Shanairla Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is wearing the road beaten gear of a warrior. She has shaved her head bald. Her brown unseeing eyes seem to look past you.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. In her youth she was a Sage, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. She now spends her time doing works of charity.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist, Justice. Flaws: Disease, Antagonistic, PTSD. Occupation: Bounty Hunter
Voice: Russian accent
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 7
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 14 (+2) | 12 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 800 gp. Violet garnet (700 gp). Golden yellow topaz (700 gp). Golden yellow topaz (700 gp).
Quillathe Paxton, Female Half-Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'7". She has a large yellow mantle and cape that has been intricately interwoven into her black robe, and her gloved hand is found clutching a shortspear. Her blonde hair is cut jaggedly and amateurishly. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Quillathe is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born in a small plains village. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. Due to her spouse's obsession with being a Merchant they were divorced and she won custody of their daughter. She worked as a Engraver, and she later adopted a second daughter.
Motivation: Wants to raise her children well; and regain custody of her daughter
Ideals: Entrepeneur. Bonds: Attractive, Job, Family, Nature. Occupation: Engraver
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 29000 sp. 1 Minor magic item.
Three Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man wears a robe, a symbol of magic around his neck, and a scimitar on his belt. His red fur is heavily combed to the left. He has a tattooed face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised by priests from a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Adventurer.
Motivation: His religion dominates his actions.
Ideals: Fighting. Flaws: Shy. Bonds: Job, Religious, Mentor. Occupation: Adventurer
Voice: Stutters
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 14)
Armor Class 14
Hit Points 19 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 8 (-1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Undercommon
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. Solid gold idol (300 gp). Large well-done wool tapestry (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Golden circlet with four aquamarines (3000 gp). Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Silver comb with moonstones (600 gp). Large well-done wool tapestry (500 gp).
Shamil Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: This light-skinned female is wearing the road beaten gear of a warrior. She is tall, broad shouldered and powerfully built. She wears her chestnut hair up in a very large beehive style do. Her eyes are amber and she is always smoking a pipe.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Sold as a small child to a slaver, Shamil was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an apprentice working in her father's forge. She now owns her own business.
Motivation: To reunite with her old friends; and she's looking for her big break
Ideals: Fighting, Joker, Impeccable. Bonds: Mentor, Job, Adventurer. Occupation: Servant
Voice: Cold and demanding tone
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 78 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 17 (+3) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +1 / 3d4-2, Grapple +0
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
William Tinley, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his long silver hair kept up in a rat tail. He wears large thick round spectacles.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He misses his home and complains about the freezing weather, even in summer.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. He got away from his former life and has fallen to alcoholism.
Motivation: Further expansion of business; and wants a kiss
Flaws: Addict. Bonds: Job, Immigrant, Military, Has a crush. Occupation: Carter
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 7 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 80 gp.
Charles Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet broad hat and violet clothes. His golden hair is greasy and uncared for. His hazel unseeing eyes seem to look past you.
Personality: This man loves writing and to teach people writing more than just about anything. He can't help but pocket interesting objects he comes across
History: He was born to loving parents in a slum to the west. Charles was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Charles decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He feels that his past leaves him morally obligated to help; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Criminal record, Poor, Adventurer. Occupation: Mortician
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 47 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Dwarven, Auran
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 1 Minor magic item.
Qemuel Power, Male Tiefling [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a green vest and prefers brown and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair, while still mostly red, has prominent grey streaks. His fierce black eyes like to dwell on things.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He takes great joy in being the best Miller in town.
History: Qemuel was born in the west. At a young age he loved to build and create. Like his father and his sister before him, after school he went straight into learning to become a Miller. He used his abilities to travel the world and help people.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Persistence, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Miller
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 47 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 10000 sp. Onyx (20 gp). 1 Minor magic item. 1 Minor magic item.
Aasathra Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: This western woman is wearing a perfectly clean shirt and pair of pants. Her clothes are grease stained in places. Her crest, while still mostly green, has prominent grey streaks. Her gold eyes are slightly larger than normal.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She also is a firm believer in the womanly ideal.
History: Aasathra was born the youngest of three triplets. A few years later when the east was not economically sound they moved to her current location. Due to her spouse's obsession with being a Ruler they were divorced and she won custody of their son. She worked as a Stableman, and she later adopted a second son.
Motivation: Doesn't want to be a Stableman and was forced into it by her family; and an old rival family wants her found
Flaws: Greedy, Impulsive. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Stableman
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 8)
Armor Class 13
Hit Points 27 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 3 |
Possessions: Sard (80 gp). White pearl (110 gp). Amber (110 gp). Banded agate (16 gp).
Senteq Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: A 3'3" western man, he is constantly adorned with expensive silk clothing, often dyed in bright tan and red, and wears rings and necklaces with large, colorful gems. He keeps his red hair in a pixie cut. His gray eyes lackadaisically let the world flow into them.
Personality: He is very quiet and rarely speaks above a whisper. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Senteq was raised in a hard working conservative environment. His parents enrolled him in a Monk school at a young age so that he could practice his arcane talents. He tends to his Bookbinder job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and he is wracked by social anxiety
Ideals: Gifted. Flaws: Shy, Antagonistic, Fearful. Bonds: Rich, Job. Occupation: Bookbinder
Voice: Pirate accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 600 gp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, Gillian Tolbert, David R Abbott, Rick Marsh, Brittany DeNicholas, Phillip Hash, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Lars Yell, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, J, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!