Mamnen Failure, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He usually wears his green robe and has his kukri always slung over his shoulder. He has done his best to style his chestnut hair to look like a famous performer. He wears a mask on his face.
Personality: Calm and collected, he is a well trained Knight. He is obsessed with his god.
History: Mamnen was born with his mother's beautiful face. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has worked as a Knight like his mother before him.
Motivation: He is compelled to act according to his religious beliefs; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Bonds: Job, Religious, Attractive, Criminal record. Occupation: Knight
Voice: Spits and sputters
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 6)
Armor Class 10
Hit Points 28 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Loopmottin Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears skinny pants and wears a blue and tan robe with the hood down, and sports empty pouches on her belt. She is bald on top and has large brown tufts of hair around her ears. Her eyes are violet and she is always smoking a pipe.
Personality: She is happy with her job as a Sculptor. She turns her eye from what people do, preferring to live and let live. She also has developed a complete distrust of the Ruler profession.
History: She was born on a small isolated farm. When Loopmottin reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Find a way to reverse the transformation of her brother; and balancing her hectic life and new sculptor responsibilities is difficult
Flaws: Ugly. Bonds: Job, Nature, Military, Family. Occupation: Sculptor
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Fallond Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears professional attire. His auburn hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Fallond took refuge in the large cave and found the beat up halberd and armor he uses now. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Optimist, Joker. Bonds: Attractive, Nature. Occupation: Bricklayer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 9)
Armor Class 11
Hit Points 50 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 4000 sp. Rose (70 gp). Jade (110 gp). Malachite (5 gp). Violet garnet (1000 gp). Smoky quartz (70 gp). Moss agate (5 gp). Jet (110 gp). Eye agate (5 gp).
Andry Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She is wearing a tight white one piece outfit complete with pants, hood, and a cape. She has a hunchback. Her auburn hair is knotted and matted. Her amber eyes dart from person to person to random spaces in the air.
Personality: She is happy with her job as a Ruler. She turns her eye from what people do, preferring to live and let live. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She moved from fad to fad and when she turned 15 she discovered painting. She then took over the family business and is one of the better Ruler for hire.
Motivation: Balancing her hectic life and new Ruler responsibilities is difficult; and to end her boredom
Ideals: Gifted, Artistic. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Ruler
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 30 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 6 (-2) | 11 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 |
Possessions: 11000 gp. Red spinel (110 gp). Blue sapphire (1000 gp). Carnelian (80 gp). Black star sapphire (1000 gp). Lapis lazuli (5 gp). Blue star sapphire (1000 gp). Rock crystal (80 gp). Violet garnet (1200 gp). Black pearl (1200 gp). Coral (110 gp). Obsidian (5 gp). Brown-green garnet (110 gp).
Qemuel Revulsion, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing the road beaten gear of a warrior. His hair is chestnut, silky, and of moderate length. He has red eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses divination through singing.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his singing dream.
Motivation: His relatives are trying to arrange a marriage; and he's repulsed by the pc
Ideals: Fighting, Athletic, Gifted, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Layabout
Voice: Stutters
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 2000 sp.
Bardryn Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many tan ritualistic tattoos. She typically wears brown cloth garments or leather armor. Her hair is blonde and curly. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the west to a Slave Trader, Bardryn learned a great deal about her father's area of expertise. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. After a long history of fighting, Bardryn and her spouse have recently divorced.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Job, Criminal record. Occupation: Slave Trader
Voice: Eastern European accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp. Hematite (13 gp). 1 Minor magic item.
Semyaza Hate, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a simple burlap shirt and baggy pants. She conceals her shield with her veritable burlap sack of a shirt. She wears a small hat to cover her moderate length brown hair. This red eyed northerner is not easily forgotten.
Personality: Aggressive, abrasive, and angry, Semyaza embodies much of what other species detest in the Tieflings. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She has had some formal music training, and achieved minor success. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Human compassion; and she's looking for her big break
Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Adventurer, Nature. Occupation: Spice Merchant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'5") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1000 cp.
Fallthra Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and typically wears grey cloth garments or leather armor. She has a long black ponytail with little hanging trinkets. She is baby faced.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She cannot resist a sob story and will often dote over anyone who has one.
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Philantrophist. Flaws: Ugly, Greedy. Bonds: Religious, Mentor. Occupation: Roofer
Voice: Draws out vowels
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Orc, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 180 gp. 1 Masterwork Common Ranged Weapon.
Kilia Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She is typically in her Crown-heir uniform. Her golden hair is singed and shortened. Her brown eyes lackadaisically let the world flow into them.
Personality: She has always had a great fascination with Half-Orc culture. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Kilia was born the youngest of three triplets. A gifted student she started as a Barrister, but she got bored and became a Crown-heir. She now owns her own business.
Motivation: Expand her business; and further expansion of business
Ideals: Logical. Flaws: Ugly, Racist. Bonds: Job, Family. Occupation: Crown-heir
Voice: Excited and jittery
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 64 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 30 pp. Alexandrite (1300 gp). Iolite (50 gp). Blue sapphire (1400 gp). Jasper (50 gp). Malachite (11 gp). Deep blue spinel (1300 gp). 1 Minor magic item.
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