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NPC Generator

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Advanced [show]


Shágflak Wentworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a Shipwright, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Poor, Enemies. Occupation: Jeweler

Voice: Booming voice

Attributes [hide]

Shágflak Wentworth, Male Half-Orc Monk 7
Medium (6'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)10 (+0) 14 (+2)14 (+2)
Skills Medicine +5, Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 1200 gp. Zircon (30 gp). Alexandrite (600 gp). Emerald (1100 gp).


Social Check DCs


Varis Iathrana, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear tan pants and tee shirts. His hair is always cut to a buzz. He wears a mask on his face.

Personality: He will rave to anyone who will listen. He is a ruthless business man, a trait he acquired from his father.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Poor, Religious. Occupation: Shepherd

Voice: Excited and jittery

Attributes [hide]

Varis Iathrana, Male Elf Warrior 3
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)8 (-1) 11 (+0)14 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Quarethon Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears suspenders and black workpants. His shirt is yellow, and he wears a heavy black leather apron most of the time. His brass crest is braided into rings. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He feeds upon the attention of others.

History: He was born in the south. Quarethon was born on a far southern forest where he grew up under the tutelage of his mother, an expert Sellsword. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Entrepeneur. Flaws: Addict, Mundane. Bonds: Attractive, Immigrant. Occupation: Sellsword

Voice: Indian accent

Attributes [hide]

Quarethon Argenthrixus, Male Dragonborn Ranger 2
Medium (6'5") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)11 (+0) 14 (+2)16 (+3)
Skills Insight +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 90 gp. 1 Chain shirt.


Social Check DCs


Mara Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries a battered monstrous two handed axe and tarnished longbow as well. She has slicked back silver hair. Her eyes are brown and catlike.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is able to fit into much smaller and tighter spaces than normal.

History: She was born several months after her father was called into army service. Her parents enrolled her in a Warlock school at a young age so that she could practice her arcane talents. She inherited the family business which she has now maintained for 12 years.

Motivation: She is unsatisfied with her job; and wants to have a good time and be beloved

Ideals: Fighting, Gifted, Optimist. Flaws: Depressed. Bonds: Military, Job. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Mara Ilphelkiir, Female Elf Warlock 12
Medium (4'10") Elf, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 48 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 9 (-1)17 (+3) 14 (+2)8 (-1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Dwarven, Draconic
Attacks Melee +8 / 3d10+4, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333310

Possessions: 3000 gp. Carnelian (70 gp). Chrysoprase (70 gp). Smoky quartz (70 gp). Rich purple corundum (1100 gp). Moss agate (13 gp). Star ruby (1100 gp). Malachite (13 gp). Black star sapphire (1100 gp). Rich purple corundum (1100 gp). Red garnet (150 gp). 1 Minor magic item.


Social Check DCs


Oriel Morley, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her tied-back hair is chestnut. She is baby faced.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born the only child of a wealthy merchant. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To clean up the streets; and she feels that her past leaves her morally obligated to help

Ideals: Justice, Entrepeneur. Bonds: Attractive, Criminal record, Guardian. Occupation: Beggar

Voice: Breathy voice

Attributes [hide]

Oriel Morley, Female Human Adept 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 8 (-1)14 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Infernal, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 sp. 1 Holy water.


Social Check DCs


Bune Doom, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears skinny pants and wears a green and grey robe with the hood down. Her blue hair is drawn into a tight pony tail with a rose scrunchie. Her red eyes are slightly larger than normal.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Bune hails from a village terrorized by gnolls. After coming to the age of reason, Bune took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She's since become an addict/alcoholic.

Motivation: She is content; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted. Flaws: Shy, Addict, Mundane. Bonds: Enemies. Occupation: Healer

Voice: Relaxed voice

Attributes [hide]

Bune Doom, Female Tiefling Ranger 2
Medium (5'1") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)10 (+0) 16 (+3)17 (+3)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 170 gp.


Social Check DCs


Emerald On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is renowned for her bright brown dresses and hats. She wears her beige fur up. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She snorts whenever she laughs or is feeling confident. Flattery will make her almost putty in your hands.

History: The child of western immigrants she idolized her father. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of her sister

Ideals: Fighting. Flaws: Selfish. Bonds: Immigrant, Attractive, Family. Occupation: Sailor

Voice: Rolls R's

Attributes [hide]

Emerald On the Water, Female Tabaxi Paladin 7
Medium (5'6") Tabaxi, Lawful Good (CR 7)
Armor Class 13
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)12 (+1) 11 (+0)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 80 pp. Moss agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mindartis Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many blue ritualistic tattoos. He wears a worn and beaten armor. He has done his best to style his auburn hair to look like a famous performer. His blue eyes are slightly larger than normal.

Personality: He is fixated on the number 83. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a small toy that he constantly fidgets with.

History: He was born into a rich family. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is searching for what he claims is his rightful reward.

Motivation: Wants to raise his children well; and to reunite with his old friends

Flaws: Insane, Addict. Bonds: Rich, Adventurer, Family. Occupation: Armorer

Voice: Mumbles to self between sentences

Attributes [hide]

Mindartis Tiltathana, Male Elf Warrior 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)16 (+3) 15 (+2)10 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Celestial, Aquan
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cloud Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he very much looks the part of a Locksmith. His fur is short and beige. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves telling others what to do and how they should feel about things. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Locksmith business at a young age. He worked as a nervous Locksmith and found it very stressful. He inherited the family business which he has now maintained for 4 years.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Opinionated, Philantrophist. Flaws: Insane. Bonds: Job, Attractive. Occupation: Locksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Cloud Wind, Male Tabaxi Fighter 10
Medium (5'8") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 53 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)9 (-1) 17 (+3)12 (+1)
Skills Arcana +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1

Possessions: 800 gp. Old masterpiece painting (1500 gp). Silver comb with moonstones (100 gp). A necklace of small pink pearls (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp).


Social Check DCs

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