antagonistic, Forgetful. Bonds: Attractive, Criminal record, Family. Occupation: Glassblower
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Merihim Clever, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His purple hair is long and unkept. His red eyes peer out from beneath his Stetson green hat.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Merihim was born the youngest of three triplets. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has recently gotten a pet goose that steals things from people.
Motivation: He feels that his past leaves him morally obligated to help; and to reunite with his absent father
Flaws: Ugly, Secretive. Bonds: Family, In love, Criminal record. Occupation: Apothecary
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp. Brown-green garnet (160 gp).
Brakka Ogden, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman wears loose pants and a collared shirt complete with sweater beneath her coat. She has shaved her head bald. She has blue eyes.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of a Cook, who enjoyed hunting, Brakka was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Brakka took refuge in the large cave and found the beat up mace and armor she uses now. She now travels the world, in search of power and loot.
Motivation: She wants revenge against dire rats; and meet up once more with her childhood friend
Ideals: Extrovert. Bonds: Family, Nature, Adventurer, Enemies. Occupation: Fortune-teller
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 52 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 80 pp. Alexandrite (1000 gp). Emerald (1500 gp). Hematite (11 gp).
Seraphina Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears bulky white painted plate armor. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Seraphina was born with her mother's beautiful face. At some point she was captured by orcs and was tortured. After several years of this she finally managed to escape. She now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and a deep hatred of orcs
Ideals: Gifted. Bonds: Attractive, Enemies, Slave, Adventurer. Occupation: Knight
Voice: Cold and demanding tone
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 9)
Armor Class 15
Hit Points 57 (9d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 13 (+1) | 9 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 500 gp.
Salasar Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. He sports a flattop crest cut. He tend to wears goggles to shield his eyes.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in the south, but his parents moved at a very young age to the east. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He left for the south, certain he would find work there.
Motivation: A deep hatred of orcs.
Ideals: Athletic, Impeccable. Bonds: Attractive, Enemies, In love, Immigrant. Occupation: Barber
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 6)
Armor Class 9
Hit Points 44 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 30000 cp. Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Burgell Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many green ritualistic tattoos. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is greying and his face has many wrinkles. His face is scarred and worn.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is used to getting what he wants. In part because he is a meticulous planner.
History: The child of a Jeweler, who enjoyed hunting, Burgell was taken on many hunting expeditions. His mother was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Burgell and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Professionalism, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Carpenter
Voice: Rolls R's
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 300 gp. 1 Minor magic item.
Trail In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He prefers to wear brown clothing when he does not wear armor. His whole body is exceptionally muscular. His gray fur has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Sold as a small child to a wizard, Trail was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Trail abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Entrepeneur. Bonds: Immigrant, Enemies, Mentor, Adventurer, Job. Occupation: Layabout
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 66 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 13 (+1) | 19 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Draconic, Druidic, Aquan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2400 gp.
Ranala Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She dresses well, wearing blue shirts, loose pants, and blazers most of the time. She keeps her long brown hair kept up in a rat tail. She has violet eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She believes the world needs to unite to get rid of drow once and for all.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by drow. Ranala was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: Wants to work out more often.
Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Courier
Voice: Sensual and smooth
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 12)
Armor Class 10
Hit Points 55 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +5
Possessions: 21000 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item. 1 Minor magic item.
Jheri Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears clothing that is held on in multiple layers but all of it is in poor condition. She wears her silver crest up. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. A true patriot, Jheri would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: A powerful brothel owner made her what she is. When Jheri reached her early adolescence her Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants nothing more than to rejoin the army; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Insane. Bonds: Poor, Military, Mentor. Occupation: Cook
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 93 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 18 (+4) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 2300 gp. Sardonyx (50 gp). Violet garnet (1000 gp). Rock crystal (50 gp). Alexandrite (1000 gp). Golden yellow topaz (1000 gp). Sard (50 gp). Red spinel (150 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

