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NPC Generator

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Advanced [show]


Emmeline Garrick, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a weathered and beat up set of banded mail beneath an oversized grey coat. With wild silver hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She loves telling others what to do and how they should feel about things. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Sold as a small child to a slaver, Emmeline was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Opinionated, Justice. Bonds: Attractive, Mentor. Occupation: Sculptor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Emmeline Garrick, Female Human Monk 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Baradad Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. His scarlet crest has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Baradad is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Armorer

Voice: Irish accent

Attributes [hide]

Baradad Gygazzylyshrift, Male Dragonborn Barbarian 9
Medium (6'4") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 69 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 18 (+4)18 (+4)
Skills Arcana +6, Athletics +4
Senses Passive Perception 14
Languages Common, Sylvan, Halfling, Goblin
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +4

Possessions: 1200 gp. Fire opal pendant on a fine gold chain (2300 gp).


Social Check DCs


Hugolina Everly, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, grey, dusty cloak. She wears a broad hat to cover her moderate length silver hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born blind and as such lacked many opportunities for work. In her 17th year, her parents were killed by a drow raid, leaving Hugolina alone in the world. After a stint in an orphanage, she was adopted. After a long history of fighting, Hugolina and her spouse have recently divorced.

Motivation: Many drow want her driven away; and balancing her hectic life and new scribe responsibilities is difficult

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive, Job, Enemies. Occupation: Scribe

Voice: Dutch accent

Attributes [hide]

Hugolina Everly, Female Human Expert 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)16 (+3) 5 (-3)11 (+0)
Skills History +5, Stealth +2
Senses Passive Perception 7
Languages Common, Celestial, Auran, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 600 sp.


Social Check DCs


Kildrak Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered blue stockings. His brown hair is lengthy. His brown eyes dart from person to person to random spaces in the air.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. Around other people he will do his best to conceal his emotions and appear jolly.

History: Kildrak was born in the east. At a young age he loved to build and create. Like his mother and his brother before him, after school he went straight into learning to become a Navigator. He has worked as a Navigator like his mother before him.

Motivation: He feels threatened by others; and sabotage a competitor

Ideals: Persistence. Flaws: Racist, Shy, Fearful. Bonds: Job. Occupation: Navigator

Voice: Rolls R's

Attributes [hide]

Kildrak Stoutale, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)12 (+1) 11 (+0)11 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Gerard Snowdon, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a brown cloak and cross-gartered grey stockings. His white hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. He used his abilities to travel the world and help people.

Motivation: A deep hatred of drow.

Ideals: Professionalism, Philantrophist. Bonds: Religious, Enemies. Occupation: Gardener

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerard Snowdon, Male Human Expert 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)17 (+3) 10 (+0)14 (+2)
Skills Nature +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 110 gp. Red garnet (120 gp).


Social Check DCs


Pirithin Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'1" when asserting himself. His silver hair is drawn into a tight pony tail with a card scrunchie. He has a tattooed face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born the only child of a wealthy merchant. Like his father and his brother before him, after school he went straight into learning to become a Bricklayer. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and to prove his worth to the world

Ideals: Entrepeneur. Flaws: Depressed, Impulsive. Bonds: Job, Adventurer. Occupation: Bricklayer

Voice: Hollow voice

Attributes [hide]

Pirithin Thorngage, Male Halfling Adept 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)18 (+4) 16 (+3)14 (+2)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Elven, Aquan, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 6000 cp. Hematite (4 gp).


Social Check DCs


Drenna Bentley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black cloak and cross-gartered tan stockings. Her silver hair is smooth and relatively long. She has several tiny opal earrings on each ear.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She uses divination through singing.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Wants a kiss.

Ideals: Passionate, Gifted. Flaws: Disease. Bonds: Rich, Has a crush. Occupation: Barrister

Voice: Slurs words

Attributes [hide]

Drenna Bentley, Female Half-Orc Warlock 5
Medium (6'2") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)8 (-1) 7 (-2)12 (+1)
Skills Intimidation +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Aquamarine (400 gp). Onyx (80 gp). Chrysoberyl (140 gp). Blue quartz (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is portly but not overly obese. His yellow fur is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not trust anyone and sleeps with one eye open.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Sun took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Insomniac, Disease. Bonds: Attractive, Nature, Criminal record. Occupation: Slave Trader

Voice: Farmer accent

Attributes [hide]

Sun Paws, Male Tabaxi Commoner 10
Medium (6'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 48 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)9 (-1) 13 (+1)15 (+2)
Skills Arcana +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1500 gp.


Social Check DCs


Einkil Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a well pressed and immaculate suit (or dress). He has done his best to style his black hair to look like a famous performer. His thin eyebrows rest above his beady gray eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: The child of northern immigrants he idolized his father. Einkil was born on a far northern mountains where he grew up under the tutelage of his father, an expert Mercenary. He left for the north, certain he would find work there.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Artistic. Flaws: Ugly. Bonds: Guardian, Family, Immigrant. Occupation: Mercenary

Voice: Scottish accent

Attributes [hide]

Einkil Daerdahk, Male Dwarf Monk 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: Amethyst (50 gp). Jade (50 gp). Golden yellow topaz (600 gp). 1 Climber’s kit.


Social Check DCs

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