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NPC Generator

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Advanced [show]


Uthemar Netyoive, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has shaved his head bald. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invites people to come help in his community garden.

History: Uthemar was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and to reunite with his old friends

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Attractive. Occupation: Jeweler

Voice: Switch between two voices

Attributes [hide]

Uthemar Netyoive, Male Elf Adept 6
Medium (4'9") Elf, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 14 (+2)12 (+1) 16 (+3)11 (+0)
Skills Athletics +5, History +4
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 600 gp. Red-brown spinel (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Fidget, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To unite with his sister; and he's repulsed by the pc

Flaws: Shy, Antagonistic. Bonds: Rich, Family. Occupation: Priest

Voice: Scandinavian accent

Attributes [hide]

Gilbert Fidget, Male Human Warrior 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 8 (-1)11 (+0)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 200 sp.


Social Check DCs


Pandjed Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green feathered hat and green clothes. He carries with him a set of nunchakus on his belt, each one with a opal on the hilt. His crest is green, silky, and of moderate length. His gold eyes have a joyful gleam in them most of the time.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the north. His mother was a soldier and died while he was still young. Pandjed was left his mother's suit of armor and trained in its use and care. He left for the north, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Fighting, Impeccable, Joker. Bonds: Attractive, Immigrant, Military. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Pandjed Zzzxaaxthroth, Male Dragonborn Barbarian 12
Medium (6'4") Dragonborn, Lawful Good (CR 12)
Armor Class 11
Hit Points 81 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)18 (+4) 14 (+2)14 (+2)
Skills Intimidation +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnoll, Draconic, Terran, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 3000 gp.


Social Check DCs


Oolah Stafford, Female Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears rags and sports a simple walking cane. Her silver hair is wavy and long. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the west her family was never financially stable. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To share knowledge with the world; and she'd like to take her coworkers down a peg

Ideals: Gifted, Logical. Flaws: Impulsive. Bonds: Poor, Attractive, Job. Occupation: Ploughman

Voice: Low range voice

Attributes [hide]

Oolah Stafford, Female Half-Orc Ranger 7
Medium (5'5") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)11 (+0) 13 (+1)14 (+2)
Skills Intimidation +5, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 300 gp. Old masterpiece painting (1700 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Sapphire pendant on gold chain (500 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Farideh Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a tight fitting black shirt and pants. She is physically well-built. She wears her bronze crest up. She has gleaming, smiling gold eyes.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Her father raised her in a mountain cabin. Farideh abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Farideh was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Money/treasure; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Bonds: Enemies, Religious, Nature, Adventurer, Rich. Occupation: Locksmith

Voice: Shortens vowels

Attributes [hide]

Farideh Skaarzborroosh, Female Dragonborn Rogue 9
Medium (6'2") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 28 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)14 (+2) 13 (+1)12 (+1)
Skills Investigation +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1500 gp. Tiger eye turquoise (10 gp). Eye agate (10 gp). Red spinel (100 gp). Jade (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vondal Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is thinning but still full. His eyes are green and he is always smoking a pipe.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He plays an instrument quite well.

History: He was born in the north. A few years later when the west was not economically sound they moved to his current location. He has never given up on his singing dream.

Motivation: Wants to work out more often; and retire the richest man in the north

Ideals: Entrepeneur, Athletic, Artistic. Flaws: Terse. Bonds: Immigrant. Occupation: Farmer

Voice: Spits words with contempt

Attributes [hide]

Vondal Rumnaheim, Male Dwarf Monk 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)16 (+3) 16 (+3)5 (-3)
Skills Intimidation -1, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Undercommon, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: Solid gold idol (500 gp). Solid gold idol (500 gp). Black velvet mask with numerous citrines (110 gp). 1 Hourglass.


Social Check DCs


Gerald Thackeray, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears rags and sports a simple walking cane. His skin is also unnaturally pale. He has a small bristly mustache and wavy blonde hair. His fierce violet eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Ploughman, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Marshal for hire.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent father

Flaws: Ugly, Addict. Bonds: Poor, Adventurer, Job, Family. Occupation: Marshal

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerald Thackeray, Male Human Cleric 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 sp.


Social Check DCs


Bûth Bradly, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears many layers of old clothing at all times. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His green eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He has decided he is irredeemable; and he wants revenge against drow

Flaws: Ugly, Insane, Disease. Bonds: Poor, Enemies, Criminal record. Occupation: Bellfounder

Voice: Thin and wheezing

Attributes [hide]

Bûth Bradly, Male Half-Orc Warrior 5
Medium (5'11") Half-Orc, Neutral Evil (CR 5)
Armor Class 10
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)11 (+0) 12 (+1)8 (-1)
Skills History +3, Insight +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rose Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: She wears professional attire. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a skull on it. She wears a wide-brimmed hat to cover her moderate length red hair. She has a dull look in her brown eyes.

Personality: She can speak with the recently deceased. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born in the east. When Rose reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was granted arcane powers by her dying brother.

Motivation: Wants to have a good time and be beloved; and she wants nothing more than to rejoin the army

Ideals: Gifted, Optimist. Bonds: Attractive, Immigrant, Military. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Rose Hilltopple, Female Halfling Rogue 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 8 (-1)18 (+4)
Skills History +4, Persuasion +7
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp. Golden yellow topaz (1200 gp). Alexandrite (1200 gp). Amethyst (50 gp). Moonstone (80 gp).


Social Check DCs

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