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NPC Generator

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Advanced [show]


Alice Yorke, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She prefers to wear brown pants and tee shirts. Her hair is white and curly. She is baby faced.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born the only child of a wealthy merchant. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion.

Ideals: Joker, Entrepeneur. Bonds: Adventurer. Occupation: Slave Trader

Voice: Russian accent

Attributes [hide]

Alice Yorke, Female Human Barbarian 5
Medium (4'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 30 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Moss agate (8 gp). Amethyst (110 gp). Golden yellow topaz (1000 gp).


Social Check DCs


Watson Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: A 3'1" northern man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is short and blonde. His eyes are likewise hazel.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Watson fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Passionate, Fighting, Logical. Bonds: Religious, Enemies. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Watson Kettlewhistle, Male Halfling Commoner 5
Small (3'1") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 33 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)16 (+3) 15 (+2)10 (+0)
Skills History +6, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Druidic, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gilthur Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a brown poncho over his likewise colored trousers and shirt. He has shaved his head bald. His face is scarred and worn.

Personality: His tongue was cut out and he uses sign language. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Gilthur was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He moves from town to town, unable to find a place to settle.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Ugly, Disease. Bonds: Immigrant, Criminal record, Job. Occupation: Seamstress

Voice: High pitched, excited

Attributes [hide]

Gilthur Bofdann, Male Dwarf Barbarian 9
Medium (4'1") Dwarf, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 84 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 15 (+2)13 (+1) 7 (-2)10 (+0)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 8
Languages Common, Dwarven, Druidic
Attacks Melee +0 / 3d4-3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 1900 gp. A pair of silk slippers encrusted with tiny pearls. (130 gp). Golden circlet with four aquamarines (3000 gp). Sapphire pendant on gold chain (2600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp).


Social Check DCs


Osco Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is still thick. He has brown eyes and a white hat with a black feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a Actor, his father struggled to pay the bills. His childhood dream was to be a Actor, but he was a colossal failure. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new spy responsibilities is difficult

Ideals: Athletic, Joker. Bonds: Job, Poor, Adventurer. Occupation: Spy

Voice: Boston accent

Attributes [hide]

Osco Goodearth, Male Halfling Expert 14
Small (3'3") Halfling, Neutral Good (CR 14)
Armor Class 14
Hit Points 70 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Arcana +5, Insight +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3

Possessions: 6000 gp. Azurite (14 gp). Moss agate (14 gp). Black pearl (300 gp). Fiery yellow corundum (1600 gp). Peridot (30 gp). Amber (60 gp). Blue quartz (14 gp). Tiger eye turquoise (14 gp). Hematite (14 gp). Golden yellow topaz (300 gp). Alexandrite (300 gp). 1 Medium magic item.


Social Check DCs


Left-Handed Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a fine chain shirt which he covers with brown colored cloaks and clothing, and a wedding ring on his right hand. His yellow fur is lengthy. He has gleaming, smiling blue eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Days after completing his studies, news broke out that his hometown was attacked by giants. Left-Handed was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Entrepeneur. Bonds: In love, Guardian, Religious, Enemies. Occupation: Performer

Voice: Excited and jittery

Attributes [hide]

Left-Handed Of Ivory, Male Tabaxi Ranger 8
Medium (5'4") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 66 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)12 (+1) 17 (+3)16 (+3)
Skills Intimidation +6, Nature +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 60 pp. Iolite (40 gp). Jade (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azzakh Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a simple green robe with tan stripes complete with hood. His gold crest is unkempt and raggedy. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Slave Trader mother left him crippled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To clean up the streets; and to reunite with his old friends

Flaws: Ugly, Disease. Bonds: Poor, Guardian, Adventurer. Occupation: Bowyer

Voice: Soft and mumbly

Attributes [hide]

Azzakh Nemmonis, Male Dragonborn Adept 4
Medium (6'7") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)13 (+1) 15 (+2)11 (+0)
Skills Deception +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp.


Social Check DCs


Lidda Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who usually wears her white robe and has her shortspear always slung over her shoulder, she is not a threatening figure. Her moppish blonde hair is in a traditional bowl cut. Her skin is flawless and her gray eyes scan people very quickly.

Personality: Lidda hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Lidda was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Actor. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Job. Occupation: Actor

Voice: Ums and uhs a lot

Attributes [hide]

Lidda Littlefoot, Female Halfling Ranger 3
Small (2'10") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)16 (+3) 13 (+1)11 (+0)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling, Orc, Draconic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs


Armara Heal, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and is pretty ugly. Her hair is black and curly. Her red eyes dart from person to person.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She works hard and plays hard.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it; and money/treasure

Flaws: Ugly, Shy, Hedonist. Bonds: Rich, Religious. Occupation: Gardener

Voice: Shortens vowels

Attributes [hide]

Armara Heal, Female Tiefling Barbarian 6
Medium (6'3") Tiefling, Neutral Good (CR 6)
Armor Class 9
Hit Points 44 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)13 (+1) 17 (+3)14 (+2)
Skills Intimidation +5, Medicine +6
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 500 gp. Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naeris Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a large tan jacket. His blonde hair is still thick. He has amber eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Naeris grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He now mingles about in high society.

Motivation: He would like to get married and retire; and he has passion for adventuring and risk

Ideals: Athletic, Optimist. Bonds: Adventurer, Job, Rich, Has a crush. Occupation: Shipwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Naeris Selevarun, Male Elf Warlock 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 16 (+3)12 (+1)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: Just what you see.


Social Check DCs

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