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NPC Generator

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Advanced [show]


Ûkbûk Dryden, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. His red hair is unkempt and raggedy. His face is covered beneath a completely black helmet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: When he was but 4 years old his parents immigrated from the west. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Actor

Voice: Nasally tone

Attributes [hide]

Ûkbûk Dryden, Male Half-Orc Barbarian 7
Medium (5'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 51 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)11 (+0) 11 (+0)9 (-1)
Skills Medicine +3, Stealth +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 700 gp. Brass mug with jade inlays (400 gp). Jeweled gold crown (2000 gp).


Social Check DCs


Zaffrab Turen, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear ponchos typically of a light blue in addition to tight pants. He is an epitome of beauty. His red hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes are slightly larger than normal.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Zaffrab hails from a village terrorized by drow. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 2 years.

Motivation: He wants revenge against drow; and he wants to meet his childhood hero

Bonds: Attractive, Rich, Enemies, Job, Adventurer. Occupation: Sailor

Voice: Speaks with squeezed throat

Attributes [hide]

Zaffrab Turen, Male Gnome Expert 3
Small (3'8") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)8 (-1) 11 (+0)14 (+2)
Skills History +1, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Moss agate (10 gp). Freshwater pearl (10 gp). Citrine (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Harvest Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a pastel armored body suit, with a simple green line shooting up and back down. He has a penchant for wearing a ring with an oversized topaz on his right hand. His beige fur is kept up in a ponytail inside a Stetson hat. He wears an eyepatch.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Harvest was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Harvest's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Ugly, Antagonistic, Racist. Bonds: Rich. Occupation: Doctor

Voice: Ums and uhs a lot

Attributes [hide]

Harvest Hummingbird, Male Tabaxi Rogue 1
Medium (5'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)14 (+2) 7 (-2)13 (+1)
Skills Acrobatics +4, History +4
Senses Passive Perception 8
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 6000 cp.


Social Check DCs


Cairn Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his long silver hair kept up in a rat tail. He wears an eyepatch.

Personality: He can speak with the recently deceased. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Rogue school at a young age so that he could practice his martial talents. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Many gnolls want him driven away; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Rich, In love, Enemies. Occupation: Roofer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Cairn Mystery, Male Tiefling Rogue 6
Medium (6'10") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Medicine +5, Nature +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 60000 cp. Large well-done wool tapestry (200 gp). 1 Hourglass. 1 Disguise kit. 1 Good lock. 1 Spyglass.


Social Check DCs


Seebo Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of rapiers on his belt, each one with a opal on the hilt. His black hair, when down, is lengthy. His blue eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. He is a great chef.

History: Gifted from a young age, Seebo studied abroad. He was an apprentice working in his father's forge. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To be a Blacksmith again; and sabotage a competitor

Ideals: Fighting, Gifted. Bonds: Poor, Job, Slave. Occupation: Sage

Voice: Sighs a lot, exhausted

Attributes [hide]

Seebo Scheppen, Male Gnome Rogue 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)14 (+2) 11 (+0)18 (+4)
Skills Athletics +2, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: 9000 sp. 1 Half-Plate.


Social Check DCs


Medrash Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a green suit, blue shirt, and grey tie. He wears a colorful flower in his scarlet crest. His red eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. He feeds upon the attention of others.

History: Medrash was raised in a hard working conservative environment. He was an apprentice working in his father's forge. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Flaws: Shy. Bonds: Attractive, Job, Family, Rich. Occupation: Bowyer

Voice: Eastern European accent

Attributes [hide]

Medrash Mystan, Male Dragonborn Bard 2
Medium (6'2") Dragonborn, Lawful Evil (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)15 (+2) 7 (-2)16 (+3)
Skills Deception +5, Nature +4
Senses Passive Perception 8
Languages Common, Celestial, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 390 gp. Jade (120 gp).


Social Check DCs


Gildmak Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears just a white suit. He has a hunchback. He is bald on top and has large blonde tufts of hair around his ears. His amber eyes dart from person to person.

Personality: He has always had a great fascination with Half-Elven culture. Energy wise he seems alert and responsive.

History: Gildmak was raised in a hard working conservative environment. A freak accident while working with his Sculptor father left him crippled. He has drifted from career to career and currently works as a Sellsword.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Professionalism. Flaws: Ugly, Racist, Disease. Bonds: Job. Occupation: Sellsword

Voice: Forgets to breathe while speaking

Attributes [hide]

Gildmak Greenbottle, Male Halfling Commoner 5
Small (3'1") Halfling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 29 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)15 (+2) 16 (+3)17 (+3)
Skills Athletics +4, History +5
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5

Possessions: 200 gp. Brass mug with jade inlays (600 gp). Solid gold idol (900 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item.


Social Check DCs


Broce Timbers, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. His auburn hair and beard is wavy and long. He is baby faced.

Personality: This man loves music and to teach people music more than just about anything. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: The child of a Mason, who enjoyed hunting, Broce was taken on many hunting expeditions. His father had invested heavily in several trade routes and wanted him to inherit them. Being a Layabout kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Sabotage a competitor; and balancing his hectic life and new layabout responsibilities is difficult

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Criminal record, Nature, Job. Occupation: Layabout

Voice: Low and grunting

Attributes [hide]

Broce Timbers, Male Gnome Adept 3
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp.


Social Check DCs


Orryn Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears suspenders and tan workpants. His shirt is brown, and he wears a heavy tan leather apron most of the time. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is afraid of women and trembles around them

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Orryn took refuge in the large cave and found the beat up warhammer and armor he uses now. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is a bit of a kleptomaniac.

Ideals: Artistic, Entrepeneur. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Merchant

Voice: Slurs words

Attributes [hide]

Orryn Bafflestone, Male Gnome Ranger 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp.


Social Check DCs

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