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NPC Generator

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Advanced [show]


Chem Merit, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has dyed his greying dark red hair a little too much giving a sharp dark red color. His eyes are likewise gold.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with finding treasure.

History: The child of a Ploughman, who enjoyed hunting, Chem was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He used his abilities to travel the world and help people.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Fletcher

Voice: High pitched and raspy

Attributes [hide]

Chem Merit, Male Tiefling Rogue 12
Medium (6'3") Tiefling, Neutral Good (CR 12)
Armor Class 10
Hit Points 39 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)13 (+1) 11 (+0)18 (+4)
Skills Medicine +4, Religion +5
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0

Possessions: 1000 gp. Eye agate (5 gp).


Social Check DCs


Rurik Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears baggy brown pantaloons and a blue scarf. His long white hair is drawn into a two foot long braid. His hazel unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Rurik grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: To reunite with his old friends.

Flaws: Disease, Antagonistic, Shy. Bonds: Adventurer. Occupation: Priest

Voice: French accent

Attributes [hide]

Rurik Dankil, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)8 (-1) 11 (+0)13 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 500 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nykkan Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a black poncho over his likewise colored trousers and shirt. He has wavy scarlet crest. His gold eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses divination through singing.

History: Gifted from a young age, Nykkan studied abroad. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Athletic, Gifted. Bonds: Criminal record, Family. Occupation: Body Guard

Voice: Nasally tone

Attributes [hide]

Nykkan Nemmonis, Male Dragonborn Bard 9
Medium (6'7") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 47 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)9 (-1) 14 (+2)10 (+0)
Skills Investigation +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 110000 cp. Chrysoprase (40 gp). Red garnet (160 gp). Zircon (40 gp).


Social Check DCs


Gimble Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his silver hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.

Motivation: He is currently in port desperately looking for someone to get him out; and he is terrified, and will act out of fear

Ideals: Disciplined, Entrepeneur. Flaws: Insane, Fearful. Bonds: Family, Slave. Occupation: Banker

Voice: Speaks with lips pursed

Attributes [hide]

Gimble Miggledy, Male Gnome Monk 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 19 (+4)15 (+2) 10 (+0)18 (+4)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Ignan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 3 Tanglefoot bags. 1 Holy water. 1 Holy water. 2 Antitoxin.


Social Check DCs


Bathin Hope, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears light armors faded through time and improper care. His hair is chestnut and curly. His white eyes dart from person to person.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He would rather hide behind his crafts than deal with other people.

History: Bathin lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Family. Occupation: Knight

Voice: Deep voice with rolling R's

Attributes [hide]

Bathin Hope, Male Tiefling Aristocrat 17
Medium (5'5") Tiefling, Lawful Evil (CR 17)
Armor Class 10
Hit Points 73 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)14 (+2) 9 (-1)15 (+2)
Skills Insight +5, Medicine +5
Senses Passive Perception 9
Languages Common, Giant, Auran
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +0

Possessions: 900 pp. Cloth of gold vestments (150 gp). Embroidered and bejeweled glove (2000 gp). Gold dragon comb with red garnet eye (1800 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Solid gold idol (500 gp). Solid gold idol (500 gp). Brass mug with jade inlays (500 gp). Silver comb with moonstones (800 gp). Large well-done wool tapestry (500 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Silver comb with moonstones (800 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Medium magic item.


Social Check DCs


Boddynock Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'3" and wears long strands of aquamarine and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His left leg appears badly burned and disfigured. His silver hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Boddynock was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Boddynock's mother didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure.

Ideals: Disciplined, Entrepeneur. Flaws: Antagonistic. Bonds: Rich. Occupation: Sage

Voice: Speaks through clenched teeth

Attributes [hide]

Boddynock Gummen, Male Gnome Cleric 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)16 (+3) 14 (+2)7 (-2)
Skills Animal Handling +4, Persuasion +0
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Aquan, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: Iolite (50 gp). Freshwater pearl (10 gp). Deep blue spinel (900 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Gilkass Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she prefers to wear green clothing when she does not wear armor. She wears a deerstalker hat to cover her moderate length silver crest. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Gilkass hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born into a rich family. She moved out west to avoid the crime she committed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She's attracted to the PC; and to settle down with her crush

Ideals: Artistic, Philantrophist. Bonds: Rich, Criminal record, Has a crush. Occupation: Stableman

Voice: Laughs frequently while speaking

Attributes [hide]

Gilkass Raghthroknaar, Female Dragonborn Bard 1
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)8 (-1) 12 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Dayereth Firahel, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He is wearing colorful clothing, dressed as a Animal Trainer. His blonde hair is still thick. His face is covered beneath a completely black helmet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Animal Trainer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He got away from his former life and has fallen to alcoholism.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Philantrophist, Opinionated. Flaws: Antagonistic, Addict. Bonds: Job. Occupation: Animal Trainer

Voice: Breathy voice

Attributes [hide]

Dayereth Firahel, Male Elf Wizard 3
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 16 (+3)15 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 20000 cp. Tourmaline (140 gp). Rock crystal (70 gp). 3 Tanglefoot bags.


Social Check DCs


Mardnab Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a perfectly clean shirt and pair of pants. Her red hair is kept up in a ponytail inside a wide-brimmed hat. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is witty, but her monotone delivery comes off as unnerving She is used to getting what she wants. In part because she is a meticulous planner.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. In her 12th year, her parents were killed by a orcs raid, leaving Mardnab alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Wants to work out more often; and she has a rivalry with the church that dominates her actions

Ideals: Athletic, Joker, Professionalism. Bonds: Attractive, Religious, Enemies. Occupation: Cook

Voice: Posh accent

Attributes [hide]

Mardnab Lingenhall, Female Gnome Aristocrat 6
Small (3'6") Gnome, Lawful Good (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)11 (+0) 9 (-1)9 (-1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 50 pp. Malachite (14 gp). Deep blue spinel (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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