Nuraval Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey shirt with thin brown vertical stripes and black pants. He carries a battered bow and tarnished greataxe as well. His white hair is slicked back into a classic pompadour. His ears are large.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Paladin school at a young age so that he could practice his arcane talents. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ploughman. He hasn't told them the truth, but wants to settle down with them.
Motivation: He would like to get married and retire; and he loathes his own lifestyle
Ideals: Fighting, Gifted. Flaws: Ugly, Depressed. Bonds: Has a crush. Occupation: Crown-heir
Voice: Indian accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 600 sp. Eye agate (15 gp).
Wella Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: She tends to wear a large white jacket. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her golden hair is lengthy. Her eyes are likewise violet.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Sold as a small child to a wizard, Wella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She has dedicated herself to building a better world.
Motivation: Meet up once more with her childhood friend; and she's looking for her big break
Flaws: Antagonistic, Racist. Bonds: Attractive, Adventurer, Mentor. Occupation: Weaver
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 95 (16d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 17 (+3) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: 1000 gp. Finely wrought small gold bracelet (10 gp). Black velvet mask with numerous citrines (120 gp). Large well-done wool tapestry (200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).
Cloud Running, Male Tabaxi [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears professional attire. He wears a Stetson hat to hide his balding. His otherwise smooth face is marked with small tiny scars.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was raised in a island tribe. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Joker. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Nature. Occupation: Sculptor
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 11)
Armor Class 14
Hit Points 25 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 90 pp. Amethyst (160 gp). Hematite (8 gp). Alexandrite (300 gp). Emerald (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tordek Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He sports a long auburn beard, and similarly colored long hair. His eyes, though not visible through his cowl, are green.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is frequently practicing swordplay.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Military, Immigrant, Nature. Occupation: Mercenary
Voice: German accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 11)
Armor Class 11
Hit Points 37 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 5 (-3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3200 gp. Moss agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Three Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. He has a moderate pudge and is not very fit. His fur is cut close to his head. His eyes are a pleasant copper.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is harsh and unforgiving.
History: He is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where he often wandered off to fish. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Sabotage a competitor; and revenge
Flaws: Antagonistic. Bonds: Enemies, Rich, Nature, Job. Occupation: Barrister
Voice: Can't modulate volume
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +5
Possessions: 300 gp. Jet (40 gp). 1 Half-Plate.
Jade Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She has the majority of her body covered in plate. She has styled her brown fur well, parting it to the right. Her eyes are likewise blue.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is skeptical of what others tell her and is slow to trust.
History: Born to a pair of adventurers, Jade grew up listening to her mother's many stories. When money was particularly tight she was walking through alleys when she overheard a Banker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To reunite with her old friends.
Ideals: Joker. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Banker
Voice: Dark and ominous
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (200 gp). Silver ewer (90 gp).
Modean Pain, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears skinny pants and wears a green and violet robe with the hood down. His red hair is kept up in a ponytail inside a feathered hat. He wears an eyepatch.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Flattery will make him almost putty in your hands.
History: Modean hails from a village terrorized by drow. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. Days after completing his studies, news broke out that his hometown was attacked by drow. Modean was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and revenge
Flaws: Ugly, Antagonistic, Selfish. Bonds: Enemies, Immigrant. Occupation: Bricklayer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 10)
Armor Class 10
Hit Points 74 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theriatis Fasharash, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears many layers of old clothing at all times. He has wavy brown hair. He is baby faced.
Personality: Theriatis speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Theriatis was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Theriatis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, In love, Adventurer. Occupation: Navigator
Voice: Strong lisp
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 200 gp. Brown-green garnet (130 gp). Chrysoberyl (130 gp). Deep green spinel (130 gp).
Tervaround Turen, Female Gnome [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her white hair is styled in orderly dreadlocks. Her eyes are a pleasant brown.
Personality: Prone to second guessing herself, she comes off as nervous. She is able to make almost anything out of random pieces of junk.
History: She was born on a small isolated farm. Her family was turned out during the war. She and her family wandered west to less war torn lands. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Gifted. Flaws: Shy, PTSD. Bonds: Poor, Nature. Occupation: Actor
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!
