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NPC Generator

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Advanced [show]


Mijira Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing the road beaten gear of a warrior. Her crest is cut close to her head. Her eyes are red.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. In her youth she was a Banker, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. She ran away from her former home and has been making her living as a Barkeep for the past few years.

Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Antagonistic, PTSD. Bonds: Job, Adventurer. Occupation: Barkeep

Voice: Spits words with contempt

Attributes [hide]

Mijira Kimbatuul, Female Dragonborn Wizard 9
Medium (6'1") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 47 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)8 (-1) 14 (+2)9 (-1)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 8000 sp. Rock crystal (60 gp). Deep blue spinel (900 gp). Azurite (8 gp). Banded agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Katherine Fidget, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She prefers to wear flannel. She wears a wide-brimmed hat to cover her moderate length white hair. Her thin eyebrows rest above her beady blue eyes.

Personality: Katherine hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She moved from fad to fad and when she turned 15 she discovered music. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To share knowledge with the world.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave. Occupation: Sellsword

Voice: Tuts and clicks tongue

Attributes [hide]

Katherine Fidget, Female Human Fighter 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)8 (-1) 11 (+0)13 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp. Lapis lazuli (9 gp). 1 Hourglass.


Social Check DCs


Druuk Hailey, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and he perpetually has his pickaxe ready. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He is afraid of women and trembles around them

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Wizard school at a young age so that he could practice his martial talents. After a long history of fighting, Druuk and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic, Shy. Bonds: Attractive. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

Druuk Hailey, Male Half-Orc Wizard 3
Medium (5'11") Half-Orc, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 13 (+1)8 (-1)
Skills Nature +3
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Shivering Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a fancy pastel suit. He has wavy cinnamon fur. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: A deep hatred of giants; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Bonds: Attractive, Enemies, Family, Immigrant. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Shivering Timber, Male Tabaxi Rogue 11
Medium (6'0") Tabaxi, Lawful Evil (CR 11)
Armor Class 11
Hit Points 36 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)6 (-2) 10 (+0)14 (+2)
Skills Athletics +5, Deception +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +6

Possessions: 50 pp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver chalice with lapis lazuli gems (100 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs


Oriff Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many yellow ritualistic tattoos. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her red hair is wavy and long. She wears an eyepatch.

Personality: Cocky and sure of herself, she believes she is the best Performer born in the past three hundred years. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She is the product a well kept family trust fund and as such has never really known need. She helped her father out around the business and became quite the natural. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and further expansion of business

Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Adventurer. Occupation: Performer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Oriff Gorunn, Female Dwarf Commoner 7
Medium (3'9") Dwarf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 37 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 9 (-1)9 (-1)
Skills Nature +5, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Terran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. Iolite (60 gp). Red-brown spinel (60 gp). Emerald (800 gp).


Social Check DCs


Nissa Turen, Female Gnome [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears a blue collared shirt and green skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She pushes her goals aggressively. She is also a coward if confronted.

History: She is the product a well kept family trust fund and as such has never really known need. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nissa took refuge in the old dungeon and found the beat up falchion and armor she uses now. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Marry her brother to traveling adventurers; and to reunite with her absent mother

Flaws: Fearful. Bonds: Guardian, Rich, Nature, Family. Occupation: Servant

Voice: Spits words with contempt

Attributes [hide]

Nissa Turen, Female Gnome Bard 6
Small (3'5") Gnome, True Neutral (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Elven, Aquan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Markosian Turmoil, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a simple green robe with yellow stripes complete with hood. Her hair is short and dark red. Her eyes are black.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born in the east, but her parents moved at a very young age to the west. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern; and expand her business

Flaws: Antagonistic. Bonds: Criminal record, Immigrant, Adventurer, Job. Occupation: Animal Trainer

Voice: Sleepy voice

Attributes [hide]

Markosian Turmoil, Female Tiefling Paladin 7
Medium (5'5") Tiefling, Lawful Evil (CR 7)
Armor Class 13
Hit Points 77 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 19 (+4)15 (+2) 16 (+3)10 (+0)
Skills Performance +3, Religion +5
Senses Passive Perception 13
Languages Common, Ignan, Goblin
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 10000 sp.


Social Check DCs


Vepar Anger, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears very tight pants and wife beaters, though occasionally she sports a green coat. Her white hair is unkempt and raggedy. Her black eyes dart from person to person to random spaces in the air.

Personality: She is business-like. She takes instructions and follows them to the letter. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born to a Interpreter, her father struggled to pay the bills. A few years later when the east was not economically sound they moved to her current location. She left for the south, certain she would find work there.

Motivation: Someone believes her a fraud.

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Immigrant, Poor. Occupation: Shipwright

Voice: Prounounces S like Z

Attributes [hide]

Vepar Anger, Female Tiefling Druid 17
Medium (5'10") Tiefling, Lawful Evil (CR 17)
Armor Class 13
Hit Points 32 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 7 (-2)14 (+2) 12 (+1)15 (+2)
Skills History +8, Persuasion +8
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 11000 gp. Solid gold idol (1200 gp). Jeweled gold crown (7000 gp). Gold and topaz bottle stopper cork (1600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Jeweled electrum ring (7000 gp). A necklace of small pink pearls (1000 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Solid gold idol (1200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Sapphire pendant on gold chain (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Fire opal pendant on a fine gold chain (500 gp). Brass mug with jade inlays (100 gp). Cloth of gold vestments (170 gp). Gold music box (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp).


Social Check DCs


Cask Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a brown coat over a black low-cut shirt, and a feathered hat upon her head. Her brown fur is heavily combed to the right. Her eyes, though not visible through her cowl, are blue.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is afraid of women and trembles around them

History: Born in the east to a Spy, Cask learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spy work with an outfit from a few towns over. Spy work suited her well, and with each successful project, she earned more gold and more respect from her peers. She used her abilities to travel the world and help people.

Motivation: To settle down with her crush; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Job, Has a crush. Occupation: Spy

Voice: High pitched, excited

Attributes [hide]

Cask Wind, Female Tabaxi Monk 4
Medium (5'10") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)15 (+2) 11 (+0)16 (+3)
Skills Nature +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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