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NPC Generator

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Advanced [show]


Two Llamas Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing a perfectly clean shirt and pair of pants. Her black fur is smooth and relatively long. She has a dull look in her blue eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born at the edge of vast mountains. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She got away from her former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Guardian, Nature, Military. Occupation: Farmer

Voice: High pitched, excited

Attributes [hide]

Two Llamas Of Shadows, Female Tabaxi Warrior 9
Medium (5'0") Tabaxi, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 63 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Athletics +5, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +3

Possessions: 2000 gp.


Social Check DCs


Art Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has wavy lavender fur. His eyes are copper and catlike.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He works hard and plays hard.

History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. He has never given up on his dancing dream.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Poor, Military, Adventurer. Occupation: Glassblower

Voice: Complex vocabulary, royal

Attributes [hide]

Art Of Stars, Male Tabaxi Ranger 4
Medium (5'6") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)15 (+2) 12 (+1)17 (+3)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Giant, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Heather Harper, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting brown shirt and pants. She is portly but not overly obese. Her black hair is lengthy. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Animals are drawn to her, and she is able to talk to them.

History: She was born at the edge of vast desert. Her divine abilities were realized during a raid on her village. She has been saving her money to try and buy her brother's freedom.

Motivation: Nothing but the best is good enough for her; and wants to raise her children well

Ideals: Gifted, Impeccable. Flaws: Insomniac. Bonds: Nature, Family. Occupation: Actor

Voice: Slurs words

Attributes [hide]

Heather Harper, Female Human Expert 11
Medium (5'4") Human, Lawful Good (CR 11)
Armor Class 8
Hit Points 72 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 16 (+3)16 (+3) 13 (+1)10 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 11
Languages Common, Orc, Gnome, Druidic
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +1

Possessions: 1200 gp. Aquamarine (400 gp). Obsidian (5 gp). White opal (1500 gp). Deep blue spinel (400 gp). Malachite (5 gp). Amber (150 gp). Chrysoberyl (150 gp). Banded agate (5 gp).


Social Check DCs


Elegant Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she prefers to wear brown clothing when she does not wear armor. Her fur is cut close to her head. She has gleaming, smiling amber eyes.

Personality: Prone to second guessing herself, she comes off as nervous. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She is the product a well kept family trust fund and as such has never really known need. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is greedy; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Optimist. Flaws: Shy, Greedy. Bonds: Rich, Nature. Occupation: Tanner

Voice: Slow speaker

Attributes [hide]

Elegant Of Dragons, Female Tabaxi Fighter 2
Medium (4'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)7 (-2) 10 (+0)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Sannl Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She dresses in collared shirts and wears a proper scarf over her head. She keeps her golden hair in a flapper bob. Her eyes are blue.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Sannl was born the youngest of three triplets. There was a wharf not far from home where she often wandered off to fish. Some 6 years later her spouse died after the birth of her daughter. Heartbroken, Sannl never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: She feels the way she acts is they only way to get by in the world; and wants to raise her children well

Ideals: Philantrophist, Impeccable. Bonds: Family, Nature, In love. Occupation: Brewer

Voice: Hissing voice

Attributes [hide]

Sannl Orcfoe, Female Dwarf Barbarian 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 32 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)13 (+1) 13 (+1)3 (-4)
Skills Intimidation -2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 700 sp. Bloodstone (50 gp). Golden pearl (60 gp). Silver pearl (60 gp). 1 Half-Plate.


Social Check DCs


Harvest Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears a tight fitting pastel shirt and pants. He has wavy brown fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He speaks before he thinks and is too direct. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he desires power and/or immortality

Flaws: Impulsive, Depressed. Bonds: Attractive, Immigrant, Nature. Occupation: Carpenter

Voice: Draws out vowels

Attributes [hide]

Harvest Of Wine, Male Tabaxi Ranger 1
Medium (6'6") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)18 (+4) 11 (+0)12 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Infernal, Undercommon, Draconic, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 110 gp.


Social Check DCs


Quick Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a whip on his belt. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a cross on it. His orange fur is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is happy with his job as a Weaver. He turns his eye from what people do, preferring to live and let live. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Engraver, but he got bored and became a Weaver. He struck the Weaver job and began his own company from there.

Motivation: Further expansion of business; and expand his business

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Job, Immigrant. Occupation: Weaver

Voice: Smoker's lung

Attributes [hide]

Quick Shore, Male Tabaxi Expert 11
Medium (5'5") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 55 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)10 (+0) 14 (+2)13 (+1)
Skills Performance +5, Religion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +3 / 3d8-1, Grapple -1

Possessions: 380 pp. Fire opal pendant on a fine gold chain (1800 gp). Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Copeland, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears a lot of dark rich colors, with gold accents. His right leg appears badly burned and disfigured. His hair is red and curly. His eyes are green and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A true patriot, Peter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Peter took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Attractive, Military, Nature. Occupation: Interpreter

Voice: Speaks with back of mouth

Attributes [hide]

Peter Copeland, Male Human Adept 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Blue quartz (7 gp).


Social Check DCs


Fivin Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman and is in decent physical shape. With bright black hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Fivin hails from a village terrorized by brigands. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: A deep hatred of brigands; and revenge

Ideals: Fighting. Flaws: Disease, Impulsive. Bonds: Rich, Enemies. Occupation: Guard

Voice: Eastern European accent

Attributes [hide]

Fivin Ariessus, Male Elf Adept 3
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)9 (-1) 8 (-1)16 (+3)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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