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NPC Generator

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Advanced [show]


Alston Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. He carries a battered quarterstaff and tarnished dagger as well. He has shaved his head bald. He has amber eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of western immigrants he idolized his mother. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Optimist. Bonds: Immigrant, Religious. Occupation: Barber

Voice: Pronounces O like U

Attributes [hide]

Alston Leffery, Male Gnome Aristocrat 10
Small (3'2") Gnome, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 72 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 16 (+3)5 (-3) 15 (+2)17 (+3)
Skills Animal Handling +6, Arcana +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 220 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vondal Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many violet ritualistic tattoos. He has a large grey mantle and cape that has been intricately interwoven into his violet robe. His chestnut hair is still thick. He wears a mask on his face.

Personality: Vondal wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He is frequently practicing swordplay.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He inherited the family business which he has now maintained for 6 years.

Motivation: He'd like to take his coworkers down a peg; and his relatives are trying to arrange a marriage

Ideals: Disciplined. Bonds: Military, Job, Family. Occupation: Sellsword

Voice: Dark and ominous

Attributes [hide]

Vondal Orcfoe, Male Dwarf Bard 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 16 (+3)8 (-1)
Skills History +3, Investigation +3
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 330 gp.


Social Check DCs


Wiggan Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears skinny pants and wears a white and black robe with the hood down. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying golden hair a little too much giving a sharp golden color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He believes the world needs to unite to get rid of gnolls once and for all.

History: Wiggan was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: Someone believes him a fraud; and find a way to reverse the transformation of his sister

Ideals: Joker. Flaws: Insane. Bonds: Slave, Enemies, Family. Occupation: Apothecary

Voice: Posh accent

Attributes [hide]

Wiggan Hilltopple, Male Halfling Bard 2
Small (3'4") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 10 (+0)10 (+0) 10 (+0)15 (+2)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 110 gp.


Social Check DCs


Grisha Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black coat over a blue low-cut shirt, and a Stetson hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He keeps his long golden hair kept up in a rat tail. His brown eyes are passionate and lively.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He always tries to repair and not replace. It was this mentality that drove him into the Tanner business.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tanner arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Tanner and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A strong sense of loyalty to Half-Elven people; and wants to open a new tavern

Ideals: Persistence. Flaws: Terse, Racist. Bonds: Rich, Job. Occupation: Tanner

Voice: Speaks through clenched teeth

Attributes [hide]

Grisha Tatum, Male Half-Orc Sorcerer 7
Medium (5'10") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills History +3, Medicine +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 500 gp. Citrine (30 gp). Sardonyx (30 gp). Blue quartz (13 gp). 1 Minor magic item.


Social Check DCs


Zykroff Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman wears a fine chain shirt which she covers with black colored cloaks and clothing. Her crest, while still mostly rusty, has prominent grey streaks. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She also has developed a complete distrust of the Sculptor profession.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Junk Dealer arts, while her mother instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's attracted to the PC; and expand her business

Ideals: Impeccable. Flaws: Addict. Bonds: Job, Rich, Has a crush. Occupation: Junk Dealer

Voice: Smoker's lung

Attributes [hide]

Zykroff Ebynichtomonis, Female Dragonborn Aristocrat 1
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)10 (+0) 14 (+2)13 (+1)
Skills Athletics +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 120 gp.


Social Check DCs


Eloise Marleigh, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is long and red with streaks of chestnut, and is pulled back with small grey clips. She is very pretty but has cold, dead eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She receives visions of the future at random moments

History: Eloise lived on a farm with her mother, near the main road leading to a nearby town. Her parents enrolled her in a Fighter school at a young age so that she could practice her arcane talents. She has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to raise her children well.

Ideals: Entrepeneur, Professionalism, Gifted. Bonds: Attractive, Family. Occupation: Barber

Voice: Stutters

Attributes [hide]

Eloise Marleigh, Female Human Fighter 1
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)12 (+1) 7 (-2)8 (-1)
Skills Insight +0, Nature +3
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 80 gp.


Social Check DCs


Everard Brent, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He is wearing a long, brown cloak. His white hair is styled in orderly dreadlocks. His ears are large.

Personality: He likes to make people angry or surprised. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He used his abilities to travel the world and help people.

Motivation: Balancing his hectic life and new Server responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant, Job. Occupation: Server

Voice: Jamaican accent

Attributes [hide]

Everard Brent, Male Human Bard 11
Medium (5'3") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 70 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)10 (+0) 12 (+1)15 (+2)
Skills Deception +6, Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 3000 gp. Freshwater pearl (10 gp). Chrysoberyl (60 gp). Black pearl (700 gp). 1 Minor magic item.


Social Check DCs


Elaim Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a simple grey robe with tan stripes complete with hood. His chestnut hair is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is an amazing painter.

History: Born to a poor family in the city he treasured whatever gifts he got. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He was granted necromantic powers by his dying sister.

Motivation: Half-Elven compassion.

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Attractive, Poor. Occupation: Mayor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Elaim Goblinbane, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)11 (+0) 13 (+1)7 (-2)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Conrad Barton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Weaver arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and he is greedy

Ideals: Joker. Flaws: Insomniac, Selfish. Bonds: Immigrant, Rich. Occupation: Weaver

Voice: Hissing voice

Attributes [hide]

Conrad Barton, Male Human Cleric 10
Medium (6'0") Human, Lawful Good (CR 10)
Armor Class 12
Hit Points 34 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)14 (+2) 18 (+4)12 (+1)
Skills Perception +8, Religion +6
Senses Passive Perception 16
Languages Common, Giant, Ignan
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16644332000

Possessions: 1500 gp.


Social Check DCs

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