Orryn Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'8", this man wears a faded coat and loose pants complete with small hat. His hair, while still mostly golden, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He became a Fletcher soon after.
Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult.
Ideals: Entrepeneur. Flaws: Insane, Mundane. Bonds: In love, Job. Occupation: Fletcher
Voice: Spits words with contempt
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 18 (+4) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 14000 cp.
Sybil Hayes, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a grey vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her grey boots flare out at the collars. She has no hair. Her eyes are likewise brown.
Personality: She is witty, but her monotone delivery comes off as unnerving She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born in the west, but her parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to her current location. She left for the west, certain she would find work there.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant. Occupation: Sailor
Voice: Irish accent
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp.
Agatha O'Leary, Female Half-Elf [Permalink]
Personal [hide]
Description: This western woman wears skinny pants and wears a yellow and white robe with the hood down. Her clothes are grease stained in places. With bright blonde hair. She has hazel eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born in a small village she learned the ways of the warrior from her mother. When money was particularly tight she was walking through alleys when she overheard a Unemployed hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.
Motivation: Retire the richest woman in the west; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Entrepeneur, Fighting. Bonds: Poor, Immigrant, Attractive. Occupation: Unemployed
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 10000 cp.
Astaro Clandestine, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a falchion, but if one is not available she will default to her glaive. Her hair is greying and her face has many wrinkles. She has gleaming, smiling gold eyes.
Personality: She has a massive crush on the younger sibling of the Priest who has hired her part-time. She has a habit of throwing herself into exceedingly dangerous situations.
History: Sold as a small child to a slaver, Astaro was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Priest work with an outfit from a few towns over. Priest work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Flaws: Impulsive. Bonds: Has a crush, Mentor, Job. Occupation: Priest
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 55 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Undercommon, Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 7000 sp. Silver comb with moonstones (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Left-Handed Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'10" northern man, he is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. His fur is yellow and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: The child of a Stableman, who enjoyed hunting, Left-Handed was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Left-Handed took refuge in the large cave and found the beat up greatsword and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Someone believes him a fraud.
Ideals: Philantrophist, Persistence. Bonds: Rich, Enemies, Nature. Occupation: Merchant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: Just what you see.
Aelar Andreantti, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses in violet turtlenecks beneath a grey coat with white slacks, and he perpetually has his greataxe ready. With a patchy white beard and wild white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: A deeply religious man he believes everything happens for a reason. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His first spouse was a Priest, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise his children well; and his religion dominates his actions
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Religious, Family. Occupation: Cook
Voice: Gruff and masculine
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 8)
Armor Class 10
Hit Points 41 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 17
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 1 |
Possessions: Just what you see.
Ella Nackle, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She prefers to wear flannel. Her hair is white and very short. Her green eyes dart from person to person.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a bit of a xeno-phobe, disliking non-Gnomes.
History: She served in the navy to pay for her family's outstanding loans. Her first spouse was a Barrister, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She then took over the family business and is one of the better Dilettante for hire.
Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg
Ideals: Athletic. Flaws: Racist. Bonds: Job, Military, Family. Occupation: Dilettante
Voice: Loud with bravado
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 5)
Armor Class 14
Hit Points 36 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Two Llamas Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a custom-built plate barding that's adorned with brown lining and desert motifs. She wears her gray fur up. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: Confrontational and typically high on some drug or another. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: The child of a Detective, who enjoyed hunting, Two Llamas was taken on many hunting expeditions. In her 13th year, her parents were killed by a drow raid, leaving Two Llamas alone in the world. After a stint in an orphanage, she was adopted. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud
Flaws: Addict. Bonds: Attractive, Rich, Nature, Enemies. Occupation: Doctor
Voice: pre-pubescent
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 300 gp. Blue quartz (4 gp). Aquamarine (700 gp). Rose (20 gp). Golden yellow topaz (700 gp). 1 Minor magic item. 1 Minor magic item.
Pog Leffery, Male Gnome [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. His black hair is long and unkept. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He plays an instrument quite well.
History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has set out to sabotage the competition.
Motivation: He is greedy; and balancing his hectic life and new architect responsibilities is difficult
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Rich, Job. Occupation: Architect
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 69 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 18 (+4) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
Possessions: 1300 gp.
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