Kali Light, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a black shirt with thin tan vertical stripes and grey pants. Her hair is greying and her face has many wrinkles. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She takes great joy in being the best Roofer in town.
History: Born in the east her family was never financially stable. When Kali reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She became a Roofer soon after.
Motivation: Balancing her hectic life and new Roofer responsibilities is difficult.
Flaws: Insomniac. Bonds: Immigrant, Job, Poor, Military. Occupation: Roofer
Voice: Italian accent
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Orc, Terran
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Quilla Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: A 3'0" eastern woman, she wears just a blue suit. Her golden hair has been sun bleached extensively. Her hazel eyes lackadaisically let the world flow into them.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a minor phobia of water and hates getting wet.
History: She was born to a criminal king-pin and mafia family She moved out south to avoid the crime she committed. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To clean up the streets; and seeks redemption
Flaws: Antagonistic, Fearful. Bonds: Criminal record, Guardian. Occupation: Shepherd
Voice: Dutch accent
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 14)
Armor Class 12
Hit Points 111 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
Possessions: 3000 gp. Violet garnet (400 gp). Eye agate (10 gp). Alexandrite (400 gp). Citrine (20 gp). Peridot (20 gp). Jasper (20 gp). Blue star sapphire (1200 gp). Banded agate (10 gp).
Bethrynna Kitchur, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with yellow colored cloaks and clothing, and she perpetually has her sword ready. Her auburn hair is smooth and relatively long. Her thin eyebrows rest above her beady hazel eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her religion dominates her actions; and nothing but the best is good enough for her
Ideals: Fighting, Impeccable. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Fisher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1 Masterwork Musical instrument.
Halimath Jethro, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'6", this man likes to wear ponchos typically of a light yellow in addition to tight pants. His feathered hat is riddled with cuts and holes. His hazel eyes are passionate and lively.
Personality: Halimath is depressed about a lot of things. He tends to be a nihilist. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Some 7 years later his spouse died after the birth of his son. Heartbroken, Halimath never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He feels threatened by others; and he feels kind of lost in life
Flaws: Ugly, Depressed, Fearful. Bonds: Rich, In love. Occupation: Brewer
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item.
Dharg Marston, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is chestnut and curly. His eyes are a pleasant blue.
Personality: While he acts the brute, he is far gentler than he would appear. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Dharg hails from a village terrorized by illithids. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Due to his spouse's obsession with being a Tailor they were divorced and he won custody of their daughter. He worked as a Weaver, and he later adopted a second daughter.
Motivation: He is unsatisfied with his job; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Flaws: Insane. Bonds: Enemies, Family, Job. Occupation: Weaver
Voice: Hollow voice
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Seraphina Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her silver hair is slicked back into a classic pompadour. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Confrontational and typically high on some drug or another. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: The child of eastern immigrants she idolized her mother. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has set out to sabotage the competition.
Motivation: She is unsatisfied with her job; and she has money and likes to spend it
Flaws: Addict. Bonds: Job, Immigrant, Mentor, Rich. Occupation: Fortune-teller
Voice: Strong lisp
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 38 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Draconic
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
William Stafford, Male Human [Permalink]
Personal [hide]
Description: This man wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. He is muscular with a powerful set of arms. His chestnut hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is overprotective of those who hire his services. William enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To clean up the streets.
Flaws: Ugly, Hedonist. Bonds: Guardian, Slave, Nature. Occupation: Soapmaker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Cockaby Turen, Male Gnome [Permalink]
Personal [hide]
Description: This dark-skinned male wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Cockaby was raised in a hard working conservative environment. His childhood dream was to be a Seamstress, but he was a colossal failure. He used his abilities to travel the world and help people.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Bricklayer
Voice: Italian accent
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Draconic, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: Just what you see.
Zagga Barclay, Female Half-Orc [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She wears a robe, a symbol of the four houses of cards around her neck, and a club on her belt. She has a hunchback. Her hair is cut close to her head. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zagga fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Fighting, Joker, Extrovert, Artistic. Flaws: Ugly. Occupation: Shepherd
Voice: Voice breaks
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 39 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: Red spinel (90 gp). Smoky quartz (70 gp). Tiger eye turquoise (14 gp). 1 Minor magic item. 1 Minor magic item.
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